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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Rengar

the Pridestalker

AssassinFighter

League of LegendsPatch 26.16JungleRanked Solo/DuoEmerald+NA16,395 gamesSample data

Role snapshot (Jungle)

CTier
47.1%
Win Rate
3.2%
Pick Rate
2.3%
Ban Rate

16,395

Games

Moderate

Confidence

Matchup map (Jungle) — level 1–18

40%60%
≥ 60%
Nobody in this lane sits here.
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

7,542 games

47.5%Win Rate

FlashIgnite

Reliable build

5,410 games

46.2%Win Rate

FlashTeleport

High observed win rate

1,967 games

49.6%Win Rate

FlashExhaust

Runes

Primary: Precision

  • Fleet Footwork
  • Triumph
  • Legend: Haste
  • Cut Down

Secondary: Inspiration

  • Magical Footwear
  • Triple Tonic

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Unseen Predator

    While in Brush, Rengar leaps at his target with his basic attack.Rengar generates Ferocity whenever he casts an ability. At Max Ferocity, his next ability is empowered.Killing enemy champions awards trophies on Rengar's Bonetooth Necklace, granting bonus attack damage.

    Passive — never cast

  • Savagery

    Rengar's next Attack brutally stabs his target for bonus damage.Ferocity effect: deals increased damage and grants Attack Speed.

    Cost 0 FerocityCooldown 0.25sRange 450

  • Battle Roar

    Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken.Ferocity effect: additionally breaks crowd control effects.

    Cost 0 FerocityCooldown 0.25sRange 450

  • Bola Strike

    Rengar throws a bola, slowing the first target hit for a short duration.Ferocity effect: roots the target.

    Cost 0 FerocityCooldown 0.25sRange 1000

  • Thrill of the Hunt

    Rengar's predatory instincts take over, Camouflaging him and revealing the nearest enemy champion in a large radius around him. During Thrill of the Hunt, Rengar gains Move Speed and he can leap to the tracked enemy without being in brush, reducing their armor.

    Cost 0 FerocityCooldown 100/90/80sRange 2500/3000/3500

Scaling — level 1–18

RengarJungle average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Rengar

  • Deny the resetit wants a kill to come back out; a warded exit removes it

  • Avoid extended fightsits sustain grows with every trade it survives

  • Punish the cooldownRengar is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 8/10, so a practised player gets more out of it than the average

ARAM performance

B
50.8%
Win Rate
1.1%
2.7%
Pick Rate
0.2%
1.6%
Ban Rate
1.8%
Damage dealt
93.3%
Damage taken
103.0%
Healing
97.3%
Shielding
103.4%
Ability Haste
+20

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now+0.3
  2. 26.14Sample win rate across this patch+0.8
  3. 26.11Sample win rate across this patch-0.5
  4. 26.08Sample win rate across this patch+0.3
  5. 26.05Sample win rate across this patch+0.7

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.