By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Lissandra
the Ice Witch
Mage
League of LegendsPatch 26.16MidRanked Solo/DuoEmerald+NA73,777 gamesSample data
Role snapshot (Mid)
- 53.2%
- Win Rate
- 14.4%
- Pick Rate
- 14.1%
- Ban Rate
73,777
Games
High
Confidence
Matchup map (Mid) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
33,937 games53.6%Win Rate
Reliable build
24,346 games52.3%Win Rate
High observed win rate
8,853 games55.7%Win Rate
Runes
Primary: Precision
Press the Attack
Triumph
Legend: Alacrity
Last Stand
Secondary: Sorcery
Axiom Arcanist
Celerity
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Iceborn Subjugation
When an enemy champion dies near Lissandra they become a Frozen Thrall. Frozen Thralls slow nearby enemies and then, after a delay, shatter from the intense cold, dealing magic damage to nearby targets.
Passive — never cast

Ice Shard
Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit.
Cost 55/60/65/70/75 ManaCooldown 7/6/5/4/3sRange 725

Ring of Frost
Freezes nearby enemies in ice, dealing magic damage and rooting them.
Cost 40 ManaCooldown 10/9.5/9/8.5/8sRange 450

Glacial Path
Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location.
Cost 80/85/90/95/100 ManaCooldown 24/21/18/15/12sRange 1050

Frozen Tomb
If cast on an enemy champion, the target is frozen solid, stunning it. If cast on Lissandra, she encases herself in dark ice, healing herself while becoming untargetable and invulnerable. Dark ice then emanates from the target dealing magic damage to enemies and slowing Move Speed.
Cost 100 ManaCooldown 120/100/80sRange 550
Scaling — level 1–18
LissandraMid average
1918
1918
1918
Counter plan — how to beat Lissandra
Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip
Punish the cooldown — Lissandra is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 6/10, so a practised player gets more out of it than the average
Trade on your terms — take the fight where its damage lands on nobody
ARAM performance
- 52.5%
- Win Rate ▲ 0.2%
- 7.5%
- Pick Rate ▼ 1.2%
- 0.7%
- Ban Rate ▼ 1.0%
- Damage dealt
- 97.9%
- Damage taken
- 98.4%
- Healing
- 97.6%
- Shielding
- 96.3%
- Ability Haste
- +12
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now+0.1
- 26.14Sample win rate across this patch+0.9
- 26.11Sample win rate across this patch-0.1
- 26.08Sample win rate across this patch+0.2
- 26.05Sample win rate across this patch-0.1
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Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
