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By GamGem ResearchLast updated 18 Oct 2026

Taliyah Build, Runes and Counters — Jungle and Mid · Patch 26.20

the Stoneweaver

Patch 26.20 · Stats from the 26.18 Master+ sample (3,998 games).

Taliyah, the Stoneweaver, rides a long wall of rock with Weaver's Wall and stuns anyone forced through her Unraveled Earth minefield. Master+ split her almost evenly between the jungle and Mid; Dark Harvest led her keystones and Blackfire Torch opened both leading paths. Cho'Gath, Hecarim and Kha'Zix were her hardest jungle opponents. Sylas was a pair she was favored against.

MageSupport

Patch 26.18 · Jungle · Ranked Solo/Duo · Master+ · EUW · KR · NA · 3,998 games · Preview sample

Role snapshot (Jungle)

ATier
Win Rate
51.4%
Pick Rate
6.1%
Ban Rate
1.2%

3,998

Games

Very High

Confidence

Win rate by lane

  • Jungle53.0% · 1,765 games
  • Mid50.7% · 1,709 games

Most common path

292 games

53.4%Win Rate

Start
FlashSmite

Highest win rate path

71 games

63.4%Win Rate

Start
FlashSmite

Runes

Patch 26.18

This exact page: taken in 6.6% of games·48.3% win rate over 265 games.

Primary

Sorcery

Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Celerity

All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.

Scorch

Your first damaging ability hit every 10s burns champions.

Secondary

Precision

Legend: Haste

Takedowns on enemies grant permanent Basic Ability Haste.

Cut Down

Deal more damage to high health enemy champions.

Shards

  • Attack Speed
  • Adaptive Force
  • Health

Other keystones taken

  • Summon Aery18.6% taken · 52.0% win744 games
  • Stormraider's Surge13.8% taken · 49.6% win552 games
  • Deathfire Touch12.7% taken · 47.5% win507 games

Tree pairs

  • Sorcery + Precision37.8% taken · 47.8% win1,513 games
  • Domination + Precision27.2% taken · 55.6% win1,089 games
  • Domination + Inspiration10.1% taken · 53.2% win404 games

Skill Order

Which ability to max first, and the level each point goes in — Taliyah's most common path.

Q

Threaded Volley

Taliyah throws a volley of rocks in a target direction, moving freely as she casts.

Cooldown 7/6/5/4/3s · 55/60/65/70/75 Mana
W

Seismic Shove

Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.

Cooldown 14/12.5/11/9.5/8s · 40/30/20/10/0 Mana
E

Unraveled Earth

Taliyah creates a slowing minefield.

Cooldown 14s · 90 Mana
R

Weaver's Wall

Taliyah creates a very long wall and then surfs it.

Cooldown 180/150/120s · 100 Mana

Max Order

QEW

Max Q first, then E, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QThreaded VolleyQQQQQ
WSeismic ShoveWWWWW
EUnraveled EarthEEEEE
RWeaver's WallRRR

Matchup map (Jungle)

How Taliyah performs against enemy jungle laners

Levels 1 – 18 · Master+40%60%Taliyah's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

TaliyahJungle average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Taliyah

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Track the roam — it is strongest where the enemy jungler already is

  • Punish the cooldown — Taliyah is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 5/10, so a practised player gets more out of it than the average

Ability details

  • P

    Rock Surfing

    Taliyah gains Move Speed near walls.

    Passive — never cast

  • Q

    Threaded Volley

    Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies.

    Cost 55/60/65/70/75 ManaCooldown 7/6/5/4/3sRange 1000

  • W

    Seismic Shove

    Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.

    Cost 40/30/20/10/0 ManaCooldown 14/12.5/11/9.5/8sRange 900

  • E

    Unraveled Earth

    Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.

    Cost 90 ManaCooldown 14sRange 950

  • R

    Weaver's Wall

    Taliyah creates a very long wall and then surfs it.

    Cost 100 ManaCooldown 180/150/120sRange 2500/4500/6500

Taliyah balance history

Riot's notes from patch 25.S1.1 to 26.20 change Taliyah in 5 patches. The latest is patch 26.9, published 2026-04-28.

  1. Patch 26.92026-04-28

    QThreaded Volley

    • Base Damage50 / 67.5 / 85 / 102.5 / 120to55 / 72.5 / 90 / 107.5 / 125
    • Bonus Monster Damage23 / 28 / 33 / 38 / 43to20 / 25 / 30 / 35 / 40
    Why, in Riot's words

    Taliyah is in the same spot as Gragas (RIP Phase Rush), except she was also taken down a notch from the pro mid meta in her last nerf. We don't expect her to be able to utilize the changes as well as a lot of her competition, so we're walking back our last hit to her, while also making sure she doesn't approach sub-2:30 clears.

  2. Patch 26.52026-03-03

    QThreaded Volley

    • Base Damage55 / 72.5 / 90 / 107.5 / 125to50 / 67.5 / 85 / 102.5 / 120
    • Bonus Monster Damage20 / 25 / 30 / 35 / 40to23 / 28 / 33 / 38 / 43
    Why, in Riot's words

    Taliyah’s powerful wave control in the early game means she consistently gets to be the first mid laner to every scuttle fight which can make it difficult to prioritize other picks over her. We’d like for this to not be as reliable a game plan as it currently is, so we’re bringing her early push power down and compensating jungle Taliyah with a bit more bonus damage to monsters.

  3. Patch 26.22026-01-21

    QThreaded Volley

    • Bonus Damage to Monsters 20to20 / 25 / 30 / 35 / 40 (Note: Empowered Boulder damage is still increased by 80% to primary target.)

    EUnraveled Earth

    • Monster Damage Modifier190%to225%
    Why, in Riot's words

    Taliyah’s been missing from the jungle as of late and the gameplay changes for the new season didn’t help her, quite the opposite actually. To that end we want to get her rocking and rolling in the jungle again so we’re buffing up her mid game clear speed to help her out.

  4. Patch 25.182025-09-09

    QThreaded Volley

    • Mana Cost65 / 70 / 75 / 80 / 85to55 / 60 / 65 / 70 / 75
    • Q2 Mana Cost20to10
    • Base Damage56 / 74.5 / 93 / 111.5 / 130to55 / 72.5 / 90 / 107.5 / 125
    • Flat Damage per Rock to Monsters10to20

    EUnraveled Earth

    • Mana Cost90 / 95 / 100 / 105 / 110to90 at all ranks
    • Detonation Base Damage25 / 45 / 65 / 85 / 105to25 / 40 / 55 / 70 / 85
    • Monster Damage Modifier175%to190%
    Why, in Riot's words

    Taliyah has been no stranger to higher level play and we think the culprit is a combination of reliability and durability in her most common builds. We'd like her to be weighed down less by her high mana costs in order to make her less reliant on Tear of the Goddess. Additionally, we would also see her build more aggressively so we are lowering her base damage in order to make AP a larger portion of her power budget. We're improving her jungle modifiers as a way to offset these adjustments to mid lane.

  5. Patch 25.122025-06-10

    Base Stats

    • Base Magic Resist30to28

    QThreaded Volley

    • Empowered Damage190%to180%
    Why, in Riot's words

    Taliyah’s been rocking mid lane champions for multiple patches now with an incredibly high mastery curve, so we’re looking to bring her back down to Earth this patch by making her slightly squishier and taking a little damage off of her empowered Q’s.

Taliyah skins (7)

Riot's data lists 7 looks for Taliyah with their own art, the base skin included and 19 chroma variants.

ARAM performance

EstimateS
Win Rate
52.8%
▼ 0.5%
Pick Rate
8.9%
▼ 1.4%
Ban Rate
5.3%
▲ 2.7%
Damage dealt
100.8%
Damage taken
99.9%
Healing
97.6%
Shielding
106.1%
Ability Haste
+3

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1950.7% over 987 games · small sample-0.5
  2. 26.1851.9% over 2,189 games+0.5
  3. 26.1750.6% over 805 games · small sample—

Taliyah's base stats against all 173 champions

  • Taliyah's base armor of 18 is the lowest of 173 champions on patch 26.20 (shared with 3 others).
  • Taliyah's base health of 550 is the 6th-lowest of 173 champions on patch 26.20 (shared with 2 others).
  • Taliyah's attack speed per level of 1.36% is the 12th-lowest of 173 champions on patch 26.20 (shared with 3 others).
StatTaliyahRankMedian
Base health550=166th620
Health per level104=86th104
Base armor18=170th30
Armor per level4.7=42nd4.6
Base magic resist28=160th32
Magic resist per level1.3=93rd1.55
Base attack damage58=95th59
Base attack speed0.658=54th0.656
Attack speed per level1.36%=159th2.5%
Move speed330=117th335
Attack range525=46th175

Taliyah at level 1 and level 18

  • Taliyah reaches 2318 health at level 18 — 550 at level 1 plus 17 × 104, the 48th-lowest of 173 champions on patch 26.20, shared with 1.
  • Taliyah reaches 980 mana at level 18 — 470 at level 1 plus 17 × 30, the 36th-lowest of 145 mana users on patch 26.20, shared with 3.
  • Taliyah reaches 97.9 armor at level 18 — 18 at level 1 plus 17 × 4.7, the 31st-lowest of 173 champions on patch 26.20, shared with 2.
  • Taliyah reaches 50.1 magic resist at level 18 — 28 at level 1 plus 17 × 1.3, the 4th-lowest of 173 champions on patch 26.20, shared with 1.
StatLevel 1Per levelLevel 18Rank at 18
Health550+1042318=125th of 173
Mana470+30980=107th of 145
Armor18+4.797.9=141st of 173
Magic resist28+1.350.1=169th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Taliyah

Playing Taliyah

  • Try to throw enemies into Unraveled Earth using Seismic Shove.
  • Remember, you don't always have to ride Weaver's Wall.
  • Once you have Rylai's Crystal Scepter, casting Threaded Volley at enemies chasing you is a great way of making them regret everything.

Playing against Taliyah

  • When Taliyah casts Unraveled Earth in the lane, be on the lookout for Seismic Shove. If she throws you into her minefield, the throws and stones will break your bones.
  • Taliyah's Threaded Volley is locked into a direction. If she's throwing rocks at you, dodge to the side!

Quick answers about Taliyah

How does Taliyah do against Cho'Gath?
Taliyah won 37.7% of 53 counted Master+ games against Cho'Gath. Cho'Gath is one of the opponents that beat Taliyah. A small sample — read it as a lean, not a rule.
How does Taliyah do against Hecarim?
Taliyah won 43.1% of 51 counted Master+ games against Hecarim. Hecarim is one of the opponents that beat Taliyah. A small sample — read it as a lean, not a rule.
How does Taliyah do against Kha'Zix?
Taliyah won 44.8% of 67 counted Master+ games against Kha'Zix. Kha'Zix is one of the opponents that beat Taliyah. A small sample — read it as a lean, not a rule.
How does Taliyah do against Zyra?
Taliyah won 42.6% of 47 counted Master+ games against Zyra. Zyra is one of the opponents that beat Taliyah. A small sample — read it as a lean, not a rule.
How does Taliyah do against Kindred?
Taliyah won 36.7% of 30 counted Master+ games against Kindred. Kindred is one of the opponents that beat Taliyah. A small sample — read it as a lean, not a rule.
How does Taliyah do against Sylas?
Taliyah won 55.6% of 54 counted Master+ games against Sylas. It is a matchup Taliyah wins more often than not. A small sample — read it as a lean, not a rule.
How does Taliyah do against Qiyana?
Taliyah won 49.1% of 116 counted Master+ games against Qiyana. It is close to even.
What class is Taliyah?
Riot classes Taliyah as Mage and Support. This site files the champion under Jungle.
How hard is Taliyah to play?
Riot rates Taliyah's difficulty 5 out of 10.
What resource does Taliyah use?
Taliyah's abilities spend Mana.
What is Taliyah's attack range?
525 units — the 46th-highest of 173 champions on patch 26.20 (shared with 17 others).
What are Taliyah's abilities?
Passive — Rock Surfing, Q — Threaded Volley, W — Seismic Shove, E — Unraveled Earth and R — Weaver's Wall.
How many skins does Taliyah have?
Riot's data lists 7 skins with their own art, the base look included, plus 19 chroma variants.
How much health does Taliyah have at level 18?
2318 — 550 at level 1 plus 17 × 104 per level, Riot's own values, before items and runes.
What is Taliyah's ultimate cooldown?
Weaver's Wall (R): 180/150/120 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Taliyah?
Patch 26.9, published 28 April 2026 — the latest of 5 patches that change Taliyah in Riot's notes from 25.S1.1 to 26.20.

Taliyah at a glance

Taliyah, the Stoneweaver, is a Mage and Support champion in League of Legends. Riot rates the kit 5/10 for difficulty, 1/10 for attack, 7/10 for defense and 8/10 for magic. Taliyah spends Mana and has 7 skins with their own art. Taliyah's base armor of 18 is the lowest of 173 champions on patch 26.20 (shared with 3 others). Taliyah's base health of 550 is the 6th-lowest of 173 champions on patch 26.20 (shared with 2 others).

Attack1/10
Defense7/10
Magic8/10
Difficulty5/10

Taliyah's story

Taliyah is a nomadic mage from Shurima, torn between teenage wonder and adult responsibility. She has crossed nearly all of Valoran on a journey to learn the true nature of her growing powers, though more recently she has returned to protect her tribe. Some have mistaken her compassion for weakness and paid the ultimate price—for beneath Taliyah's youthful demeanor is a will strong enough to move mountains, and a spirit fierce enough to make the earth itself tremble.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Taliyah on video