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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Ryze

the Rune Mage

Mage

League of LegendsPatch 26.16MidRanked Solo/DuoEmerald+NA84,024 gamesSample data

Role snapshot (Mid)

CTier
47.2%
Win Rate
16.4%
Pick Rate
0.5%
Ban Rate

84,024

Games

Very High

Confidence

Matchup map (Mid) — level 1–18

40%60%
≥ 60%
Nobody in this lane sits here.
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

38,651 games

47.6%Win Rate

FlashIgnite

Reliable build

27,728 games

46.3%Win Rate

FlashTeleport

High observed win rate

10,083 games

49.7%Win Rate

FlashExhaust

Runes

Primary: Sorcery

  • Summon Aery
  • Nimbus Cloak
  • Transcendence
  • Scorch

Secondary: Domination

  • Cheap Shot
  • Sixth Sense

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Arcane Mastery

    Ryze's spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.

    Passive — never cast

  • Overload

    Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed.On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux.

    Cost 40/38/36/34/32 ManaCooldown 5sRange 1000

  • Rune Prison

    Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted.

    Cost 50/60/70/80/90 ManaCooldown 11/10.5/10/9.5/9sRange 615

  • Spell Flux

    Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy.

    Cost 35/45/55/65/75 ManaCooldown 3.5/3.25/3/2.75/2.5sRange 615

  • Realm Warp

    Passively, Overload deals even more damage against targets with Flux.On cast, Ryze creates a portal to a nearby location. After a few seconds, allies standing near the portal are teleported to the target location.

    Cost 100 ManaCooldown 180/160/140sRange 3000

Scaling — level 1–18

RyzeMid average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Ryze

  • Dodge the primaryits rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldownRyze is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 7/10, so a practised player gets more out of it than the average

  • Trade on your termstake the fight where its damage lands on nobody

ARAM performance

C
48.9%
Win Rate
0.8%
6.4%
Pick Rate
1.2%
0.8%
Ban Rate
2.1%
Damage dealt
97.2%
Damage taken
95.1%
Healing
89.7%
Shielding
108.5%
Ability Haste
+19

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now-0.5
  2. 26.14Sample win rate across this patch+0.1
  3. 26.11Sample win rate across this patch-0.4
  4. 26.08Sample win rate across this patch+0.6
  5. 26.05Sample win rate across this patch+0.3

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.