By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Rengar
the Pridestalker
AssassinFighter
League of LegendsPatch 26.16JungleRanked Solo/DuoEmerald+NA16,395 gamesSample data
Role snapshot (Jungle)
- 47.1%
- Win Rate
- 3.2%
- Pick Rate
- 2.3%
- Ban Rate
16,395
Games
Moderate
Confidence
Matchup map (Jungle) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
7,542 games47.5%Win Rate
Reliable build
5,410 games46.2%Win Rate
High observed win rate
1,967 games49.6%Win Rate
Runes
Primary: Precision
Fleet Footwork
Triumph
Legend: Haste
Cut Down
Secondary: Inspiration
Magical Footwear
Triple Tonic
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Unseen Predator
While in Brush, Rengar leaps at his target with his basic attack.Rengar generates Ferocity whenever he casts an ability. At Max Ferocity, his next ability is empowered.Killing enemy champions awards trophies on Rengar's Bonetooth Necklace, granting bonus attack damage.
Passive — never cast

Savagery
Rengar's next Attack brutally stabs his target for bonus damage.Ferocity effect: deals increased damage and grants Attack Speed.
Cost 0 FerocityCooldown 0.25sRange 450

Battle Roar
Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken.Ferocity effect: additionally breaks crowd control effects.
Cost 0 FerocityCooldown 0.25sRange 450

Bola Strike
Rengar throws a bola, slowing the first target hit for a short duration.Ferocity effect: roots the target.
Cost 0 FerocityCooldown 0.25sRange 1000

Thrill of the Hunt
Rengar's predatory instincts take over, Camouflaging him and revealing the nearest enemy champion in a large radius around him. During Thrill of the Hunt, Rengar gains Move Speed and he can leap to the tracked enemy without being in brush, reducing their armor.
Cost 0 FerocityCooldown 100/90/80sRange 2500/3000/3500
Scaling — level 1–18
RengarJungle average
1918
1918
1918
Counter plan — how to beat Rengar
Deny the reset — it wants a kill to come back out; a warded exit removes it
Avoid extended fights — its sustain grows with every trade it survives
Punish the cooldown — Rengar is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 8/10, so a practised player gets more out of it than the average
ARAM performance
- 50.8%
- Win Rate ▲ 1.1%
- 2.7%
- Pick Rate ▲ 0.2%
- 1.6%
- Ban Rate ▼ 1.8%
- Damage dealt
- 93.3%
- Damage taken
- 103.0%
- Healing
- 97.3%
- Shielding
- 103.4%
- Ability Haste
- +20
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now+0.3
- 26.14Sample win rate across this patch+0.8
- 26.11Sample win rate across this patch-0.5
- 26.08Sample win rate across this patch+0.3
- 26.05Sample win rate across this patch+0.7
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Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
