Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 18 Oct 2026

Starter · Summoner's Rift

Solstice Sleigh — the Support Upgrade That Rewards Slows

400gold

Solstice Sleigh is not bought from the shelf: it is an upgrade of Bounty of Worlds, the support item the shop does not sell, at no extra gold. Going Sledding rewards crowd control — slowing or immobilizing an enemy champion near allies restores Health and gives you and a nearby ally 20% decaying Move Speed for 2.5 seconds. On top come 200 Health, regeneration and 9 gold per 10 seconds.

What it grants

  • 200 Health
  • 75% Base Health Regen
  • 75% Base Mana Regen
  • 9 Gold Per 10 Seconds

Passive

  • Going Sledding: Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges)Places an Invisible Stealth Ward that grants vision.

Solstice Sleigh at a glance

Solstice Sleigh is a starter item on Summoner's Rift that costs 400 gold: an upgrade of Bounty of Worlds, which the shop does not sell, at no extra gold. It grants 200 Health, 75% Base Health Regen, 75% Base Mana Regen and 9 Gold Per 10 Seconds and the Going Sledding passive. Nothing in the shop builds from it. Priced by its stat block alone, it returns 264.5% of its cost in stats.

Build path

Builds from

Bounty of Worlds — an item the shop does not sell.

Combine cost

0

on top of Bounty of Worlds, for 400 in total.

Builds into

Nothing — this is a finished item.

How it performed

Pick rate
3.3%
Win rate
52.5%
Completion
Not counted
Inventory slot
2
Games
21,743
Δ this patch
Not counted

patch 26.18 · Ranked Solo/Duo · Master+ · EUW · KR · NA · 65,406 matches counted

Who buys it

  • Support100.0%

Reach for it when

  • Survive burst
  • Wave and vision control
  • When behind on gold
  • Early lane

Gold efficiency

264.5%1,058 gold of stats for 400

The stat block only — the passive is not priced.

4th of 76 items Riot tags Health, by this measure. Nearest: Celestial Opposition level with it, Dream Maker level with it, Zaz'Zak's Realmspike level with it, Guardian's Blade 231.6%.

200 Health · 2.67g each, from Ruby Crystal
533g
75% Base Health Regen · 3g each, from Rejuvenation Bead
225g
75% Base Mana Regen · 4g each, from Faerie Charm
300g

Not priced, because Riot sells no single-stat item for gold per 10 seconds — so this figure covers the rest.

Solstice Sleigh balance history

Riot's notes from patch 25.S1.1 to 26.20 change nothing about Solstice Sleigh.

Other items for the same job

Quick answers about Solstice Sleigh

How much does Solstice Sleigh cost?
400 gold in total — an upgrade of Bounty of Worlds, which the shop does not sell, at no extra gold.
What is Solstice Sleigh built from?
It is an upgrade of Bounty of Worlds, which the shop does not sell, at no extra gold.
What does Solstice Sleigh build into?
Nothing — Solstice Sleigh is a finished item.
What stats does Solstice Sleigh give?
200 Health, 75% Base Health Regen, 75% Base Mana Regen and 9 Gold Per 10 Seconds.
What does Solstice Sleigh's Going Sledding passive do?
Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Where can you buy Solstice Sleigh?
In Summoner's Rift — the maps Riot's own data marks it as sold on.
What does Solstice Sleigh sell for?
160 gold, against 400 to buy.
Is Solstice Sleigh gold efficient?
Its stats are worth 1,058 gold at basic-item prices against a cost of 400 — 264.5%. The passive is not priced, so this measures the stat block only.