By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Camille
the Steel Shadow
FighterAssassin
League of LegendsPatch 26.16TopRanked Solo/DuoEmerald+NA48,160 gamesSample data
Role snapshot (Top)
- 49.1%
- Win Rate
- 9.4%
- Pick Rate
- 3.5%
- Ban Rate
48,160
Games
High
Confidence
Matchup map (Top) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
22,154 games49.5%Win Rate
Reliable build
15,893 games48.2%Win Rate
High observed win rate
5,779 games51.6%Win Rate
Runes
Primary: Inspiration
Glacial Augment
Hextech Flashtraption
Time Warp Tonic
Cosmic Insight
Secondary: Precision
Absorb Life
Legend: Haste
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Adaptive Defenses
Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.
Passive — never cast

Precision Protocol
Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.
Cost 25 ManaCooldown 9/8/7/6/5sRange 325

Tactical Sweep
Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.
Cost 50/55/60/65/70 ManaCooldown 12/11.5/11/10.5/10sRange 610

Hookshot
Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.
Cost 70 ManaCooldown 16/15/14/13/12sRange 800

The Hextech Ultimatum
Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.
Cost 100 ManaCooldown 140/115/90sRange 475
Scaling — level 1–18
CamilleTop average
1918
1918
1918
Counter plan — how to beat Camille
Avoid extended fights — its sustain grows with every trade it survives
Deny the reset — it wants a kill to come back out; a warded exit removes it
Punish the cooldown — Camille is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 4/10, so a practised player gets more out of it than the average
ARAM performance
- 51.6%
- Win Rate ▼ 0.9%
- 5.9%
- Pick Rate ▲ 2.3%
- 7.7%
- Ban Rate ▲ 0.3%
- Damage dealt
- 109.4%
- Damage taken
- 104.9%
- Healing
- 111.5%
- Shielding
- 102.5%
- Ability Haste
- +6
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now-0.1
- 26.14Sample win rate across this patch+0.1
- 26.11Sample win rate across this patch-0.1
- 26.08Sample win rate across this patch+0.6
- 26.05Sample win rate across this patch-0.6
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Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
