Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Udyr

the Spirit Walker

FighterTank

League of LegendsPatch 26.16JungleRanked Solo/DuoEmerald+NA25,617 gamesSample data

Role snapshot (Jungle)

BTier
54.0%
Win Rate
5.0%
Pick Rate
1.8%
Ban Rate

25,617

Games

High

Confidence

Matchup map (Jungle) — level 1–18

40%60%
≥ 60%
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%
Nobody in this lane sits here.

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

11,784 games

54.4%Win Rate

FlashIgnite

Reliable build

8,454 games

53.1%Win Rate

FlashTeleport

High observed win rate

3,074 games

56.5%Win Rate

FlashExhaust

Runes

Primary: Sorcery

  • Stormraider's Surge
  • Manaflow Band
  • Absolute Focus
  • Scorch

Secondary: Domination

  • Cheap Shot
  • Deep Ward

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Bridge Between

    Udyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with Ultimate benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.

    Passive — never cast

  • Wilding Claw

    Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.

    Cost 20 ManaCooldown 6sRange 600

  • Iron Mantle

    Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.

    Cost 40 ManaCooldown 6sRange 0

  • Blazing Stampede

    Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.

    Cost 40 ManaCooldown 6sRange 600

  • Wingborne Storm

    Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.

    Cost 40 ManaCooldown 6sRange 370

Scaling — level 1–18

UdyrJungle average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Udyr

  • Avoid extended fightsits sustain grows with every trade it survives

  • Build percentage damageflat penetration falls off against the stats it stacks

  • Punish the cooldownUdyr is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 7/10, so a practised player gets more out of it than the average

ARAM performance

B
49.8%
Win Rate
0.7%
7.3%
Pick Rate
3.1%
2.1%
Ban Rate
1.5%
Damage dealt
101.9%
Damage taken
98.0%
Healing
105.6%
Shielding
91.0%
Ability Haste
+5

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now-0.3
  2. 26.14Sample win rate across this patch+0.0
  3. 26.11Sample win rate across this patch+0.6
  4. 26.08Sample win rate across this patch-0.2
  5. 26.05Sample win rate across this patch+0.0

Share cheat sheet

Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.