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By GamGem ResearchLast updated 18 Oct 2026

Pantheon Build, Runes and Counters — Four Roles · Patch 26.20

the Unbreakable Spear

Patch 26.20 · Stats from the 26.18 Master+ sample (5,342 games).

Pantheon, the Unbreakable Spear, stuns with Shield Vault, blocks damage from the front with Aegis Assault and drops from the sky with Grand Starfall. Master+ played him in four roles, support and Top most, mainly on Conqueror, and Bastionbreaker opened his most-bought path. As a support, Rell, Alistar and Pyke were his hardest lanes. He won most of his games against Leona.

FighterAssassin

Patch 26.18 · Support · Ranked Solo/Duo · Master+ · EUW · KR · NA · 5,342 games · Preview sample

Role snapshot (Support)

BTier
Win Rate
49.3%
Pick Rate
8.2%
Ban Rate
2.2%

5,342

Games

Very High

Confidence

Win rate by lane

  • Support49.6% · 2,078 games
  • Top49.9% · 1,792 games
  • Jungle43.1% · 791 games · small sample
  • Mid54.8% · 609 games · small sample

Most common path

104 games

60.6%Win Rate

Start
FlashIgnite

Other first item

100 games

49.0%Win Rate

Start
FlashSmite

Runes

Patch 26.18

This exact page: taken in 5.5% of games·53.7% win rate over 294 games.

Primary

Sorcery

Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Scorch

Your first damaging ability hit every 10s burns champions.

Secondary

Precision

Triumph

Takedowns restore 5% of your missing health and grant an additional 20 gold.

Cut Down

Deal more damage to high health enemy champions.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health

Other keystones taken

  • Press the Attack26.4% taken · 46.9% win1,409 games
  • Electrocute15.6% taken · 52.9% win831 games
  • Stormraider's Surge10.7% taken · 52.2% win573 games

Tree pairs

  • Precision + Inspiration24.5% taken · 44.8% win1,311 games
  • Precision + Domination22.2% taken · 51.4% win1,184 games
  • Precision + Sorcery18.0% taken · 48.5% win964 games

Skill Order

Which ability to max first, and the level each point goes in — Pantheon's most common path.

Q

Comet Spear

Pantheon either thrusts his spear or throws his spear in the chosen direction.

Cooldown 11/10.25/9.5/8.75/8s · 25 Mana
W

Shield Vault

Pantheon dashes to a target, damaging and stunning them.

Cooldown 13/12/11/10/9s · 55 Mana
E

Aegis Assault

Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.

Cooldown 22/21/20/19/18s · 80 Mana
R

Grand Starfall

Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.

Cooldown 180/165/150s · 100 Mana

Max Order

QWE

Max Q first, then W, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QComet SpearQQQQQ
WShield VaultWWWWW
EAegis AssaultEEEEE
RGrand StarfallRRR

Matchup map (Support)

How Pantheon performs against enemy support laners

Levels 1 – 18 · Master+40%60%Pantheon's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

PantheonSupport average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Pantheon

  • Avoid extended fights — its sustain grows with every trade it survives

  • Deny the reset — it wants a kill to come back out; a warded exit removes it

  • Punish the cooldown — Pantheon is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 4/10, so a practised player gets more out of it than the average

Ability details

  • P

    Mortal Will

    Every few spells or attacks, Pantheon's next spell is empowered.

    Passive — never cast

  • Q

    Comet Spear

    Pantheon either thrusts his spear or throws his spear in the chosen direction.

    Cost 25 ManaCooldown 11/10.25/9.5/8.75/8sRange 575

  • W

    Shield Vault

    Pantheon dashes to a target, damaging and stunning them.

    Cost 55 ManaCooldown 13/12/11/10/9sRange 600

  • E

    Aegis Assault

    Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.

    Cost 80 ManaCooldown 22/21/20/19/18sRange 400

  • R

    Grand Starfall

    Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.

    Cost 100 ManaCooldown 180/165/150sRange 5500

Pantheon balance history

Riot's notes from patch 25.S1.1 to 26.20 change Pantheon in 3 patches. The latest is patch 25.20, published 2025-10-07.

  1. Patch 25.202025-10-07

    QComet Spear

    • Monster Damage Modifier0.75xto0.8x

    WShield Vault

    • Minion/Monster Damage Cap120to150
    Why, in Riot's words

    Our nerfs last patch to Pantheon hit him a bit too hard, so we're walking them back a little bit. We still want there to be a strong clear speed tradeoff for a jungler with such reliable ganks, but it doesn't have to be quite so bad.

  2. Patch 25.192025-09-23

    QComet Spear

    • Monster Modifier0.9xto0.75x

    WShield Vault

    • Minion/Monster damage cap200to120
    Why, in Riot's words

    Pantheon continues to dominate the pro jungle meta, and frankly he just doesn’t have a high skill gank pattern: Simply click on the enemy and they receive a stun. As a result, we’re swinging very hard to bring down some of his power.

  3. Patch 25.152025-07-29

    QComet Spear

    • Monster Damage105%to90%
    Why, in Riot's words

    Pantheon’s most optimal role has been Jungle for a few patches in a row now. We’re looking to reduce its viability slightly as it's been dominant and has taken some of the shine from his Top lane.

Pantheon skins (14)

Riot's data lists 14 looks for Pantheon with their own art, the base skin included and 33 chroma variants.

ARAM performance

EstimateB
Win Rate
49.6%
▼ 0.4%
Pick Rate
6.7%
▼ 2.0%
Ban Rate
5.4%
▲ 2.4%
Damage dealt
93.0%
Damage taken
98.7%
Healing
104.1%
Shielding
98.9%
Ability Haste
+15

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1948.2% over 1,433 games-0.8
  2. 26.1849.9% over 2,909 games+0.3
  3. 26.1749.1% over 967 games · small sample—

Pantheon's base stats against all 173 champions

  • Pantheon's base armor of 40 is the 2nd-highest of 173 champions on patch 26.20 (shared with 3 others).
StatPantheonRankMedian
Base health650=26th620
Health per level109=38th104
Base armor40=2nd30
Armor per level4.95=32nd4.6
Base magic resist28=160th32
Magic resist per level2.05=4th1.55
Base attack damage64=29th59
Base attack speed0.658=54th0.656
Attack speed per level2.95%57th2.5%
Move speed345=9th335
Attack range175=87th175

Pantheon at level 1 and level 18

  • Pantheon reaches 2503 health at level 18 — 650 at level 1 plus 17 × 109, the 32nd-highest of 173 champions on patch 26.20.
  • Pantheon reaches 844 mana at level 18 — 317 at level 1 plus 17 × 31, the 14th-lowest of 145 mana users on patch 26.20, shared with 1.
  • Pantheon reaches 124.15 armor at level 18 — 40 at level 1 plus 17 × 4.95, the 6th-highest of 173 champions on patch 26.20, shared with 1.
  • Pantheon reaches 62.85 magic resist at level 18 — 28 at level 1 plus 17 × 2.05, the 78th-highest of 173 champions on patch 26.20, shared with 6.
StatLevel 1Per levelLevel 18Rank at 18
Health650+109250332nd of 173
Mana317+31844=131st of 145
Armor40+4.95124.15=6th of 173
Magic resist28+2.0562.85=78th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Pantheon

Playing Pantheon

  • Mortal Will activates after 5 spells or basic attacks - plan your way through fights to allow you to activate it more than once.
  • Whittle the enemy down with Comet Spears before you jump in.
  • If an enemy is going to get out of range of your Aegis Assault, you can recast the spell to immediately fire the shield slam.

Playing against Pantheon

  • Pantheon's Aegis Assault makes him invulnerable from the front. Get behind him or wait it out.
  • Be careful near Pantheon if your health is low - a thrown Comet Spear executes low health enemies.
  • Grand Starfall gives several seconds of warning before Pantheon arrives. Use this time to get out of the way or to form a plan to deal with him.

Quick answers about Pantheon

How does Pantheon do against Rell?
Pantheon won 37.4% of 91 counted Master+ games against Rell. Rell is one of the opponents that beat Pantheon. A small sample — read it as a lean, not a rule.
How does Pantheon do against Alistar?
Pantheon won 39.1% of 128 counted Master+ games against Alistar. Alistar is one of the opponents that beat Pantheon.
How does Pantheon do against Pyke?
Pantheon won 39.5% of 76 counted Master+ games against Pyke. Pyke is one of the opponents that beat Pantheon. A small sample — read it as a lean, not a rule.
How does Pantheon do against Leona?
Pantheon won 58.2% of 79 counted Master+ games against Leona. It is a matchup Pantheon wins more often than not. A small sample — read it as a lean, not a rule.
How does Pantheon do against Poppy?
Pantheon won 55.8% of 43 counted Master+ games against Poppy. It is a matchup Pantheon wins more often than not. A small sample — read it as a lean, not a rule.
How does Pantheon do against Nautilus?
Pantheon won 52.2% of 182 counted Master+ games against Nautilus. It is close to even.
How does Pantheon do against Karma?
Pantheon won 53.4% of 88 counted Master+ games against Karma. It is a matchup Pantheon wins more often than not. A small sample — read it as a lean, not a rule.
How does Pantheon do against Thresh?
Pantheon won 48.1% of 104 counted Master+ games against Thresh. It is close to even.
What class is Pantheon?
Riot classes Pantheon as Fighter and Assassin. This site files the champion under Support.
How hard is Pantheon to play?
Riot rates Pantheon's difficulty 4 out of 10.
What resource does Pantheon use?
Pantheon's abilities spend Mana.
What is Pantheon's attack range?
175 units — the 60th-lowest of 173 champions on patch 26.20 (shared with 27 others).
What are Pantheon's abilities?
Passive — Mortal Will, Q — Comet Spear, W — Shield Vault, E — Aegis Assault and R — Grand Starfall.
How many skins does Pantheon have?
Riot's data lists 14 skins with their own art, the base look included, plus 33 chroma variants.
How much health does Pantheon have at level 18?
2503 — 650 at level 1 plus 17 × 109 per level, Riot's own values, before items and runes.
What is Pantheon's ultimate cooldown?
Grand Starfall (R): 180/165/150 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Pantheon?
Patch 25.20, published 7 October 2025 — the latest of 3 patches that change Pantheon in Riot's notes from 25.S1.1 to 26.20.

Pantheon at a glance

Pantheon, the Unbreakable Spear, is a Fighter and Assassin champion in League of Legends. Riot rates the kit 4/10 for difficulty, 9/10 for attack, 4/10 for defense and 3/10 for magic. Pantheon spends Mana and has 14 skins with their own art. Pantheon's base armor of 40 is the 2nd-highest of 173 champions on patch 26.20 (shared with 3 others).

Attack9/10
Defense4/10
Magic3/10
Difficulty4/10

Pantheon's story

Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn resilience that goes along with it. Atreus now opposes the divine as Pantheon reborn, his unbreakable will fueling the fallen Aspect's weapons on the field of battle.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Pantheon on video