Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Rell

the Iron Maiden

TankSupport

League of LegendsPatch 26.16TopRanked Solo/DuoEmerald+NA31,253 gamesSample data

Role snapshot (Top)

ATier
49.1%
Win Rate
6.1%
Pick Rate
14.4%
Ban Rate

31,253

Games

High

Confidence

Matchup map (Top) — level 1–18

40%60%
≥ 60%
Nobody in this lane sits here.
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

14,376 games

49.5%Win Rate

FlashIgnite

Reliable build

10,313 games

48.2%Win Rate

FlashTeleport

High observed win rate

3,750 games

51.6%Win Rate

FlashExhaust

Runes

Primary: Sorcery

  • Deathfire Touch
  • Nimbus Cloak
  • Transcendence
  • Waterwalking

Secondary: Inspiration

  • Hextech Flashtraption
  • Biscuit Delivery

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Break the Mold

    Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

    Passive — never cast

  • Shattering Strike

    Rell deals magic damage to units in a line, breaking their shields and stunning them.

    Cost 50 ManaCooldown 11/10.5/10/9.5/9sRange 600

  • Ferromancy: Crash Down

    Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

    Cost 40 ManaCooldown 10sRange 450

  • Full Tilt

    Passive: Rell gains out of combat Move Speed.Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

    Cost 40 ManaCooldown 14/13/12/11/10sRange 1200

  • Magnet Storm

    Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

    Cost 100 ManaCooldown 120/100/80sRange 200

Scaling — level 1–18

RellTop average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Rell

  • Build percentage damageflat penetration falls off against the stats it stacks

  • Track the roamit is strongest where the enemy jungler already is

  • Punish the cooldownRell is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 0/10, so a practised player gets more out of it than the average

ARAM performance

B
48.9%
Win Rate
0.0%
7.6%
Pick Rate
1.5%
2.0%
Ban Rate
2.6%
Damage dealt
106.6%
Damage taken
102.0%
Healing
94.8%
Shielding
103.2%
Ability Haste
+15

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now+1.0
  2. 26.14Sample win rate across this patch-0.7
  3. 26.11Sample win rate across this patch-0.7
  4. 26.08Sample win rate across this patch-0.4
  5. 26.05Sample win rate across this patch-0.7

Share cheat sheet

Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.