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By GamGem ResearchLast updated 18 Oct 2026

Tahm Kench Build, Runes and Counters — Support and Top · Patch 26.20

The River King

Patch 26.20 · Stats from the 26.18 Master+ sample (1,140 games).

Tahm Kench, The River King, swallows a champion with Devour — damaging an enemy or shielding an ally inside him — and dives across walls with Abyssal Dive. He was a support first and a top laner second in the Master+ count, mostly on Grasp of the Undying, and Heartsteel opened both his leading paths. As a support, Nautilus, Alistar and Rell were his toughest lanes, on small samples.

TankSupport

Patch 26.18 · Support · Ranked Solo/Duo · Master+ · EUW · KR · NA · 1,140 games · Preview sample

Role snapshot (Support)

CTier
Win Rate
47.9%
Pick Rate
1.7%
Ban Rate
0.3%

1,140

Games

Moderate

Confidence

Win rate by lane

  • Support47.5% · 667 games · small sample
  • Top47.0% · 385 games · small sample

Most common path

47 games

51.1%Win Rate

Start
FlashIgnite

Highest win rate path

7 games

85.7%Win Rate

Start
FlashIgnite

Other first item

5 games

20.0%Win Rate

Start
FlashHeal

Runes

Patch 26.18

This exact page: taken in 12.6% of games·47.9% win rate over 144 games.

Primary

Resolve

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Shield Bash

Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.

Second Wind

After taking damage from an enemy champion heal back some missing health over time.

Unflinching

Gain Armor and Magic Resist when receiving crowd control.

Secondary

Precision

Legend: Alacrity

Takedowns on enemies grant permanent Attack Speed.

Triumph

Takedowns restore 5% of your missing health and grant an additional 20 gold.

Shards

  • Attack Speed
  • Health Scaling
  • Health Scaling

Other keystones taken

  • Guardian21.4% taken · 50.8% win244 games
  • Hail of Blades1.9% taken · 40.9% win22 games
  • Unsealed Spellbook1.5% taken · 52.9% win17 games

Tree pairs

  • Resolve + Precision45.6% taken · 46.7% win520 games
  • Resolve + Inspiration39.6% taken · 49.7% win451 games
  • Resolve + Domination9.5% taken · 49.1% win108 games

Skill Order

Which ability to max first, and the level each point goes in — Tahm Kench's most common path.

Q

Tongue Lash

Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion.

Cooldown 7/6.5/6/5.5/5s · 50/46/42/38/34 Mana
W

Abyssal Dive

Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.

Cooldown 21/20/19/18/17s · 60/75/90/105/120 Mana
E

Thick Skin

Passive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat.

Cooldown 3s · No cost
R

Devour

Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.

Cooldown 0s · 100 Mana

Max Order

QWE

Max Q first, then W, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QTongue LashQQQQQ
WAbyssal DiveWWWWW
EThick SkinEEEEE
RDevourRRR

Matchup map (Support)

How Tahm Kench performs against enemy support laners

Levels 1 – 18 · Master+40%60%Tahm Kench's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

Tahm KenchSupport average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Tahm Kench

  • Build percentage damage — flat penetration falls off against the stats it stacks

  • Track the roam — it is strongest where the enemy jungler already is

  • Punish the cooldown — Tahm Kench is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 5/10, so a practised player gets more out of it than the average

Ability details

  • P

    An Acquired Taste

    Tahm Kench puts the heft of his immense body behind his attacks, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy champion.

    Passive — never cast

  • Q

    Tongue Lash

    Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion.Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 stacks of An Acquired Taste, they are stunned and the stacks are consumed.

    Cost 50/46/42/38/34 ManaCooldown 7/6.5/6/5.5/5sRange 900

  • W

    Abyssal Dive

    Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.

    Cost 60/75/90/105/120 ManaCooldown 21/20/19/18/17sRange 1000/1050/1100/1150/1200

  • E

    Thick Skin

    Passive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat.Active: Convert all stored damage into a temporary shield.

    No costCooldown 3sRange 2400

  • R

    Devour

    Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.

    Cost 100 ManaCooldown 0sRange 25000

Tahm Kench balance history

Riot's notes from patch 25.S1.1 to 26.20 change Tahm Kench in 4 patches. The latest is patch 26.20, published 2026-10-06.

  1. Patch 26.202026-10-06

    QTongue Lash

    • Base Healing10 / 13.75 / 17.5 / 21.25 / 25to10 / 20 / 30 / 40 / 50
    Why, in Riot's words

    As one of the tank supports with the lowest health regen, and many health scaling values on his abilities, Tahm Kench lost out on the recent adjustments to the support item. We're giving him compensation for that.

  2. Patch 26.92026-04-28

    EThick Skin

    • Grey Health to HP conversion45 - 100% (Level 1 - 18)to60 - 100% (Level 1 - 18)

    RDevour

    • Move Speed On Ally Devour40% for 3 secondsto60% for 3 seconds
    Why, in Riot's words

    Last patch's adjustment last patch ended up a very slight nerf (less than .5%) for both top and support. So we're making some support-focused improvements to compensate.

  3. Patch 26.82026-04-14

    PAn Acquired Taste

    • Damage6 - 48 (Levels 1 - 11) (+1.5% AP per 100 Bonus HP) (+4.5% Bonus HP)to5 - 60 (Levels 1 - 12) (+1.25% AP per 100 Bonus HP) (+4% Bonus HP)
    Why, in Riot's words

    As a champ in both Top and Support, Tahm Kench requires periodic maintenance as the meta shifts to ensure both roles of his roles are equally supported. In this case, Dusk and Dawn's addition to the game this season has shifted this balance in favor of top lane, so we’re adjusting how his passive scales to help balance him out.

  4. Patch 25.S1.22025-01-22

    QTongue Lash

    • Damage80/130/180/230/280 (+Passive)to75/120/165/210/255 (+Passive)
    Why, in Riot's words

    Tahm Kench is overperforming in both top lane and support. We like that he's tanky and can sustain himself back up if his opponents can't drag him down but he's overall too deadly, so we're delivering a straightforward damage nerf to his bread and butter ability.

Tahm Kench skins (8)

Riot's data lists 8 looks for Tahm Kench with their own art, the base skin included and 39 chroma variants.

ARAM performance

EstimateB
Win Rate
50.6%
▲ 1.1%
Pick Rate
2.0%
▼ 0.9%
Ban Rate
6.6%
▼ 1.8%
Damage dealt
102.8%
Damage taken
92.5%
Healing
103.8%
Shielding
106.3%
Ability Haste
+19

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1947.9% over 334 games · small sample-0.2
  2. 26.1848.9% over 642 games · small sample+0.5
  3. 26.1744.1% over 161 games · small sample—

Tahm Kench's base stats against all 173 champions

  • Tahm Kench's base armor of 39 is the 6th-highest of 173 champions on patch 26.20 (shared with 2 others).
StatTahm KenchRankMedian
Base health640=48th620
Health per level103=102nd104
Base armor39=6th30
Armor per level4.7=42nd4.6
Base magic resist32=32nd32
Magic resist per level2.05=4th1.55
Base attack damage56=113th59
Base attack speed0.658=54th0.656
Attack speed per level2.5%=75th2.5%
Move speed335=74th335
Attack range175=87th175

Tahm Kench at level 1 and level 18

  • Tahm Kench reaches 2391 health at level 18 — 640 at level 1 plus 17 × 103, the 85th-lowest of 173 champions on patch 26.20, shared with 1.
  • Tahm Kench reaches 1175 mana at level 18 — 325 at level 1 plus 17 × 50, the 47th-highest of 145 mana users on patch 26.20.
  • Tahm Kench reaches 118.9 armor at level 18 — 39 at level 1 plus 17 × 4.7, the 24th-highest of 173 champions on patch 26.20.
  • Tahm Kench reaches 66.85 magic resist at level 18 — 32 at level 1 plus 17 × 2.05, the 5th-highest of 173 champions on patch 26.20, shared with 69.
StatLevel 1Per levelLevel 18Rank at 18
Health640+1032391=88th of 173
Mana325+50117547th of 145
Armor39+4.7118.924th of 173
Magic resist32+2.0566.85=5th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Tahm Kench

Playing Tahm Kench

  • Your most important function as a support is to keep fragile allies safe. Keep Devour's range and cooldown in mind and position accordingly!
  • Consider carefully when to use Thick Skin's active. Sometimes shielding early to avoid further damage is good, but sometimes the healing is more beneficial.

Playing against Tahm Kench

  • When you see Tahm Kench use the shield from Thick Skin, remember that he just opted out of a good deal of healing. He will also not accumulate new gray health until Thick Skin comes off cooldown. Use this to your advantage!
  • Watch out for Kench's Abyssal Dive - you can cancel it's channel with immobilizing crowd control effects.

Quick answers about Tahm Kench

How does Tahm Kench do against Nautilus?
Tahm Kench won 42.1% of 38 counted Master+ games against Nautilus. Nautilus is one of the opponents that beat Tahm Kench. A small sample — read it as a lean, not a rule.
How does Tahm Kench do against Alistar?
Tahm Kench won 43.5% of 46 counted Master+ games against Alistar. Alistar is one of the opponents that beat Tahm Kench. A small sample — read it as a lean, not a rule.
How does Tahm Kench do against Rell?
Tahm Kench won 43.9% of 41 counted Master+ games against Rell. Rell is one of the opponents that beat Tahm Kench. A small sample — read it as a lean, not a rule.
How does Tahm Kench do against Thresh?
Tahm Kench won 45.7% of 46 counted Master+ games against Thresh. Thresh is one of the opponents that beat Tahm Kench. A small sample — read it as a lean, not a rule.
How does Tahm Kench do against Lulu?
Tahm Kench won 48.6% of 35 counted Master+ games against Lulu. It is close to even. A small sample — read it as a lean, not a rule.
How does Tahm Kench do against Rakan?
Tahm Kench won 50.0% of 32 counted Master+ games against Rakan. It is close to even. A small sample — read it as a lean, not a rule.
What class is Tahm Kench?
Riot classes Tahm Kench as Tank and Support. This site files the champion under Support.
How hard is Tahm Kench to play?
Riot rates Tahm Kench's difficulty 5 out of 10.
What resource does Tahm Kench use?
Tahm Kench's abilities spend Mana.
What is Tahm Kench's attack range?
175 units — the 60th-lowest of 173 champions on patch 26.20 (shared with 27 others).
What are Tahm Kench's abilities?
Passive — An Acquired Taste, Q — Tongue Lash, W — Abyssal Dive, E — Thick Skin and R — Devour.
How many skins does Tahm Kench have?
Riot's data lists 8 skins with their own art, the base look included, plus 39 chroma variants.
How much health does Tahm Kench have at level 18?
2391 — 640 at level 1 plus 17 × 103 per level, Riot's own values, before items and runes.
When did Riot last change Tahm Kench?
Patch 26.20, published 6 October 2026 — the latest of 4 patches that change Tahm Kench in Riot's notes from 25.S1.1 to 26.20.

Tahm Kench at a glance

Tahm Kench, The River King, is a Tank and Support champion in League of Legends. Riot rates the kit 5/10 for difficulty, 3/10 for attack, 9/10 for defense and 6/10 for magic. Tahm Kench spends Mana and has 8 skins with their own art. Tahm Kench's base armor of 39 is the 6th-highest of 173 champions on patch 26.20 (shared with 2 others).

Attack3/10
Defense9/10
Magic6/10
Difficulty5/10

Tahm Kench's story

Known by many names throughout history, the demon Tahm Kench travels the waterways of Runeterra, feeding his insatiable appetite with the misery of others. Though he may appear singularly charming and proud, he swaggers through the physical realm like a vagabond in search of unsuspecting prey. His lashing tongue can stun even a heavily armored warrior from a dozen paces, and to fall into his rumbling belly is to tumble into an abyss from which there is little hope of return.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Tahm Kench on video