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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Gnar

the Missing Link

FighterTank

League of LegendsPatch 26.16TopRanked Solo/DuoEmerald+NA9,734 gamesSample data

Role snapshot (Top)

BTier
51.6%
Win Rate
1.9%
Pick Rate
11.5%
Ban Rate

9,734

Games

Moderate

Confidence

Matchup map (Top) — level 1–18

40%60%
≥ 60%
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%
Nobody in this lane sits here.

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

4,478 games

52.0%Win Rate

FlashIgnite

Reliable build

3,212 games

50.7%Win Rate

FlashTeleport

High observed win rate

1,168 games

54.1%Win Rate

FlashExhaust

Runes

Primary: Sorcery

  • Summon Aery
  • Nimbus Cloak
  • Transcendence
  • Gathering Storm

Secondary: Resolve

  • Font of Life
  • Second Wind

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Rage Gene

    While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

    Passive — never cast

  • Boomerang Throw / Boulder Toss

    Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.

    Cost 0 RageCooldown 16/14.5/13/11.5/10sRange 1100

  • Hyper / Wallop

    Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.

    Cost 0 RageCooldown 7sRange 0

  • Hop / Crunch

    Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

    Cost 0 RageCooldown 22/19.5/17/14.5/12sRange 475

  • GNAR!

    Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.

    Cost 0 RageCooldown 90/60/30sRange 590

Scaling — level 1–18

GnarTop average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Gnar

  • Avoid extended fightsits sustain grows with every trade it survives

  • Build percentage damageflat penetration falls off against the stats it stacks

  • Punish the cooldownGnar is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 8/10, so a practised player gets more out of it than the average

ARAM performance

S
53.3%
Win Rate
0.0%
5.9%
Pick Rate
0.2%
2.9%
Ban Rate
2.3%
Damage dealt
100.7%
Damage taken
104.7%
Healing
97.5%
Shielding
103.9%
Ability Haste
+9

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now+0.0
  2. 26.14Sample win rate across this patch+0.7
  3. 26.11Sample win rate across this patch-0.5
  4. 26.08Sample win rate across this patch-0.2
  5. 26.05Sample win rate across this patch-0.1

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.