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By GamGem ResearchLast updated 18 Oct 2026

Vel'Koz Build, Runes and Counters — Three Roles · Patch 26.20

the Eye of the Void

Patch 26.20 · Stats from the 26.18 Master+ sample (2,379 games).

Vel'Koz, the Eye of the Void, deals true damage after three hits of Organic Deconstruction and sweeps a channelled beam with Life Form Disintegration Ray. Master+ spread him over the bot lane, support and Mid, nearly always on Arcane Comet, with Luden's Echo or Blackfire Torch first. Zeri and Tristana were his hardest bot lanes. Ezreal and Lucian he was favored against.

MageSupport

Patch 26.18 · Bot · Ranked Solo/Duo · Master+ · EUW · KR · NA · 2,379 games · Preview sample

Role snapshot (Bot)

ATier
Win Rate
51.0%
Pick Rate
3.6%
Ban Rate
0.5%

2,379

Games

High

Confidence

Win rate by lane

  • Bot51.0% · 893 games · small sample
  • Support50.1% · 818 games · small sample
  • Mid52.3% · 509 games · small sample

Most common path

68 games

52.9%Win Rate

Start
FlashTeleport

Highest win rate path

49 games

75.5%Win Rate

Start
FlashTeleport

Other first item

54 games

42.6%Win Rate

Start
FlashHeal

Runes

Patch 26.18

This exact page: taken in 21.2% of games·54.6% win rate over 504 games.

Primary

Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Scorch

Your first damaging ability hit every 10s burns champions.

Secondary

Precision

Legend: Haste

Takedowns on enemies grant permanent Basic Ability Haste.

Cut Down

Deal more damage to high health enemy champions.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health Scaling

Other keystones taken

  • Dark Harvest6.4% taken · 49.0% win153 games
  • First Strike6.0% taken · 52.1% win142 games
  • Stormraider's Surge1.7% taken · 52.5% win40 games

Tree pairs

  • Sorcery + Precision49.2% taken · 51.6% win1,170 games
  • Sorcery + Inspiration17.6% taken · 49.8% win418 games
  • Sorcery + Domination16.3% taken · 49.9% win387 games

Skill Order

Which ability to max first, and the level each point goes in — Vel'Koz's most common path.

Q

Plasma Fission

Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy.

Cooldown 7s · 40/45/50/55/60 Mana
W

Void Rift

Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay.

Cooldown 1.5s · 50/55/60/65/70 Mana
E

Tectonic Disruption

Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away.

Cooldown 12/11.5/11/10.5/10s · 50/55/60/65/70 Mana
R

Life Form Disintegration Ray

Vel'Koz unleashes a channelled beam that follows the cursor for 2.5 seconds that deals magic damage.

Cooldown 100/90/80s · 100 Mana

Max Order

QWE

Max Q first, then W, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QPlasma FissionQQQQQ
WVoid RiftWWWWW
ETectonic DisruptionEEEEE
RLife Form Disintegration RayRRR

Matchup map (Bot)

How Vel'Koz performs against enemy bot laners

Levels 1 – 18 · Master+40%60%Vel'Koz's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

Vel'KozBot average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Vel'Koz

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Track the roam — it is strongest where the enemy jungler already is

  • Punish the cooldown — Vel'Koz is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 8/10, so a practised player gets more out of it than the average

Ability details

  • P

    Organic Deconstruction

    Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.

    Passive — never cast

  • Q

    Plasma Fission

    Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit.

    Cost 40/45/50/55/60 ManaCooldown 7sRange 1050

  • W

    Void Rift

    Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay.

    Cost 50/55/60/65/70 ManaCooldown 1.5sRange 1050

  • E

    Tectonic Disruption

    Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away.

    Cost 50/55/60/65/70 ManaCooldown 12/11.5/11/10.5/10sRange 810

  • R

    Life Form Disintegration Ray

    Vel'Koz unleashes a channelled beam that follows the cursor for 2.5 seconds that deals magic damage. Organic Deconstruction Researches enemy champions causing them to take true damage instead.

    Cost 100 ManaCooldown 100/90/80sRange 1575

Vel'Koz balance history

Riot's notes from patch 25.S1.1 to 26.20 change Vel'Koz in 1 patch. The latest is patch 25.18, published 2025-09-09.

  1. Patch 25.182025-09-09

    ETectonic Disruption

    • Cooldown14 / 13.5 / 13 / 12.5 / 12to12 / 11.5 / 11 / 10.5 / 10 seconds

    RLife Form Disintegration Ray

    • Total Base Damage450 / 625 / 800to450 / 700 / 925
    Why, in Riot's words

    We're looking to give a bit of love to Vel'Koz who's been looking a tad weak in both main roles, with a bit more emphasis on the mid lane.

Vel'Koz skins (8)

Riot's data lists 8 looks for Vel'Koz with their own art, the base skin included and 28 chroma variants.

ARAM performance

EstimateS
Win Rate
53.0%
▼ 0.9%
Pick Rate
4.2%
▲ 2.6%
Ban Rate
0.2%
▲ 3.0%
Damage dealt
97.4%
Damage taken
99.2%
Healing
98.6%
Shielding
91.8%
Ability Haste
+23

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1951.7% over 692 games · small sample+0.3
  2. 26.1850.8% over 1,304 games+0.2
  3. 26.1750.0% over 376 games · small sample—

Vel'Koz's base stats against all 173 champions

StatVel'KozRankMedian
Base health590=132nd620
Health per level102=107th104
Base armor22=151st30
Armor per level4.7=42nd4.6
Base magic resist30=110th32
Magic resist per level1.3=93rd1.55
Base attack damage55=120th59
Base attack speed0.643106th0.656
Attack speed per level1.59%148th2.5%
Move speed340=37th335
Attack range525=46th175

Vel'Koz at level 1 and level 18

  • Vel'Koz reaches 2324 health at level 18 — 590 at level 1 plus 17 × 102, the 50th-lowest of 173 champions on patch 26.20.
  • Vel'Koz reaches 826 mana at level 18 — 469 at level 1 plus 17 × 21, the 6th-lowest of 145 mana users on patch 26.20, shared with 1.
  • Vel'Koz reaches 101.9 armor at level 18 — 22 at level 1 plus 17 × 4.7, the 57th-lowest of 173 champions on patch 26.20, shared with 2.
  • Vel'Koz reaches 52.1 magic resist at level 18 — 30 at level 1 plus 17 × 1.3, the 34th-lowest of 173 champions on patch 26.20, shared with 43.
StatLevel 1Per levelLevel 18Rank at 18
Health590+1022324124th of 173
Mana469+21826=139th of 145
Armor22+4.7101.9=115th of 173
Magic resist30+1.352.1=97th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Vel'Koz

Playing Vel'Koz

  • When laning, use Void Rift to kill minions while building stacks of Organic Deconstruction on your opponent. You can then follow up with your other abilities.
  • Shooting Plasma Fission diagonally and splitting at maximum range allows you to hit opponents that are out of the range of the initial missile, but is more challenging to pull off.
  • Be very careful about when to use Life Form Disintegration Ray. Many champions have abilities that can interrupt the spell.

Playing against Vel'Koz

  • Vel'Koz is very dangerous if left alone in a fight. Try to focus him down early.
  • Vel'Koz has fairly low mobility and is vulnerable to ganks.
  • Life Form Disintegration Ray can be interrupted by stuns, silences and knockups.

Quick answers about Vel'Koz

How does Vel'Koz do against Zeri?
Vel'Koz won 37.0% of 46 counted Master+ games against Zeri. Zeri is one of the opponents that beat Vel'Koz. A small sample — read it as a lean, not a rule.
How does Vel'Koz do against Tristana?
Vel'Koz won 39.2% of 51 counted Master+ games against Tristana. Tristana is one of the opponents that beat Vel'Koz. A small sample — read it as a lean, not a rule.
How does Vel'Koz do against Kalista?
Vel'Koz won 44.4% of 36 counted Master+ games against Kalista. Kalista is one of the opponents that beat Vel'Koz. A small sample — read it as a lean, not a rule.
How does Vel'Koz do against Ezreal?
Vel'Koz won 67.6% of 68 counted Master+ games against Ezreal. It is a matchup Vel'Koz wins more often than not. A small sample — read it as a lean, not a rule.
How does Vel'Koz do against Lucian?
Vel'Koz won 64.7% of 34 counted Master+ games against Lucian. It is a matchup Vel'Koz wins more often than not. A small sample — read it as a lean, not a rule.
How does Vel'Koz do against Jinx?
Vel'Koz won 55.0% of 40 counted Master+ games against Jinx. It is a matchup Vel'Koz wins more often than not. A small sample — read it as a lean, not a rule.
How does Vel'Koz do against Jhin?
Vel'Koz won 50.5% of 101 counted Master+ games against Jhin. It is close to even.
What class is Vel'Koz?
Riot classes Vel'Koz as Mage and Support. This site files the champion under Bot.
How hard is Vel'Koz to play?
Riot rates Vel'Koz's difficulty 8 out of 10.
What resource does Vel'Koz use?
Vel'Koz's abilities spend Mana.
What is Vel'Koz's attack range?
525 units — the 46th-highest of 173 champions on patch 26.20 (shared with 17 others).
What are Vel'Koz's abilities?
Passive — Organic Deconstruction, Q — Plasma Fission, W — Void Rift, E — Tectonic Disruption and R — Life Form Disintegration Ray.
How many skins does Vel'Koz have?
Riot's data lists 8 skins with their own art, the base look included, plus 28 chroma variants.
How much health does Vel'Koz have at level 18?
2324 — 590 at level 1 plus 17 × 102 per level, Riot's own values, before items and runes.
What is Vel'Koz's ultimate cooldown?
Life Form Disintegration Ray (R): 100/90/80 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Vel'Koz?
Patch 25.18, published 9 September 2025 — the latest of 1 patch that change Vel'Koz in Riot's notes from 25.S1.1 to 26.20.

Vel'Koz at a glance

Vel'Koz, the Eye of the Void, is a Mage and Support champion in League of Legends. Riot rates the kit 8/10 for difficulty, 2/10 for attack, 2/10 for defense and 10/10 for magic. Vel'Koz spends Mana and has 8 skins with their own art.

Attack2/10
Defense2/10
Magic10/10
Difficulty8/10

Vel'Koz's story

It is unclear if Vel'Koz was the first Void-spawn to emerge on Runeterra, but there has certainly never been another to match his level of cruel, calculating sentience. While his kin devour or defile everything around them, he seeks instead to scrutinize and study the physical realm—and the strange, warlike beings that dwell there—for any weakness the Void might exploit. But Vel'Koz is far from a passive observer, striking back at threats with deadly plasma, or by disrupting the very fabric of the world itself.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Vel'Koz on video