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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Yuumi

the Magical Cat

SupportMage

League of LegendsPatch 26.16SupportRanked Solo/DuoEmerald+NA12,296 gamesSample data

Role snapshot (Support)

STier
53.2%
Win Rate
2.4%
Pick Rate
20.8%
Ban Rate

12,296

Games

Moderate

Confidence

Matchup map (Support) — level 1–18

40%60%
≥ 60%
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%
Nobody in this lane sits here.

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

5,656 games

53.6%Win Rate

FlashIgnite

Reliable build

4,058 games

52.3%Win Rate

FlashTeleport

High observed win rate

1,476 games

55.7%Win Rate

FlashExhaust

Runes

Primary: Precision

  • Lethal Tempo
  • Absorb Life
  • Legend: Haste
  • Coup de Grace

Secondary: Sorcery

  • Axiom Arcanist
  • Transcendence

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Feline Friendship

    Periodically, when Yuumi strikes a champion with an attack or ability, she restores health to herself and the next ally she Attaches to.While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.

    Passive — never cast

  • Prowling Projectile

    Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally.While Attached, the missile can be controlled with your cursor for a brief period.

    Cost 50/55/60/65/70/75 ManaCooldown 6.5sRange 25000

  • You and Me!

    Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing.

    Cost 0 ManaCooldown 0sRange 25000

  • Zoomies

    Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.

    Cost 80/90/100/110/120 ManaCooldown 10sRange 25000

  • Final Chapter

    Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.

    Cost 100 ManaCooldown 120/110/100sRange 1100

Scaling — level 1–18

YuumiSupport average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Yuumi

  • Track the roamit is strongest where the enemy jungler already is

  • Dodge the primaryits rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldownYuumi is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 2/10, so a practised player gets more out of it than the average

ARAM performance

A
51.7%
Win Rate
0.5%
3.9%
Pick Rate
3.5%
1.6%
Ban Rate
1.5%
Damage dealt
98.6%
Damage taken
106.1%
Healing
94.0%
Shielding
100.2%
Ability Haste
+24

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now+0.2
  2. 26.14Sample win rate across this patch-0.4
  3. 26.11Sample win rate across this patch+0.9
  4. 26.08Sample win rate across this patch+0.7
  5. 26.05Sample win rate across this patch+0.6

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.