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By GamGem ResearchLast updated 18 Oct 2026

Bard Support Build, Runes and Counters · Patch 26.20

the Wandering Caretaker

Patch 26.20 · Stats from the 26.18 Master+ sample (5,844 games).

Bard, the Wandering Caretaker, roams through the portals of Magical Journey and freezes everyone in an area, friend or foe, with Tempered Fate. Nearly every counted Master+ Bard is a support, Electrocute was the keystone in almost all of them, and Dead Man's Plate came first in his usual path.

SupportMage

Patch 26.18 · Support · Ranked Solo/Duo · Master+ · EUW · KR · NA · 5,844 games · Preview sample

Role snapshot (Support)

BTier
Win Rate
49.4%
Pick Rate
8.9%
Ban Rate
9.4%

5,844

Games

Very High

Confidence

Most common path

58 games

60.3%Win Rate

Start
FlashHeal

Highest win rate path

47 games

70.2%Win Rate

Start
FlashHeal

Runes

Patch 26.18

This exact page: taken in 17.7% of games·50.6% win rate over 1,035 games.

Primary

Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Cheap Shot

Deal bonus true damage to enemy champions with impaired movement or actions.

Deep Ward

Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Secondary

Inspiration

Magical Footwear

You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Shards

  • Attack Speed
  • Move Speed
  • Health

Other keystones taken

  • Guardian3.1% taken · 53.0% win183 games
  • Unsealed Spellbook1.0% taken · 55.0% win60 games
  • Deathfire Touch0.5% taken · 36.7% win30 games

Tree pairs

  • Domination + Inspiration67.8% taken · 49.0% win3,965 games
  • Domination + Resolve14.4% taken · 51.0% win839 games
  • Domination + Sorcery12.5% taken · 48.8% win729 games

Skill Order

Which ability to max first, and the level each point goes in — Bard's most common path.

Q

Cosmic Binding

Bard fires a missile which will slow the first enemy struck, and continue onward.

Cooldown 11/10/9/8/7s · 60 Mana
W

Caretaker's Shrine

Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.

Cooldown 0s · 70 Mana
E

Magical Journey

Bard opens a portal in nearby terrain.

Cooldown 22/20.5/19/17.5/16s · 30 Mana
R

Tempered Fate

Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

Cooldown 110/95/80s · 100 Mana

Max Order

QWE

Max Q first, then W, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QCosmic BindingQQQQQ
WCaretaker's ShrineWWWWW
EMagical JourneyEEEEE
RTempered FateRRR

Matchup map (Support)

How Bard performs against enemy support laners

Levels 1 – 18 · Master+40%60%Bard's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

BardSupport average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Bard

  • Track the roam — it is strongest where the enemy jungler already is

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldown — Bard is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 9/10, so a practised player gets more out of it than the average

Ability details

  • P

    Traveler's Call

    Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

    Passive — never cast

  • Q

    Cosmic Binding

    Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.

    Cost 60 ManaCooldown 11/10/9/8/7sRange 25000

  • W

    Caretaker's Shrine

    Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.

    Cost 70 ManaCooldown 0sRange 800

  • E

    Magical Journey

    Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.

    Cost 30 ManaCooldown 22/20.5/19/17.5/16sRange 900

  • R

    Tempered Fate

    Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

    Cost 100 ManaCooldown 110/95/80sRange 3400

Bard balance history

Riot's notes from patch 25.S1.1 to 26.20 change Bard in 4 patches. The latest is patch 26.18, published 2026-09-09.

  1. Patch 26.182026-09-09

    Base Stats

    • Armor34 + 5/Levelto32 + 4.7/Level
    Why, in Riot's words

    Bard has been a meta staple for much of the year. Earlier we toned his damage down to what we think are reasonable levels, so this time we are going to target his durability which has also stood out as high given his mobility and long range ultimate utility.

  2. Patch 26.132026-06-23

    PTraveler's Call

    • Damage Per Meep35 (+10 per 5 Chimes) (+40% AP)to30 (+6 per 5 Chimes) (+40% AP)
    Why, in Riot's words

    Bard has been a tanky roaming meta staple for much of the season, so we're trimming his damage so tank Bard doesn't get to hit nearly as hard without investing in AP.

  3. Patch 25.212025-10-21

    WCaretaker's Shrine

    • Minimum Heal25 / 50 / 75 / 100 / 125 (+ 30% AP)to25 / 50 / 75 / 100 / 125(+ 40% AP)
    • Maximum Heal50 / 87.5 / 125 / 162.5 / 200 (+ 60% AP)to50 / 87.5 / 125 / 162.5 / 200(+ 70% AP)
    • Movement Speed20 / 22.5 / 25 / 27.5 / 30 (+ 5% per 100 AP)to20 / 22.5 / 25 / 27.5 / 30(+ 6% per 100 AP)
    Why, in Riot's words

    We're pretty happy with Bard's current balance state but would like to open up some more options for him, namely in building AP items like Shurelya's, making him better at supporting his team when playing AP-heavy.

  4. Patch 25.122025-06-10

    Base Stats

    • Base Movement Speed330to335
    Why, in Riot's words

    Bard is just on the cusp of being viable in higher levels of play, so we’re giving him more movement speed to help him stand out a bit more as the omnipresent, roaming support that he is.

Bard skins (9)

Riot's data lists 9 looks for Bard with their own art, the base skin included and 37 chroma variants.

ARAM performance

EstimateB
Win Rate
49.9%
▲ 1.0%
Pick Rate
6.5%
▲ 3.7%
Ban Rate
0.4%
▲ 2.8%
Damage dealt
95.0%
Damage taken
104.2%
Healing
109.3%
Shielding
94.9%
Ability Haste
+15

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1949.6% over 1,604 games+0.3
  2. 26.1849.1% over 3,118 games-0.4
  3. 26.1750.0% over 1,082 games—

Bard's base stats against all 173 champions

StatBardRankMedian
Base health630=61st620
Health per level103=102nd104
Base armor32=65th30
Armor per level4.7=42nd4.6
Base magic resist30=110th32
Magic resist per level1.3=93rd1.55
Base attack damage52=150th59
Base attack speed0.658=54th0.656
Attack speed per level2%=119th2.5%
Move speed335=74th335
Attack range500=64th175

Bard at level 1 and level 18

  • Bard reaches 2381 health at level 18 — 630 at level 1 plus 17 × 103, the 78th-lowest of 173 champions on patch 26.20.
  • Bard reaches 1200 mana at level 18 — 350 at level 1 plus 17 × 50, the 40th-highest of 145 mana users on patch 26.20, shared with 3.
  • Bard reaches 111.9 armor at level 18 — 32 at level 1 plus 17 × 4.7, the 54th-highest of 173 champions on patch 26.20, shared with 2.
  • Bard reaches 52.1 magic resist at level 18 — 30 at level 1 plus 17 × 1.3, the 34th-lowest of 173 champions on patch 26.20, shared with 43.
StatLevel 1Per levelLevel 18Rank at 18
Health630+103238196th of 173
Mana350+501200=40th of 145
Armor32+4.7111.9=54th of 173
Magic resist30+1.352.1=97th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Bard

Playing Bard

  • It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
  • Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
  • Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!

Playing against Bard

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!

Quick answers about Bard

What class is Bard?
Riot classes Bard as Support and Mage. This site files the champion under Support.
How hard is Bard to play?
Riot rates Bard's difficulty 9 out of 10.
What resource does Bard use?
Bard's abilities spend Mana.
What is Bard's attack range?
500 units — the 64th-highest of 173 champions on patch 26.20 (shared with 8 others).
What are Bard's abilities?
Passive — Traveler's Call, Q — Cosmic Binding, W — Caretaker's Shrine, E — Magical Journey and R — Tempered Fate.
How many skins does Bard have?
Riot's data lists 9 skins with their own art, the base look included, plus 37 chroma variants.
How much health does Bard have at level 18?
2381 — 630 at level 1 plus 17 × 103 per level, Riot's own values, before items and runes.
What is Bard's ultimate cooldown?
Tempered Fate (R): 110/95/80 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Bard?
Patch 26.18, published 9 September 2026 — the latest of 4 patches that change Bard in Riot's notes from 25.S1.1 to 26.20.

Bard at a glance

Bard, the Wandering Caretaker, is a Support and Mage champion in League of Legends. Riot rates the kit 9/10 for difficulty, 4/10 for attack, 4/10 for defense and 5/10 for magic. Bard spends Mana and has 9 skins with their own art.

Attack4/10
Defense4/10
Magic5/10
Difficulty9/10

Bard's story

A traveler from beyond the stars, Bard is an agent of serendipity who fights to maintain a balance where life can endure the indifference of chaos. Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpful spirit meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Bard on video