Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Varus

the Arrow of Retribution

MarksmanMage

League of LegendsPatch 26.16BotRanked Solo/DuoEmerald+NA7,685 gamesSample data

Role snapshot (Bot)

BTier
48.8%
Win Rate
1.5%
Pick Rate
14.3%
Ban Rate

7,685

Games

Low

Confidence

Matchup map (Bot) — level 1–18

40%60%
≥ 60%
Nobody in this lane sits here.
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

3,535 games

49.2%Win Rate

FlashIgnite

Reliable build

2,536 games

47.9%Win Rate

FlashTeleport

High observed win rate

922 games

51.3%Win Rate

FlashExhaust

Runes

Primary: Sorcery

  • Deathfire Touch
  • Axiom Arcanist
  • Absolute Focus
  • Gathering Storm

Secondary: Inspiration

  • Cash Back
  • Triple Tonic

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Living Vengeance

    On kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.

    Passive — never cast

  • Piercing Arrow

    Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.

    Cost 50/55/60/65/70 ManaCooldown 16/15/14/13/12sRange 925

  • Blighted Quiver

    Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.

    Cost 0 ManaCooldown 40sRange 750

  • Hail of Arrows

    Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.

    Cost 90 ManaCooldown 18/16/14/12/10sRange 925

  • Chain of Corruption

    Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

    Cost 100 ManaCooldown 100/80/60sRange 1300

Scaling — level 1–18

VarusBot average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Varus

  • Close the gap earlyit wins at range and at three items — neither before ten minutes

  • Dodge the primaryits rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldownVarus is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 2/10, so a practised player gets more out of it than the average

ARAM performance

S+
53.7%
Win Rate
0.2%
7.4%
Pick Rate
4.8%
0.4%
Ban Rate
3.0%
Damage dealt
90.6%
Damage taken
106.0%
Healing
102.6%
Shielding
95.5%
Ability Haste
+19

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now-0.6
  2. 26.14Sample win rate across this patch+0.9
  3. 26.11Sample win rate across this patch-0.1
  4. 26.08Sample win rate across this patch+0.5
  5. 26.05Sample win rate across this patch+0.8

Share cheat sheet

Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.