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By GamGem ResearchLast updated 18 Oct 2026

Heimerdinger Counters, Build and Runes in Three Lanes · Patch 26.20

the Revered Inventor

Patch 26.20 · Stats from the 26.18 Master+ sample (1,099 games).

Heimerdinger, the Revered Inventor, sets down H-28 G Evolution Turrets that fight beside him and stuns with his Electron Storm Grenade. Our Master+ count has him Top first, then bot and Mid, usually on Conqueror, with Blackfire Torch before Rabadon's Deathcap and Shadowflame in the usual build.

MageSupport

Patch 26.18 · Top · Ranked Solo/Duo · Master+ · EUW · KR · NA · 1,099 games · Preview sample

Role snapshot (Top)

BTier
Win Rate
50.6%
Pick Rate
1.7%
Ban Rate
0.5%

1,099

Games

Moderate

Confidence

Win rate by lane

  • Top52.7% · 566 games · small sample
  • Bot47.3% · 283 games · small sample
  • Mid50.3% · 153 games · small sample

Most common path

49 games

59.2%Win Rate

Start
FlashExhaust

Other first item

32 games

59.4%Win Rate

Start
FlashIgnite

Runes

Patch 26.18

This exact page: taken in 18.4% of games·53.0% win rate over 202 games.

Primary

Precision

Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Presence of Mind

Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.

Legend: Haste

Takedowns on enemies grant permanent Basic Ability Haste.

Cut Down

Deal more damage to high health enemy champions.

Secondary

Sorcery

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health Scaling

Other keystones taken

  • Arcane Comet21.2% taken · 52.8% win233 games
  • Deathfire Touch4.8% taken · 52.8% win53 games
  • First Strike1.7% taken · 36.8% win19 games

Tree pairs

  • Precision + Sorcery53.9% taken · 50.8% win592 games
  • Precision + Inspiration14.8% taken · 49.1% win163 games
  • Sorcery + Precision12.9% taken · 53.5% win142 games

Skill Order

Which ability to max first, and the level each point goes in — Heimerdinger's most common path.

Q

H-28 G Evolution Turret

Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).

Cooldown 1s · 20 Mana
W

Hextech Micro-Rockets

Heimerdinger fires long-range rockets that converge on his cursor.

Cooldown 11/10/9/8/7s · 50/60/70/80/90 Mana
E

CH-2 Electron Storm Grenade

Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.

Cooldown 11s · 85 Mana
R

UPGRADE!!!

Heimerdinger invents an upgrade, causing his next spell to have increased effects.

Cooldown 100/85/70s · 100 Mana

Max Order

QWE

Max Q first, then W, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QH-28 G Evolution TurretQQQQQ
WHextech Micro-RocketsWWWWW
ECH-2 Electron Storm GrenadeEEEEE
RUPGRADE!!!RRR

Matchup map (Top)

How Heimerdinger performs against enemy top laners

Levels 1 – 18 · Master+40%60%Heimerdinger's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
Nobody in this lane sits here.
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

HeimerdingerTop average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Heimerdinger

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Track the roam — it is strongest where the enemy jungler already is

  • Punish the cooldown — Heimerdinger is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 8/10, so a practised player gets more out of it than the average

Ability details

  • P

    Hextech Affinity

    Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.

    Passive — never cast

  • Q

    H-28 G Evolution Turret

    Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).

    Cost 20 ManaCooldown 1sRange 350

  • W

    Hextech Micro-Rockets

    Heimerdinger fires long-range rockets that converge on his cursor.

    Cost 50/60/70/80/90 ManaCooldown 11/10/9/8/7sRange 1325

  • E

    CH-2 Electron Storm Grenade

    Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.

    Cost 85 ManaCooldown 11sRange 970

  • R

    UPGRADE!!!

    Heimerdinger invents an upgrade, causing his next spell to have increased effects.

    Cost 100 ManaCooldown 100/85/70sRange 1

Heimerdinger balance history

Riot's notes from patch 25.S1.1 to 26.20 change Heimerdinger in 2 patches. The latest is patch 26.11, published 2026-05-27.

  1. Patch 26.112026-05-27

    QH-28G Evolution Turret

    • Turret Attack Range530to550
    • Turret Vision Range585to650
    • NEW Turret Range: Turrets now gain 50 additional range against minions if nothing else is in range

    ECH-2 Electron Storm Grenade

    • Vision of target location1 secondto1.25 seconds
    Why, in Riot's words

    With the ranged minion aggro pull removed last patch, Heimerdinger mains ended up with some degraded functionality around how turret ranges interact with minion ranges—in the sense that ranged minions outrange Heimer's turrets and he had no way to pull them into their range. This makes for a pretty miserable experience where you just watch as your turrets tank minion autos without attacking back.Additionally, it was brought to our attention that his Evolution Turrets sometimes fail to follow up on his Storm Grenade when they lose vision of the target too quickly due to minor timing fluctuations around vision and turret logic, so we are increasing the vision duration slightly to resolve that.

  2. Patch 26.32026-02-03

    Base Stats

    • Health Growth101to105

    WHextech Micro-Rockets

    • Initial hit damage40 / 65 / 90 / 115 / 140 (+ 55% AP)to50 / 75 / 100 / 125 / 150 (+ 55% AP)
    • Follow-up damage: unchanged
    Why, in Riot's words

    Slaps roof We can fit so many Arcane champs in this patch. Heimerdinger's been performing worse in the new season and he was balanced before then, so we're here to return him to his former glory. We know top lane Heimer can feel suffocating when his turrets are all setup, so we're looking to re-buff him in ways that allow him to be proactive instead of turtling.

Heimerdinger skins (10)

Riot's data lists 10 looks for Heimerdinger with their own art, the base skin included and 17 chroma variants.

ARAM performance

EstimateA
Win Rate
51.1%
▲ 1.4%
Pick Rate
8.5%
▲ 1.6%
Ban Rate
1.2%
▲ 1.2%
Damage dealt
91.1%
Damage taken
107.2%
Healing
92.2%
Shielding
102.3%
Ability Haste
+11

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1953.0% over 283 games · small sample+0.4
  2. 26.1849.9% over 611 games · small sample+0.1
  3. 26.1749.0% over 204 games · small sample—

Heimerdinger's base stats against all 173 champions

  • Heimerdinger's base armor of 19 is the 5th-lowest of 173 champions on patch 26.20 (shared with 1 other).
  • Heimerdinger's base health of 558 is the 9th-lowest of 173 champions on patch 26.20.
  • Heimerdinger's attack speed per level of 1.36% is the 12th-lowest of 173 champions on patch 26.20 (shared with 3 others).
StatHeimerdingerRankMedian
Base health558165th620
Health per level105=74th104
Base armor19=168th30
Armor per level4.2=122nd4.6
Base magic resist30=110th32
Magic resist per level1.3=93rd1.55
Base attack damage56=113th59
Base attack speed0.658=54th0.656
Attack speed per level1.36%=159th2.5%
Move speed340=37th335
Attack range550=9th175

Heimerdinger at level 1 and level 18

  • Heimerdinger reaches 2343 health at level 18 — 558 at level 1 plus 17 × 105, the 62nd-lowest of 173 champions on patch 26.20.
  • Heimerdinger reaches 725 mana at level 18 — 385 at level 1 plus 17 × 20, the lowest of 145 mana users on patch 26.20.
  • Heimerdinger reaches 90.4 armor at level 18 — 19 at level 1 plus 17 × 4.2, the 5th-lowest of 173 champions on patch 26.20.
  • Heimerdinger reaches 52.1 magic resist at level 18 — 30 at level 1 plus 17 × 1.3, the 34th-lowest of 173 champions on patch 26.20, shared with 43.
StatLevel 1Per levelLevel 18Rank at 18
Health558+1052343112th of 173
Mana385+20725145th of 145
Armor19+4.290.4169th of 173
Magic resist30+1.352.1=97th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Heimerdinger

Playing Heimerdinger

  • Turret placement can be a deciding factor in a battle. Against most enemies turrets are best when they can support each other, but if the enemy has a lot of area of effect damage your turrets can be destroyed quickly. Placing turrets in brush can lead to a surprise attack in your favor.
  • The success of Electron Storm Grenade is very important to Heimerdinger's survival. The slow and stun both are capable of keeping enemies in place long enough to punish them, but it is also the first line of defense against a surprise attack.
  • Spreading out Hextech Micro-Rockets leads to more reliable damage and more efficiency against multiple targets, but focusing it creates the biggest impact.

Playing against Heimerdinger

  • It's better to destroy all of Heimerdinger's turrets at once with the help of creeps than to fight them one at a time.
  • Be wary of Heimerdinger's Upgrade!!!, as he can use it to find an answer to most trouble he gets into. Once his ultimate is down, go in for the kill!

Quick answers about Heimerdinger

What class is Heimerdinger?
Riot classes Heimerdinger as Mage and Support. This site files the champion under Top.
How hard is Heimerdinger to play?
Riot rates Heimerdinger's difficulty 8 out of 10.
What resource does Heimerdinger use?
Heimerdinger's abilities spend Mana.
What is Heimerdinger's attack range?
550 units — the 9th-highest of 173 champions on patch 26.20 (shared with 36 others).
What are Heimerdinger's abilities?
Passive — Hextech Affinity, Q — H-28 G Evolution Turret, W — Hextech Micro-Rockets, E — CH-2 Electron Storm Grenade and R — UPGRADE!!!.
How many skins does Heimerdinger have?
Riot's data lists 10 skins with their own art, the base look included, plus 17 chroma variants.
How much health does Heimerdinger have at level 18?
2343 — 558 at level 1 plus 17 × 105 per level, Riot's own values, before items and runes.
What is Heimerdinger's ultimate cooldown?
UPGRADE!!! (R): 100/85/70 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Heimerdinger?
Patch 26.11, published 27 May 2026 — the latest of 2 patches that change Heimerdinger in Riot's notes from 25.S1.1 to 26.20.

Heimerdinger at a glance

Heimerdinger, the Revered Inventor, is a Mage and Support champion in League of Legends. Riot rates the kit 8/10 for difficulty, 2/10 for attack, 6/10 for defense and 8/10 for magic. Heimerdinger spends Mana and has 10 skins with their own art. Heimerdinger's base armor of 19 is the 5th-lowest of 173 champions on patch 26.20 (shared with 1 other). Heimerdinger's base health of 558 is the 9th-lowest of 173 champions on patch 26.20.

Attack2/10
Defense6/10
Magic8/10
Difficulty8/10

Heimerdinger's story

The eccentric Professor Cecil B. Heimerdinger is one of the most innovative and esteemed inventors the world has ever known. As the longest serving member of the Council of Piltover, he saw the best and the worst of the city's unending desire for progress. Nonetheless, this brilliant scientist and teacher will always remain dedicated to using his unconventional devices to improve the lives of others.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

Share cheat sheet

Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Heimerdinger on video

Published by League of Legends on YouTube, 28 June 2010.

16 years old. League of Legends has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.

It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.