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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Lissandra

the Ice Witch

Mage

League of LegendsPatch 26.16MidRanked Solo/DuoEmerald+NA73,777 gamesSample data

Role snapshot (Mid)

STier
53.2%
Win Rate
14.4%
Pick Rate
14.1%
Ban Rate

73,777

Games

High

Confidence

Matchup map (Mid) — level 1–18

40%60%
≥ 60%
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%
Nobody in this lane sits here.

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

33,937 games

53.6%Win Rate

FlashIgnite

Reliable build

24,346 games

52.3%Win Rate

FlashTeleport

High observed win rate

8,853 games

55.7%Win Rate

FlashExhaust

Runes

Primary: Precision

  • Press the Attack
  • Triumph
  • Legend: Alacrity
  • Last Stand

Secondary: Sorcery

  • Axiom Arcanist
  • Celerity

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Iceborn Subjugation

    When an enemy champion dies near Lissandra they become a Frozen Thrall. Frozen Thralls slow nearby enemies and then, after a delay, shatter from the intense cold, dealing magic damage to nearby targets.

    Passive — never cast

  • Ice Shard

    Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit.

    Cost 55/60/65/70/75 ManaCooldown 7/6/5/4/3sRange 725

  • Ring of Frost

    Freezes nearby enemies in ice, dealing magic damage and rooting them.

    Cost 40 ManaCooldown 10/9.5/9/8.5/8sRange 450

  • Glacial Path

    Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location.

    Cost 80/85/90/95/100 ManaCooldown 24/21/18/15/12sRange 1050

  • Frozen Tomb

    If cast on an enemy champion, the target is frozen solid, stunning it. If cast on Lissandra, she encases herself in dark ice, healing herself while becoming untargetable and invulnerable. Dark ice then emanates from the target dealing magic damage to enemies and slowing Move Speed.

    Cost 100 ManaCooldown 120/100/80sRange 550

Scaling — level 1–18

LissandraMid average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Lissandra

  • Dodge the primaryits rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldownLissandra is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 6/10, so a practised player gets more out of it than the average

  • Trade on your termstake the fight where its damage lands on nobody

ARAM performance

S
52.5%
Win Rate
0.2%
7.5%
Pick Rate
1.2%
0.7%
Ban Rate
1.0%
Damage dealt
97.9%
Damage taken
98.4%
Healing
97.6%
Shielding
96.3%
Ability Haste
+12

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now+0.1
  2. 26.14Sample win rate across this patch+0.9
  3. 26.11Sample win rate across this patch-0.1
  4. 26.08Sample win rate across this patch+0.2
  5. 26.05Sample win rate across this patch-0.1

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.