By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Viego
The Ruined King
FighterAssassin
League of LegendsPatch 26.16JungleRanked Solo/DuoEmerald+NA35,864 gamesSample data
Role snapshot (Jungle)
- 51.0%
- Win Rate
- 7.0%
- Pick Rate
- 0.2%
- Ban Rate
35,864
Games
High
Confidence
Matchup map (Jungle) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
16,497 games51.4%Win Rate
Reliable build
11,835 games50.1%Win Rate
High observed win rate
4,304 games53.5%Win Rate
Runes
Primary: Precision
Press the Attack
Triumph
Legend: Haste
Last Stand
Secondary: Domination
Sudden Impact
Grisly Mementos
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Sovereign's Domination
Enemies who fall before Viego become wraiths. By attacking a wraith, Viego temporarily seizes control of the dead enemy's body, healing for a percentage of his target's max health and gaining access to their basic abilities and items. He replaces their Ultimate with a free cast of his own.
Passive — never cast

Blade of the Ruined King
Viego's spectral blade passively deals bonus percent current Health damage On-Hit and strikes twice vs. enemies he recently hit with an Ability, stealing Health.Viego can activate this Ability to thrust his zweihander forward, impaling enemies in front of him.
Cooldown 5/4.5/4/3.5/3sRange 600

Spectral Maw
Viego charges up before dashing forward, releasing a ball of concentrated Black Mist that stuns the first enemy hit.
Cooldown 8sRange 400

Harrowed Path
Viego commands the Black Mist to haunt and surround a piece of terrain. Viego can hide in the Mist as a wraith, gaining camouflage, Move Speed, and Attack Speed.
Cooldown 14/12/10/8/6sRange 750

Heartbreaker
Viego teleports to a nearby location and executes an enemy champion on arrival, piercing their heart and causing a destructive shockwave around them that knocks away their allies.
Cooldown 120/100/80sRange 500
Scaling — level 1–18
ViegoJungle average
1918
1918
1918
Counter plan — how to beat Viego
Avoid extended fights — its sustain grows with every trade it survives
Deny the reset — it wants a kill to come back out; a warded exit removes it
Punish the cooldown — Viego is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 5/10, so a practised player gets more out of it than the average
ARAM performance
- 49.3%
- Win Rate ▼ 0.8%
- 9.4%
- Pick Rate ▼ 0.1%
- 6.4%
- Ban Rate ▲ 1.4%
- Damage dealt
- 105.2%
- Damage taken
- 106.4%
- Healing
- 100.8%
- Shielding
- 91.1%
- Ability Haste
- +21
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now+0.3
- 26.14Sample win rate across this patch-0.2
- 26.11Sample win rate across this patch+0.8
- 26.08Sample win rate across this patch+0.3
- 26.05Sample win rate across this patch-0.7
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Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
