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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

League of Legends

Items

222purchasable items

Summoner's Rift·Patch 26.16·Updated 20 Aug 2026

Ahead

Extend the lead

Chempunk Chainsword3,000 gold
  • 45 Attack Damage
  • 450 Health

Riot’s own stat lines

Versus tanks

Break through a frontline

Axiom Arc2,750 gold
  • 55 Attack Damage
  • 18 Lethality

Riot’s own stat lines

Team lacks damage

Fill the gap

Essence Reaver3,050 gold
  • 50 Attack Damage
  • 20 Ability Haste

Riot’s own stat lines

222 items

Win rate is descriptive, not causal

Sample data
TierStatsPassive / UniqueRecipe
Legendary3,50075 Attack Damage25% Critical Strike Chance30% Critical Strike DamageStats only — no passive3.0%51.5%64.6%414,810+0.6
Legendary3,500130 Ability PowerMagical Opus: Increases your total Ability Power by 30%.5.0%52.4%86.3%428,537+0.6
Legendary3,40080 Attack Damage15% Life StealIchorshield: Convert excess healing from your Lifesteal to a Shield.1.8%53.3%75.8%310,920-0.8
Legendary3,33336 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.Quicken: Attacking grants 20 Move Speed for 2 seconds.4.2%47.6%69.0%417,695-0.1
Legendary3,30060 Attack Damage50 Armor15 Ability HasteIgnore Pain: A percentage of damage taken is dealt to you over 3 seconds instead.Defy: When a champion that you damaged within 3 seconds dies, cleanse6.5%48.4%64.0%427,996+0.7
Legendary3,30035 Attack Damage35% Armor Penetration25% Critical Strike ChanceGiant Slayer: Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.1.9%51.8%88.3%411,104-0.4
Legendary3,30030 Attack Damage550 HealthTyranny: Gain 2.5% of your bonus Health as Attack Damage.Retribution: Gain up to 12% increased Attack Damage based on your percent missing Health.5.2%46.2%67.3%422,723+0.6
Legendary3,30065 Attack Damage15 Ability Haste12% Life StealCleave: Attacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you. Your Life Steal applies to this damage.6.8%46.1%88.0%432,114+0.6
Legendary3,30040 Attack Damage25% Attack Speed450 HealthCleave: Attacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.4.5%50.2%59.2%418,127+0.7
Legendary3,30040 Attack Damage600 HealthCleave: Attacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave: to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.5.6%52.9%81.6%328,463+1.2
Legendary3,250105 Ability Power50 ArmorStats only — no passive4.5%47.0%65.6%424,407+1.2
Legendary3,20040 Attack Damage25% Attack Speed10% Life StealMist's Edge: Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing Shadows: Attacking a champion 3 times Slows them by 30% for 1 second.4.4%54.0%77.2%320,548-0.5
Legendary3,20055 Attack Damage45 ArmorRebirth: Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.7.4%46.7%70.3%425,780-1.3
Legendary3,200350 Health45 Armor45 Magic ResistVoidborn Resilience: After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.5.0%46.8%84.5%423,282-0.8
Legendary3,20050 Attack Damage35 Magic Resist10% Life StealStats only — no passive4.2%51.8%80.8%315,795+0.3
Legendary3,200110 Ability Power15 Magic PenetrationCinderbloom: Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.6.3%47.1%63.0%330,733+0.9
Legendary3,200400 Health20% TenacityThe Claws that Catch: Gain bonus Attack Damage.Lifeline: Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.4.4%49.1%84.6%421,122-0.9
Legendary3,20050 Attack Damage20% Attack Speed25% Critical Strike ChanceEnergized: Moving and Attacking generates an Energized Attack.Bolt: Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.6.5%46.2%86.1%422,974-0.9
Legendary3,100300 Health60 Ability Power20 Ability Haste20% Attack SpeedSpellblade: (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.5.0%50.9%90.9%427,212+0.5
Legendary3,10065 Attack Damage5% Omnivamp20% TenacityFamine: Gain Ability Haste based on your Bonus AD.Feast: When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.5.8%52.7%79.1%330,827-0.5
Legendary3,10060 Attack Damage15 Ability Haste40 Magic ResistLifeline: Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.5.7%52.4%80.6%436,531+1.2
Legendary3,10070 Ability Power350 Health15 Ability HasteVoid Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void Infusion: Gain 2% of your bonus Health as Ability Power.6.7%45.8%83.4%322,667-0.3
Legendary3,10045 Attack Damage450 HealthDragonforce: Gain 25 Basic Ability Haste.Focused Will: Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).2.8%50.9%61.4%416,569-0.5
Legendary3,10045 Attack Damage450 Health10 Ability HasteLightshield Strike: Your first Attack against a champion Critically Strikes and restores Health.5.2%46.9%76.9%431,501+0.3
Legendary3,1001000 Health100% Base Health RegenWarmog's Heart: If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's Vitality: Gain bonus Health equal to 12% of your Item Health (0).8.4%49.0%91.3%445,397+0.5
Legendary3,05050 Attack Damage20 Ability Haste25% Critical Strike ChanceSpellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.8.5%54.2%86.0%331,335-1.2
Legendary3,000105 Ability Power40 Magic ResistAnnul: Grants a Spell Shield that blocks the next enemy Ability.9.1%53.5%87.6%343,642+1.1
Legendary3,00055 Attack Damage22 Lethality15 Ability HasteShaped Charge: (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.Sabotage: Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.5.0%51.0%80.8%329,364+1.0
Legendary3,00045 Attack Damage400 Health20 Ability HasteCarve: Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).Fervor: Dealing physical damage grants Move Speed for 2 seconds.8.5%46.3%76.8%449,131+0.2
Legendary3,00045 Attack Damage450 Health15 Ability HasteHackshorn: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.9.0%54.3%61.8%437,903
Legendary3,00070 Ability Power350 Health25 Ability Haste4% Move SpeedSpelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.3.2%49.9%70.7%314,404+0.7
Legendary3,00075 Ability Power30% Magic Penetration20 Ability HasteLife from Death: When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.3.2%46.6%89.2%317,401-0.6
Legendary3,00050 Attack Damage15 Lethality250 HealthAnnul: Grants a Spell Shield that blocks the next enemy Ability.8.1%46.4%63.2%440,244-0.3
Legendary3,00040 Attack Damage20% Attack Speed450 HealthHexcharged: Gain 30 Ultimate Ability Haste.Overdrive: After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.4.6%50.5%81.7%423,154+1.2
Legendary3,00030 Attack Damage30 Ability Power25% Attack SpeedWrath: Attacks deal 30 bonus magic damage On-Hit.Seething Strike: Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.8.6%47.7%86.2%435,817-0.8
Legendary3,000900 Health100% Base Health RegenColossal Consumption: (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.Goliath: For each 1000 max Health, gain 3% increased size, up to 30%.8.1%47.5%77.2%434,656+0.5
Legendary3,00080 Ability Power40 Attack Damage10% OmnivampStats only — no passive5.4%51.5%74.9%322,382+1.1
Legendary3,00040 Attack Damage500 Health4% Move SpeedSkipper: Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding Party: Nearby allied siege and super minions gain Armor and Magic Resist.6.6%53.7%85.2%342,629-0.9
Legendary3,00055 Attack Damage25% Critical Strike ChanceLifeline: Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.8.6%47.5%81.1%333,890+0.7
Legendary3,00045 Attack Damage40% Attack Speed4% Move SpeedBring It Down: Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.4.3%46.4%70.4%416,245+1.0
Legendary3,00060 Ability Power300 HealthTorment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.7.9%52.8%61.0%450,610+0.3
Legendary3,00035 Attack Damage30% Armor Penetration25% Critical Strike ChanceGrievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.7.8%48.5%67.1%330,682-0.2
Legendary3,00045 Attack Damage35% Armor Penetration15 Ability HasteBitter Cold: Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.8.3%45.9%90.5%453,263-0.9
Legendary3,00045 Attack Damage45 Ability Power30% Attack Speed4% Move SpeedElectrospark: Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.Electroshock: Basic Attacks grant extra Energized stacks.9.1%53.7%81.4%433,822+0.2
Legendary3,00030 Attack Damage35% Attack SpeedShadow: Attacks deal bonus magic damage On-Hit.Juxtaposition: Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.5.9%50.0%81.8%333,997+0.1
Legendary3,00050 Attack Damage10 Lethality25% Critical Strike ChanceDeath: Your damage executes champions that are below 5% Health.Taxes: Champion kills grant 25 bonus gold.4.1%48.1%69.4%425,392+0.2
Legendary3,00095 Ability Power40% Magic PenetrationStats only — no passive6.1%46.1%67.5%420,202-0.8
Legendary3,00055 Attack Damage10 Lethality10 Ability HasteGalvanize: Damaging an Enemy Champions with an ability triggers Energized if it is ready.Firmament: Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.8.6%47.0%79.8%428,622+0.5
Legendary3,00050 Attack Damage45% Attack Speed0% Critical Strike ChancePractice Makes Lethal: On-Attack, gain Critical Strike Chance permanently up to 25%.Flurry: On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.5.4%53.4%79.4%428,009+1.3
Legendary2,90070 Ability Power600 Mana25 Ability HasteAwe: Gain Ability Power equal to 1% bonus Mana.Manaflow: (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms into Seraph's Embrace at 360 max Mana.9.6%50.6%90.6%449,371+0.2
Legendary2,90065 Ability Power400 Health15 Ability HasteVile Decay: Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).8.5%49.7%81.8%351,499+0.8
Legendary2,900350 Health55 Armor4% Move SpeedShipwrecker: While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.Unsinkable: Reduce the effectiveness of Slows by 15%.4.0%53.7%68.1%324,508-0.7
Legendary2,90060 Attack Damage15 Ability HasteEver Rising Moon: Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.4.0%49.7%61.1%320,527+0.5
Legendary2,900300 Health50 Armor15 Ability HasteSpellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.3.1%46.6%82.7%314,232+0.9
Legendary2,900400 Health80 Magic Resist100% Base Health RegenMagebane: After not taking magic damage for 15 seconds, gain a magic shield.6.6%46.4%61.3%323,664+0.3
Legendary2,900100 Ability Power6% Move Speed10 Ability HasteSpellblade: After using an Ability, your next Attack deals bonus magic damage On-Hit.4.7%45.9%72.6%316,570-0.8
Legendary2,90035 Attack Damage500 Mana15 Ability HasteAwe: Gain bonus Attack Damage.Manaflow: (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms into Muramana at 360 max Mana.9.3%46.3%84.5%336,748-0.7
Legendary2,90080 Ability Power50% Attack Speed15 Ability HasteIcathian Bite: Attacks deal bonus magic damage On-Hit.2.7%53.5%71.0%316,580+1.3
Legendary2,85075 Ability Power350 Health15 Ability HasteGrievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.10.2%53.6%90.7%462,863
Legendary2,85055 Attack Damage18 Lethality10 Ability HasteCleave: Attacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.7.1%50.8%63.9%344,195-0.3
Legendary2,80090 Ability Power300 Mana10 Ability HasteStats only — no passive5.3%48.9%68.3%424,099-0.4
Legendary2,80080 Ability Power600 Mana20 Ability HasteBaleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds.Blackfire: For each enemy champion, epic and large monster affected by your8.7%50.3%75.1%353,628-0.8
Legendary2,800400 Health55 Magic Resist4% Move SpeedSteadfast: Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.6.6%49.3%67.3%325,462+0.1
Legendary2,80055 Attack Damage25% Critical Strike ChanceMagnification: Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane Aim: When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.7.6%46.4%83.0%446,918-1.1
Legendary2,800400 Health40 Magic Resist10 Ability Haste100% Base Health RegenImmolate: After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Desolate: Killing an enemy deals magic damage around them.10.0%45.8%64.8%356,692-0.4
Legendary2,80055 Attack Damage18 Lethality10 Ability HasteEminence: When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.4.2%45.9%58.6%320,656+1.0
Legendary2,80090 Ability Power15 Magic Penetration6% Move SpeedStormraider: Dealing 25% of a champion's maximum Health within 2.5s appliesSquall: to them.6.4%46.5%85.0%328,327-0.3
Legendary2,800350 Health50 Armor10 Ability HasteImmolate: After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.5.0%53.8%80.6%428,331+0.2
Legendary2,80060 Attack Damage18 Lethality15 Ability HasteNightstalker: After being unseen by enemies briefly, your next attack against a champion deals an additional true damage.Blackout: When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.3.0%53.1%63.3%420,201-0.6
Legendary2,800400 Health50 Armor15 Ability HasteAnguish: Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.3.0%51.2%69.0%318,890-0.7
Legendary2,80050% Attack Speed45 Magic Resist20% TenacityFray: Attacks deal bonus magic damage On-Hit.10.5%51.8%60.0%364,917+0.4
Legendary2,80055 Attack Damage18 Lethality4% Move SpeedHaunt: Gain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.10.2%52.6%77.4%454,949+0.2
Legendary2,75055 Attack Damage18 Lethality20 Ability HasteFlux: When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.10.8%54.0%84.5%361,014+0.7
Legendary2,750100 Ability Power600 Mana10 Ability HasteEcho: Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.8.6%53.1%59.6%440,184-0.3
Legendary2,70075 Ability Power25 Ability HasteHypershot: Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.Focus: When8.7%49.5%64.3%334,771+0.5
Legendary2,70090 Ability Power600 Mana15 Ability HasteScorn: Gain 20 Ultimate Ability Haste.Hatefog: Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.6.4%45.8%83.0%425,806+1.0
Legendary2,700350 Health75 ArmorResilience: Receive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.5.3%47.9%65.7%332,176-0.5
Legendary2,700400 Health50 Magic Resist10 Ability Haste100% Base Health RegenBoundless Vitality: Heals and Shields on you are increased by 25%.11.0%53.4%71.1%363,304+0.6
Legendary2,650350 Health45 Magic Resist15 Ability HasteUnmake: Nearby enemy champions take 12% more magic damage.7.1%48.2%81.3%326,691+0.1
Legendary2,65045% Attack Speed25% Critical Strike Chance4% Move SpeedNight Vigil: Gain 30 Ultimate Ability Haste.Opening Barrage: After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.3.8%50.3%83.0%323,533
Legendary2,65060 Ability Power350 Health20 Ability HasteStats only — no passive4.2%47.6%66.9%418,893+0.8
Legendary2,65040% Attack Speed25% Critical Strike Chance4% Move SpeedTranscendence: Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.12.1%53.5%90.5%375,959-0.7
Legendary2,65065% Attack Speed25% Critical Strike Chance10% Move SpeedSpectral Waltz: Become Ghosted.11.9%48.0%59.6%369,144-0.5
Legendary2,65035% Attack Speed25% Critical Strike Chance4% Move SpeedSharpshooter: Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.4.2%47.7%61.2%324,045-0.5
Legendary2,65040% Attack Speed25% Critical Strike Chance5% Move SpeedWind's Fury: Attacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.9.5%46.3%79.7%341,328-0.8
Legendary2,600600 Health20 Ability HasteLifeline: (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.8.9%46.1%69.7%343,632+0.4
Legendary2,60045 Ability Power350 Health500 ManaTimeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.5.4%50.0%85.4%334,624+1.1
Legendary2,60065 Ability Power400 HealthRimefrost: Damaging Abilities Slow enemies by 30% for 1 second.3.5%46.4%62.8%320,899+1.0
Legendary2,500500 Health20% Critical Strike ChanceBig Hands: Gain 0-30% Critical Strike Chance, scaling with your bonus Health.11.9%46.4%100.0%457,883+1.2
Legendary2,500250 Health60 Magic ResistLimitless as the Stars: Increase your Magic Resist by 10%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 25%.13.0%54.3%100.0%379,684+1.0
Legendary2,50065 Ability Power250 Health600 Mana15 Ability HasteSafeguard: You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 3 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.4.7%45.9%100.0%327,011+0.1
Legendary2,50060 Ability Power25 Armor25 Magic ResistWatch Them Fall: On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.7.0%47.7%100.0%337,987-0.4
Legendary2,50045 Ability Power16% Heal and Shield Power100% Base Mana RegenFirst Light: Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.5.3%47.3%77.4%333,259+0.1
Legendary2,500Supremacy: Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 20%, increased by 0% perTakedown and -3% per Death after acquiring this item.10.4%49.9%100.0%363,631+1.1
Legendary2,50055 Adaptive Force500 HealthHack the Meat: Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.Cannibalize: On Champion Takedown, steal 10% of their stats and size for the rest of the round.8.2%51.9%100.0%351,013+1.3
Legendary2,50075 Armor400 Mana20 Ability HasteWinter's Caress: Reduce the Attack Speed of nearby champions by 20%.5.7%45.9%63.0%318,173+0.8
Legendary2,50055 Adaptive Force10 Ability Haste15 Lethality15 Magic Penetration15% Move SpeedPlaying for Time: Champion takedowns while using Gambler's Blade delays Doom-boss Veigar's arrival by an additional 10 seconds. Deaths while carrying the Blade accelerate it by 10 seconds. (Will not lose time past the 14:30 minute mark)Double Down: Champion takedowns grant a stack, each granting 10 bonus gold on kill. Also take 5% increased damage per stack. Lose all stacks on death.7.7%50.0%100.0%342,877+0.8
Legendary2,50055 Armor55 Magic Resist10 Ability Haste8% Move SpeedStats only — no passive8.9%51.5%100.0%333,673+0.8
Legendary2,50055 Attack Damage15 LethalityShield Reaver: Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected byShield Reaver: , reduce Shields on them by %.9.1%50.6%86.4%448,683+0.1
Legendary2,500250 Health80 ArmorImmovable as the Earth: Increase your armor by 20%, and gain Block Chance based on your Armor.10.3%46.1%100.0%461,669+0.4
Legendary2,50035 Ability Power150 Health10% Heal and Shield Power10 Ability HasteEffervescence: Gain +1% Attack Speed for every 1% Heal and Shield Power you have.Peppermint: On-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.7.6%48.7%100.0%329,477+1.0
Legendary2,50090 Adaptive Force50% Critical Strike ChanceExcoriate: Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.12.7%46.2%100.0%340,800-0.2
Legendary2,50040% Attack Speed8% Move Speed25 Ability Haste20% TenacityLike the Wind: Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.5.3%47.8%100.0%333,456-1.1
Legendary2,450150 Health75 ArmorThorns: When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.4.2%45.7%79.1%318,380+0.3
Legendary2,40060 Ability Power15 Ability Haste150% Base Mana RegenControl: Gain 20 Ability Haste for your abilities with Immobilizing effects.Command: On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.13.0%47.8%91.9%381,018+0.8
Legendary2,400550 Health500 Mana15 Ability HasteAwe: Gain Health.Manaflow: (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms into Fimbulwinter at 360 max Mana.9.7%49.5%76.9%340,529+0.6
Epic2,300200 Health15 Ability Haste20 Armor20 Magic ResistFanfare: Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.4.4%53.0%65.1%321,008-1.0
Epic2,300200 Health40 Armor10 Ability Haste100% Base Health RegenSacrifice: While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.14.8%52.3%77.3%373,617+0.5
Epic2,300250 Health100% Base Mana Regen12% Heal and Shield Power15 Ability HasteStats only — no passive8.0%52.8%88.5%335,155-1.2
Epic2,30030 Ability Power15 Ability Haste100% Base Mana Regen10% Heal and Shield PowerStats only — no passive6.2%53.6%78.1%321,275-0.2
Epic2,25035 Ability Power10% Heal and Shield Power125% Base Mana Regen10 Ability HasteRapids: Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.10.9%50.8%63.2%348,021+1.2
Epic2,250200 Health8% Heal and Shield Power75% Base Mana Regen300 ManaHarmony: Gain % Heal and Shield Power.Manaflow: (8s, max 5 charges)Landing Abilities grants 4 max Mana (doubled vs. champions).Transforms into Diadem of Songs at 360 max Mana.8.4%47.1%61.5%137,680
Epic2,20045 Ability Power10% Heal and Shield Power125% Base Mana Regen4% Move SpeedSanctify: Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.14.2%49.2%89.6%349,724+0.4
Epic2,20035 Ability Power200 Health20 Ability Haste125% Base Mana RegenSoul Siphon: Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges: to restore Health.6.7%46.9%68.3%341,936-0.6
Epic2,200200 Health30 Armor30 Magic Resist10 Ability HasteStats only — no passive15.4%48.5%83.8%378,131-0.9
Epic2,20025 Ability Power200 Health20 Ability Haste125% Base Mana RegenStarlit Grace: Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.14.5%46.2%72.1%360,213-1.0
Epic2,20050 Ability Power15 Ability Haste4% Move Speed125% Base Mana RegenStats only — no passive11.1%47.1%71.5%368,073-0.2
Epic2,200300 Health25 Armor25 Magic Resist10 Ability HasteFrostfire Tempest: Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.6.5%47.9%71.9%338,490
Epic1,60040 Ability Power25 ArmorStats only — no passive13.4%48.0%66.4%164,286+0.3
Epic1,60040 Ability Power25 ArmorShattered Time: Armguard is broken, but can still be upgraded.After breaking one Armguard, the shopkeeper will only sell you Shattered Armguard.13.8%47.0%63.8%183,860-0.4
Epic1,60040 Ability Power25 Magic ResistAnnul: Grants a Spell Shield that blocks the next enemy Ability.14.7%46.6%62.3%156,411+0.6
Epic1,50020 Ability Power100 HealthGlory: Takedowns grantGlory: , up to 25. 1012.4%49.1%90.9%375,012+1.0
Epic1,45020 Attack Damage18% Armor PenetrationStats only — no passive15.9%45.8%82.5%175,338-1.0
Epic1,33725 Attack Damage10 Ability Haste5 LethalityStats only — no passive11.8%49.7%59.2%149,064-0.7
Epic1,30040 Attack DamageStats only — no passive8.1%52.1%100.0%141,995-0.9
Epic1,300300 Health375 ManaEternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.18.8%50.1%87.5%185,296-1.1
Epic1,30030 Ability Power200 HealthMadness: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.15.0%47.9%89.5%149,632+0.8
Epic1,30025 Attack Damage25 Magic ResistLifeline: Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds.17.0%46.8%58.3%196,924-0.3
Epic1,30015 Attack Damage20% Critical Strike ChanceStats only — no passive15.2%48.4%71.8%148,653+1.1
Epic1,30030 Magic ResistStats only — no passive14.8%51.3%80.5%172,189+0.5
Boots1,25025 Magic Resist45 Move Speed30% TenacityNoxian Persistence: (0s)After taking magic damage from a Champion, gain a magic shield for 5 seconds.14.2%47.2%71.5%264,293-0.8
Boots1,25020 Magic Resist45 Move Speed30% TenacityStats only — no passive15.0%52.5%70.5%267,021-1.3
Epic1,250200 Health35 Magic Resist100% Base Health RegenStats only — no passive18.4%51.4%62.6%1109,605-0.2
Boots1,20035 Armor45 Move SpeedPlating: Reduces incoming damage from Attacks by 10%.Noxian Endurance: (0s)After taking physical damage from a Champion, gain a physical shield for 5 seconds.23.2%52.8%65.7%2135,413-0.8
Epic1,20020 Attack Damage20% Attack SpeedStats only — no passive22.6%52.1%86.2%179,038-1.0
Epic1,20040 Ability Power300 Mana10 Ability HasteEnlighten: Levelling up restores 20% max Mana over 3 seconds.7.5%52.0%90.8%148,036-0.8
Epic1,20065 Ability PowerStats only — no passive20.6%49.5%100.0%1112,779+0.5
Boots1,20025 Armor45 Move SpeedPlating: Reduces incoming damage from Attacks by 10%.10.2%49.4%88.5%232,077-0.1
Epic1,20025 Attack DamageCleave: Attacks deal physical damage to nearby enemies.CrescentDeal physical damage to enemies around you.18.0%49.3%78.1%194,011-0.4
Epic1,20015% Attack Speed15% Critical Strike Chance4% Move SpeedStats only — no passive6.6%53.5%72.3%126,772-1.1
Epic1,15015 Attack Damage250 HealthStats only — no passive22.7%52.0%60.9%185,203+0.4
Boots1,10030% Attack Speed45 Move SpeedStats only — no passive14.9%52.3%81.8%244,669-0.1
Epic1,10025 Ability Power13% Magic PenetrationStats only — no passive19.1%47.9%88.5%187,196-0.3
Epic1,10045% Attack Speed45 Move Speed5% Life StealStats only — no passive15.2%50.8%60.9%261,673-0.2
Epic1,10045 Ability PowerRevved: Damaging a champion deals bonus magic damage.23.8%48.7%77.3%1104,609+0.9
Epic1,10015 Attack Damage200 HealthRage: Attacking grants Move Speed for 2 seconds.14.5%46.5%66.2%160,340-1.3
Boots1,10012 Magic Penetration45 Move SpeedStats only — no passive7.3%52.1%67.6%234,962-1.1
Boots1,10020 Magic Penetration8% Magic Penetration45 Move SpeedStats only — no passive6.6%48.2%63.4%235,196+1.3
Epic1,10015 Attack Damage30 ArmorStats only — no passive13.9%49.8%82.7%150,574+0.5
Epic1,05020 Attack Damage10 Ability HasteStats only — no passive7.0%50.1%65.7%132,884+0.7
Boots1,00055 Move SpeedFleetfooted: Reduce the effectiveness of Slows by 25%.9.3%53.9%85.0%257,523+0.8
Boots1,00045 Move Speed4% OmnivampSlay: Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.22.5%47.0%75.6%2138,626+0.8
Boots1,00045 Move Speed4% OmnivampSlay: Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Now and Forever: While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.8.2%48.9%71.4%247,335+0.6
Epic1,00020 Attack Damage10 LethalityStats only — no passive14.4%49.7%58.5%176,892+1.1
Boots1,00065 Move SpeedFleetfooted: Reduce the effectiveness of Slows by 40%.Noxian Fervor: Gain 5% of your Move Speed as Adaptive Force.19.9%54.6%67.5%264,706
Epic1,00040 ArmorRock Solid: Reduce incoming damage from Attacks.12.3%48.6%64.4%167,522+0.2
Epic95030 Attack Damage150 Health15 Ability HasteStats only — no passive16.5%50.4%100.0%359,819-0.6
Epic95025 Attack Damage150 Health5% Life StealStats only — no passive12.5%53.1%100.0%269,744-0.1
Epic950150 HealthRecovery:: Restores 20 Health every 5 seconds.Undaunted:: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).24.2%49.3%100.0%270,389+1.3
Epic95050 Ability Power150 HealthRecovery:: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.23.7%47.5%100.0%3148,430+0.5
Epic90030 Ability Power4% Move SpeedStats only — no passive24.1%49.7%63.9%179,135+0.2
Epic900150 Health5 Ability HasteImmolate: After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.18.2%47.5%60.6%196,377-0.6
Epic90020 Ability Power100% Base Mana Regen10 Ability HasteStats only — no passive10.6%47.5%89.1%154,107-0.5
Boots90020 Ability Haste45 Move SpeedIonian Insight: Gain 20 Summoner Spell Haste.Noxian Haste: Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds.Noxian Haste can only be triggered once per Ability cast.15.3%49.7%82.8%250,993+0.7
Epic90030 Ability PowerInflame: Damaging Abilities deal 15 bonus magic damage over 3 seconds.Deals an additional 45 magic damage to monsters.10.6%48.4%62.3%161,940
Epic900350 HealthStats only — no passive25.5%50.2%82.6%1159,515+0.1
Epic90025 Armor300 Mana10 Ability HasteStats only — no passive15.8%53.7%80.9%152,062-0.5
Boots90010 Ability Haste45 Move SpeedIonian Insight: Gain 10 Summoner Spell Haste.24.2%52.2%89.7%2138,067+1.2
Epic90010 Ability HasteSpellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.22.5%50.0%78.2%1129,618-0.8
Epic90015 Attack Damage7% Life StealStats only — no passive25.6%48.6%59.1%175,263-0.8
Epic900Stats only — no passive17.5%46.1%100.0%2106,310-0.8
Epic87525 Attack DamageStats only — no passive22.5%45.9%100.0%186,797-0.4
Epic85045 Ability PowerStats only — no passive17.8%54.3%100.0%181,084-0.7
Epic85025 Ability Power10 Ability HasteStats only — no passive14.3%47.8%60.3%156,993-0.3
Epic85045 Magic ResistStats only — no passive21.0%52.4%67.6%1127,678-1.2
Epic80030 ArmorThorns: When hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.26.6%46.5%64.7%1135,668+0.1
Epic80040 ArmorStats only — no passive12.9%51.6%69.4%153,196-0.5
Epic800200 Health100% Base Health RegenStats only — no passive18.3%51.6%71.9%169,611-1.3
Epic80015 Attack DamageGrievous Wounds: Dealing physical damage to champions applies 40% Wounds for 3 seconds.21.7%47.4%88.3%168,173-1.0
Epic800200 Health10 Ability HasteStats only — no passive10.2%54.6%60.7%139,490+0.4
Epic80025 Ability PowerGrievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.7.2%52.6%83.4%140,541-0.6
Epic800200 Health4% Move SpeedStats only — no passive21.8%47.4%70.5%175,839-0.6
Basic77515 Attack Damage4% Move SpeedStats only — no passive16.1%51.4%60.1%172,127+0.7
Basic70015% Attack SpeedSting: Attacks deal 15 bonus physical damage On-Hit.17.7%47.6%60.0%1104,052-1.2
Basic60015% Critical Strike ChanceStats only — no passive22.6%53.2%100.0%188,095
Basic60050% Base Mana Regen8% Heal and Shield PowerStats only — no passive19.9%46.7%58.9%1100,918-0.9
Basic60020% Attack SpeedBullseye: Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.24.2%54.3%68.1%170,493+0.2
Consumable500Stats only — no passive23.6%50.5%100.0%2109,552+0.4
Consumable500Stats only — no passive10.2%47.2%100.0%252,335-0.5
Consumable500Stats only — no passive27.7%49.6%100.0%2148,118+0.4
Starter4507 Attack DamageReap: Restore 3 Health On-Hit.Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.24.7%52.9%100.0%2119,047-0.8
Starter45010 Attack Damage80 Health2.5% OmnivampStats only — no passive12.1%46.0%100.0%168,180-0.9
Starter450150 Health8 Armor8 Magic ResistHelping Hand: Attacks deal 5 bonus physical damage to minions.12.5%51.1%100.0%251,852+1.3
Starter450110 HealthEnduring Focus: Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds.Helping Hand: Attacks deal 5 bonus physical damage to minions.14.7%51.4%100.0%149,066+0.7
Starter450Jungle Companions: Summon a Gustwalker that assists you against monsters.The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.19.9%49.8%100.0%268,523-0.8
Starter450Jungle Companions: Summon a Mosstomper that assists you against monsters.The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.14.2%49.2%100.0%261,352+0.1
Starter450Jungle Companions: Summon a Scorchclaw that assists you against monsters.The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.22.9%49.0%100.0%2134,771-0.4
Basic40020 Ability PowerStats only — no passive24.7%53.5%100.0%1153,242+0.7
Starter400200 Health75% Base Health Regen75% Base Mana Regen9 Gold Per 10 SecondsSpellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.27.6%48.6%67.8%192,849+0.2
Starter400200 Health75% Base Health Regen75% Base Mana Regen9 Gold Per 10 SecondsBlessing of the Mountain: Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.13.8%50.1%81.3%183,750-0.3
Starter4008 Attack Damage15% Attack Speed1.5% OmnivampStats only — no passive21.8%53.6%100.0%2118,957-0.8
Starter40018 Ability Power90 HealthDrain: Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping Hand: Attacks deal 5 bonus physical damage to minions.28.5%53.2%100.0%2160,130+1.2
Starter400200 Health75% Base Health Regen75% Base Mana Regen9 Gold Per 10 SecondsDream Maker: Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges)Places an Invisible Stealth Ward that grants vision.10.1%47.6%64.3%231,258+0.7
Basic40020 Magic ResistStats only — no passive9.0%53.0%100.0%134,399+1.1
Basic400150 HealthStats only — no passive13.2%51.3%100.0%163,972+0.1
Starter400200 Health75% Base Health Regen75% Base Mana Regen9 Gold Per 10 SecondsGoing Sledding: Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges)Places an Invisible Stealth Ward that grants vision.14.2%52.7%92.0%277,903-0.4
Basic400240 ManaManaflow: (8s, max 4 charges)Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.Helping Hand: Attacks deal an additional 5 physical damage to minions.15.6%50.6%100.0%182,021-0.3
Starter400Stats only — no passive13.0%49.3%100.0%273,228+1.0
Starter400200 Health75% Base Health Regen75% Base Mana Regen9 Gold Per 10 SecondsVoid Explosion: Dealing Ability damage to a champion causes an explosion that deals magic damage.Active (4 charges)Places an Invisible Stealth Ward that grants vision.13.5%52.7%68.6%244,366-1.1
Basic35015 Ability Power50 HealthGlory: Takedowns grantGlory: , up to 10. 510.8%48.7%100.0%165,826-0.4
Basic35010 Attack DamageStats only — no passive19.3%50.4%100.0%170,940+1.1
Boots30025 Move SpeedStats only — no passive10.1%52.8%100.0%245,901+0.3
Consumable300Stats only — no passive14.9%46.4%100.0%272,605+0.2
Basic30015 ArmorStats only — no passive25.1%49.4%100.0%1143,236-0.7
Basic300100% Base Health RegenStats only — no passive19.7%51.1%100.0%165,157-1.0
Basic300300 ManaStats only — no passive24.7%52.5%100.0%1102,258+0.7
Basic25010% Attack SpeedStats only — no passive19.7%53.4%100.0%184,666-1.3
Basic2505 Ability HasteStats only — no passive17.0%46.5%100.0%177,693-1.2
Basic20050% Base Mana RegenStats only — no passive22.4%48.2%100.0%182,907-0.3
Basic150Stats only — no passive14.8%53.8%100.0%157,177-0.9
Consumable75Stats only — no passive24.6%53.6%100.0%180,643+1.2
Consumable50Stats only — no passive13.7%47.6%100.0%162,101+1.2