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By GamGem ResearchLast updated 18 Oct 2026

Briar Jungle Build, Runes and Counters · Patch 26.20

the Restrained Hunger

Patch 26.20 · Stats from the 26.18 Master+ sample (1,159 games).

Briar, the Restrained Hunger, heals through the bleed of Crimson Curse but has no health regeneration of her own, and Certain Death sends her straight at one marked champion. Master+ players ran Press the Attack on her most of the time, with Titanic Hydra leading her most-bought path.

FighterAssassin

Patch 26.18 · Jungle · Ranked Solo/Duo · Master+ · EUW · KR · NA · 1,159 games · Preview sample

Role snapshot (Jungle)

CTier
Win Rate
47.5%
Pick Rate
1.8%
Ban Rate
0.8%

1,159

Games

Moderate

Confidence

Most common path

197 games

54.8%Win Rate

Start
FlashSmite

Other first item

63 games

61.9%Win Rate

Start
FlashIgnite

Runes

Patch 26.18

This exact page: taken in 22.7% of games·46.8% win rate over 263 games.

Primary

Precision

Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph

Takedowns restore 5% of your missing health and grant an additional 20 gold.

Legend: Alacrity

Takedowns on enemies grant permanent Attack Speed.

Coup de Grace

Deal more damage to low health enemy champions.

Secondary

Domination

Sudden Impact

Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.

Treasure Hunter

Unique takedowns grant additional gold the first time they are collected.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health Scaling

Other keystones taken

  • Hail of Blades18.2% taken · 40.8% win211 games
  • Conqueror4.8% taken · 51.8% win56 games
  • Lethal Tempo3.9% taken · 46.7% win45 games

Tree pairs

  • Precision + Domination43.4% taken · 48.5% win503 games
  • Precision + Inspiration30.9% taken · 52.2% win358 games
  • Domination + Inspiration14.4% taken · 40.7% win167 games

Skill Order

Which ability to max first, and the level each point goes in — Briar's most common path.

Q

Head Rush

Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.

Cooldown 13/12/11/10/9s · No cost
W

Blood Frenzy / Snack Attack

Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions).

Cooldown 14/13/12/11/10s · No cost
E

Chilling Scream

Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies.

Cooldown 16s · No cost
R

Certain Death

Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey.

Cooldown 120/100/80s · No cost

Max Order

WQE

Max W first, then Q, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QHead RushQQQQQ
WBlood Frenzy / Snack AttackWWWWW
EChilling ScreamEEEEE
RCertain DeathRRR

Matchup map (Jungle)

How Briar performs against enemy jungle laners

Levels 1 – 18 · Master+40%60%Briar's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

BriarJungle average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Briar

  • Avoid extended fights — its sustain grows with every trade it survives

  • Deny the reset — it wants a kill to come back out; a warded exit removes it

  • Punish the cooldown — Briar is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 3/10, so a practised player gets more out of it than the average

Ability details

  • P

    Crimson Curse

    Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.

    Passive — never cast

  • Q

    Head Rush

    Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.

    No costCooldown 13/12/11/10/9sRange 475

  • W

    Blood Frenzy / Snack Attack

    Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target.Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.

    No costCooldown 14/13/12/11/10sRange 350

  • E

    Chilling Scream

    Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.

    No costCooldown 16sRange 400

  • R

    Certain Death

    Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.

    No costCooldown 120/100/80sRange 12000

Briar balance history

Riot's notes from patch 25.S1.1 to 26.20 change Briar in 6 patches. The latest is patch 26.9, published 2026-04-28.

  1. Patch 26.92026-04-28

    Base Stats

    • Health Growth100to95
    Why, in Riot's words

    Briar has one of the steepest mastery curves in League. However, as time has gone on, more and more players have ended up at the high end of that curve and have been finding a lot of success. So we're looking to nerf a bit of her survivability, but keep her ability to kill a target.

  2. Patch 26.32026-02-03

    Base Stats

    • Health Growth95to100
    • Armor Growth4.2to4.5

    QHead Rush

    • Health Cost6% current healthto5% current health

    WBlood Frenzy

    • Health Cost6% current healthto5% current health

    EChilling Scream

    • Health Cost6% current healthto5% current health

    RCertain Death

    • Health Cost6% current healthto5% current health
    Why, in Riot's words

    Briar lost some of her luster in the new season and as someone with ample counter-play, she deserves to win more games than she currently does. We want to make sure her lifesteal-focused durability can manifest by giving her enough health and resists to make that healing efficient and while we're here, we're also throwing top lane Briar a bone by letting her trade more efficiently as well.

  3. Patch 25.202025-10-07

    PCrimson Curse

    • Maximum Stacks7to5
    Why, in Riot's words

    Despite her lack of self-control, Briar's been tearing it up as one of the highest performing junglers at lower ranks for a bit now. We're looking to tap down her power to bleed out enemies with her passive at max stacks, as effective kiting (and thus lower stack counts) are more common at higher ranks.

  4. Patch 25.182025-09-09

    QHead Rush

    • Base Damage60 / 90 / 120 / 150 / 180to60 / 85 / 110 / 135 / 160
    • Damage TypeMagictoPhysical

    WBlood Frenzy

    • Bugfix: Fixed a bug where Briar would sometimes stop moving and lose her attack command when Frenzy expired

    RCertain Death

    • Global SoundPlays on casttoPlays after cast
    • Damage150 / 250 / 350 (+ 50% bonus AD) (+ 120% AP)to150 / 250 / 350 (+130% AP) (Note: 50% bonus AD ratio removed.)
    • Range10000to12000
    Why, in Riot's words

    Briar's ultimate is a little too hard to hit, especially against aware players. While it's intended that the spell has high counterplay, we wanted to ensure smart Briar players are able to find situations where it is much more in their favor to land. To do this, we're delaying the global warning sound until after the 1 second cast time, which should make R much easier to hit when cast at nearby enemies from out of vision. To compensate, we're nerfing her damage a bit as she's quite strong right now and doesn't have room for a straight buff. We also took this chance to move Q back to physical damage for all you lethality enjoyers out there.

  5. Patch 25.142025-07-15

    RCertain Death

    • CC CleanseCC is cleansed when the missile hitstoBriar is cleansed when the missile hits and is now immune to CC for the 1.25s cast animation that plays after the missile hits

    Bugfix

    • Fixed a bug where W Frenzy would sometimes prioritize minions if Briar cast Q on an enemy champion standing near an allied minion.
    Why, in Riot's words

    In this patch we've got one bugfix and one small buff for Briar. While the Q bugfix is pretty straightforward, we're adjusting her R to make her CC immune during the post missile cast time which should help resolve any issues that occurred if Briar was CC'd before her dash.

  6. Patch 25.132025-06-24

    WBlood Frenzy

    • NEW: Frenzied attacks can no longer be canceled. (This prevents her from sometimes canceling attacks when chasing fast moving enemies)

    EChilling Scream

    • Cast Time After Channel.25 (scaling down with Attack Speed)to.15
    Why, in Riot's words

    We've hunted down some awkward bugs on Briar that should improve how she feels to play.

Briar skins (4)

Riot's data lists 4 looks for Briar with their own art, the base skin included and 25 chroma variants.

ARAM performance

EstimateC
Win Rate
48.6%
▼ 0.1%
Pick Rate
1.8%
▲ 6.0%
Ban Rate
8.6%
▲ 1.5%
Damage dealt
90.8%
Damage taken
104.4%
Healing
101.0%
Shielding
101.8%
Ability Haste
+12

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1946.1% over 332 games · small sample-0.4
  2. 26.1848.3% over 685 games · small sample+0.2
  3. 26.1746.0% over 139 games · small sample—

Briar's base stats against all 173 champions

StatBriarRankMedian
Base health625=79th620
Health per level95=151st104
Base armor30=82nd30
Armor per level4.5=92nd4.6
Base magic resist32=32nd32
Magic resist per level2.05=4th1.55
Base attack damage60=72nd59
Base attack speed0.644=96th0.656
Attack speed per level2%=119th2.5%
Move speed340=37th335
Attack range125=129th175

Briar at level 1 and level 18

  • Briar reaches 2240 health at level 18 — 625 at level 1 plus 17 × 95, the 22nd-lowest of 173 champions on patch 26.20, shared with 1.
  • Briar reaches 106.5 armor at level 18 — 30 at level 1 plus 17 × 4.5, the 83rd-lowest of 173 champions on patch 26.20, shared with 1.
  • Briar reaches 66.85 magic resist at level 18 — 32 at level 1 plus 17 × 2.05, the 5th-highest of 173 champions on patch 26.20, shared with 69.
StatLevel 1Per levelLevel 18Rank at 18
Health625+952240=151st of 173
Armor30+4.5106.5=90th of 173
Magic resist32+2.0566.85=5th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Quick answers about Briar

What class is Briar?
Riot classes Briar as Fighter and Assassin. This site files the champion under Jungle.
How hard is Briar to play?
Riot rates Briar's difficulty 3 out of 10.
What resource does Briar use?
Briar's abilities cost nothing to cast. Riot's data names Briar's bar Fury, but no ability spends it.
What is Briar's attack range?
125 units — the lowest of 173 champions on patch 26.20 (shared with 44 others).
What are Briar's abilities?
Passive — Crimson Curse, Q — Head Rush, W — Blood Frenzy / Snack Attack, E — Chilling Scream and R — Certain Death.
How many skins does Briar have?
Riot's data lists 4 skins with their own art, the base look included, plus 25 chroma variants.
How much health does Briar have at level 18?
2240 — 625 at level 1 plus 17 × 95 per level, Riot's own values, before items and runes.
What is Briar's ultimate cooldown?
Certain Death (R): 120/100/80 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Briar?
Patch 26.9, published 28 April 2026 — the latest of 6 patches that change Briar in Riot's notes from 25.S1.1 to 26.20.

Briar at a glance

Briar, the Restrained Hunger, is a Fighter and Assassin champion in League of Legends. Riot rates the kit 3/10 for difficulty, 9/10 for attack, 5/10 for defense and 3/10 for magic. Briar casts every ability without a cost and has 4 skins with their own art.

Attack9/10
Defense5/10
Magic3/10
Difficulty3/10

Briar's story

A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she's controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn't easy.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Briar on video