Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 18 Oct 2026

Poppy Build, Runes and Counters — Support and Top · Patch 26.20

Keeper of the Hammer

Patch 26.20 · Stats from the 26.18 Master+ sample (3,078 games).

Poppy, Keeper of the Hammer, stuns anyone Heroic Charge pushes into a wall, and Steadfast Presence stops enemy dashes around her. Most of her counted Master+ games were support games and the rest Top, on Aftershock or Grasp of the Undying, and Locket of the Iron Solari leads her best-winning path. Thresh, Pantheon and Pyke were the supports who beat her most often.

TankFighter

Patch 26.18 · Support · Ranked Solo/Duo · Master+ · EUW · KR · NA · 3,078 games · Preview sample

Role snapshot (Support)

ATier
Win Rate
51.2%
Pick Rate
4.7%
Ban Rate
13.7%

3,078

Games

High

Confidence

Win rate by lane

  • Support51.2% · 2,014 games
  • Top52.3% · 726 games · small sample

Most common path

23 games

43.5%Win Rate

Start
FlashHeal

Highest win rate path

21 games

66.7%Win Rate

Start
FlashHeal

Runes

Patch 26.18

This exact page: taken in 15.3% of games·48.1% win rate over 472 games.

Primary

Resolve

Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Font of Life

Impairing the movement of an enemy champion heals nearby allied champions.

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s

Unflinching

Gain Armor and Magic Resist when receiving crowd control.

Secondary

Inspiration

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health

Other keystones taken

  • Grasp of the Undying24.4% taken · 52.5% win752 games
  • Hail of Blades18.6% taken · 49.9% win571 games
  • Unsealed Spellbook7.4% taken · 48.7% win228 games

Tree pairs

  • Resolve + Inspiration38.1% taken · 50.9% win1,174 games
  • Domination + Inspiration17.4% taken · 51.2% win535 games
  • Resolve + Precision12.9% taken · 57.2% win397 games

Skill Order

Which ability to max first, and the level each point goes in — Poppy's most common path.

Q

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.

Cooldown 8/7/6/5/4s · 35/40/45/50/55 Mana
W

Steadfast Presence

Poppy passively gains Armor and Magic Resist.

Cooldown 20/18/16/14/12s · 50 Mana
E

Heroic Charge

Poppy dashes to the target and pushes it back.

Cooldown 14/13/12/11/10s · 70 Mana
R

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.

Cooldown 140/120/100s · 100 Mana

Max Order

QEW

Max Q first, then E, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QHammer ShockQQQQQ
WSteadfast PresenceWWWWW
EHeroic ChargeEEEEE
RKeeper's VerdictRRR

Matchup map (Support)

How Poppy performs against enemy support laners

Levels 1 – 18 · Master+40%60%Poppy's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

PoppySupport average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Poppy

  • Build percentage damage — flat penetration falls off against the stats it stacks

  • Avoid extended fights — its sustain grows with every trade it survives

  • Punish the cooldown — Poppy is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 6/10, so a practised player gets more out of it than the average

Ability details

  • P

    Iron Ambassador

    Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.

    Passive — never cast

  • Q

    Hammer Shock

    Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.

    Cost 35/40/45/50/55 ManaCooldown 8/7/6/5/4sRange 430

  • W

    Steadfast Presence

    Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.

    Cost 50 ManaCooldown 20/18/16/14/12sRange 400

  • E

    Heroic Charge

    Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.

    Cost 70 ManaCooldown 14/13/12/11/10sRange 475

  • R

    Keeper's Verdict

    Poppy channels a hammer strike that knocks enemies very far away.

    Cost 100 ManaCooldown 140/120/100sRange 500

Poppy balance history

Riot's notes from patch 25.S1.1 to 26.20 change Poppy in 6 patches. The latest is patch 26.19, published 2026-09-22.

  1. Patch 26.192026-09-22

    QHammer Shock

    • Minion/Monster Maximum Health Cap85 / 120 / 155 / 190 / 225to70 / 105 / 140 / 175 / 210
    Why, in Riot's words

    Poppy's flex potential and jungle presence has been a bit problematic, suppressing many champions across the board as a strong counterpick. For this change, we're targeting her flexibility by reverting a previous buff to jungle clear.

  2. Patch 26.162026-08-11

    Base Stats

    • Attack Damage60to56
    • Health Regeneration8to9
    • Mana280 + 40/levelto300 + 45/level

    QHammer Shock

    • Damage30 / 55 / 80 / 105 / 130 (+100% bonus Attack Damage) (+9% Target Maximum Health), twiceto30 / 55 / 80 / 105 / 130 (+75% bonus Attack Damage) (+7 / 7.5 / 8 / 8.5 / 9% Target Maximum Health), twice
    • Target Maximum Health Monster Cap75 / 105 / 135 / 165 / 195to85 / 120 / 155 / 190 / 225
    • Slow Amount20 / 25 / 30 / 35 / 40%to20 / 23 / 26 / 29 / 32% (+8% per 1000 bonus Health)

    WSteadfast Presence

    • Total Armor and Magic Resistance12%, doubled below 40% Maximum Healthto16%, doubled below 40% Maximum Health
    Why, in Riot's words

    Poppy is meant to be a tank whose gameplay has leaned too far into early game snowball fighter, to the point she's choosing Hail of Blades and Sundered Sky over more tank runes and items. We're looking to shift power out of her early game AD fighter pattern and enable her tank pattern by significantly increasing her scaling with durability and giving her enough mana growth that sustained combat doesn't immediately run her out of resources.

  3. Patch 26.132026-06-23

    QHammer Shock

    • Monster Damage Cap50 / 80 / 110 / 140 / 170to75 / 105 / 135 / 165 / 195
    Why, in Riot's words

    Jungle class diversity has been dominated almost exclusively by fighters for a while now, and we think Poppy is a good pick for a tankier counter option into many of the fighter junglers at the top of the meta. This buff is aimed at her jungle clear and gank windows while minimizing top and support impact.

  4. Patch 25.192025-09-23

    QHammer Shock

    • Max Health damage cap to minions/monsters75 / 105 / 135 / 165 / 195to50 / 80 / 110 / 140 / 170

    RKeeper’s Verdict

    • Cooldown on interrupted channel15to30
    Why, in Riot's words

    Poppy finally has a relatively equivalent win rate spread across her roles, but is overall a little too strong in all three. She’s also near the top jungle spot in pro play and we’d like to create more room for other junglers to get play.

  5. Patch 25.062025-03-18

    QHammer Shock

    • Capped Monster Health Damage50 / 80 / 110 / 140 / 170to75 / 105 / 135 / 165 / 195
    • Maximum Monster Damage80 / 135 / 190 / 245 / 300 (+ 100% bonus AD)to105 / 160 / 215 / 270 / 325 (+ 100% bonus AD)
    Why, in Riot's words

    Poppy's received a lot of changes recently and while her top and support are both in acceptable states, her ability to jungle has suffered. This patch we're looking to give her some specific jungle power without affecting her other roles much.

  6. Patch 25.052025-03-04

    Base Stats

    • HP Growth104to110

    PIron Ambassador

    • Shield13/15.5/18% max HP at level 1/7/13to11-20% max HP (based on level)

    EHeroic Charge

    • Max Damage100/140/180/220/260 (+100% bonus AD)to80/120/160/200/240 (+120% bonus AD)
    Why, in Riot's words

    Poppy lost quite a bit in top lane off of the recent tank item nerfs, her jungle is a bit weak, and her support is still quite strong overall. We're looking to deliver another adjustment aimed at making her stronger in top and jungle while bringing down her support power. We're doing this by lowering some of her low-investment burst damage and making her more level reliant.

Poppy skins (14)

Riot's data lists 14 looks for Poppy with their own art, the base skin included and 37 chroma variants.

ARAM performance

EstimateA
Win Rate
51.0%
▲ 0.5%
Pick Rate
7.4%
▲ 1.7%
Ban Rate
1.0%
▲ 3.0%
Damage dealt
92.8%
Damage taken
101.2%
Healing
106.3%
Shielding
102.3%
Ability Haste
+4

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1949.3% over 805 games · small sample-0.8
  2. 26.1851.7% over 1,665 games-0.3
  3. 26.1752.9% over 582 games · small sample—

Poppy's base stats against all 173 champions

StatPoppyRankMedian
Base health610=98th620
Health per level110=25th104
Base armor35=31st30
Armor per level5=18th4.6
Base magic resist32=32nd32
Magic resist per level2.05=4th1.55
Base attack damage56=113th59
Base attack speed0.658=54th0.656
Attack speed per level2.5%=75th2.5%
Move speed345=9th335
Attack range125=129th175

Poppy at level 1 and level 18

  • Poppy reaches 2480 health at level 18 — 610 at level 1 plus 17 × 110, the 43rd-highest of 173 champions on patch 26.20.
  • Poppy reaches 1065 mana at level 18 — 300 at level 1 plus 17 × 45, the 71st-highest of 145 mana users on patch 26.20, shared with 1.
  • Poppy reaches 120 armor at level 18 — 35 at level 1 plus 17 × 5, the 19th-highest of 173 champions on patch 26.20, shared with 2.
  • Poppy reaches 66.85 magic resist at level 18 — 32 at level 1 plus 17 × 2.05, the 5th-highest of 173 champions on patch 26.20, shared with 69.
StatLevel 1Per levelLevel 18Rank at 18
Health610+110248043rd of 173
Mana300+451065=71st of 145
Armor35+5120=19th of 173
Magic resist32+2.0566.85=5th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Poppy

Playing Poppy

  • Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
  • Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.

Playing against Poppy

  • Poppy can stop nearby enemies from dashing with Steadfast Presence.
  • When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
  • You can step on Poppy's shield to deny it from her.

Quick answers about Poppy

How does Poppy do against Thresh?
Poppy won 44.8% of 96 counted Master+ games against Thresh. Thresh is one of the opponents that beat Poppy.
How does Poppy do against Pantheon?
Poppy won 44.2% of 43 counted Master+ games against Pantheon. Pantheon is one of the opponents that beat Poppy. A small sample — read it as a lean, not a rule.
How does Poppy do against Pyke?
Poppy won 43.8% of 48 counted Master+ games against Pyke. Pyke is one of the opponents that beat Poppy. A small sample — read it as a lean, not a rule.
How does Poppy do against Sona?
Poppy won 35.3% of 34 counted Master+ games against Sona. Sona is one of the opponents that beat Poppy. A small sample — read it as a lean, not a rule.
How does Poppy do against Senna?
Poppy won 41.9% of 31 counted Master+ games against Senna. Senna is one of the opponents that beat Poppy. A small sample — read it as a lean, not a rule.
What class is Poppy?
Riot classes Poppy as Tank and Fighter. This site files the champion under Support.
How hard is Poppy to play?
Riot rates Poppy's difficulty 6 out of 10.
What resource does Poppy use?
Poppy's abilities spend Mana.
What is Poppy's attack range?
125 units — the lowest of 173 champions on patch 26.20 (shared with 44 others).
What are Poppy's abilities?
Passive — Iron Ambassador, Q — Hammer Shock, W — Steadfast Presence, E — Heroic Charge and R — Keeper's Verdict.
How many skins does Poppy have?
Riot's data lists 14 skins with their own art, the base look included, plus 37 chroma variants.
How much health does Poppy have at level 18?
2480 — 610 at level 1 plus 17 × 110 per level, Riot's own values, before items and runes.
What is Poppy's ultimate cooldown?
Keeper's Verdict (R): 140/120/100 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Poppy?
Patch 26.19, published 22 September 2026 — the latest of 6 patches that change Poppy in Riot's notes from 25.S1.1 to 26.20.

Poppy at a glance

Poppy, Keeper of the Hammer, is a Tank and Fighter champion in League of Legends. Riot rates the kit 6/10 for difficulty, 6/10 for attack, 7/10 for defense and 2/10 for magic. Poppy spends Mana and has 14 skins with their own art.

Attack6/10
Defense7/10
Magic2/10
Difficulty6/10

Poppy's story

Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom's enemies with every whirling strike.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Poppy on video

Published by League of Legends on YouTube, 7 December 2015.

10 years old. League of Legends has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.

It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.