By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Udyr
the Spirit Walker
FighterTank
League of LegendsPatch 26.16JungleRanked Solo/DuoEmerald+NA25,617 gamesSample data
Role snapshot (Jungle)
- 54.0%
- Win Rate
- 5.0%
- Pick Rate
- 1.8%
- Ban Rate
25,617
Games
High
Confidence
Matchup map (Jungle) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
11,784 games54.4%Win Rate
Reliable build
8,454 games53.1%Win Rate
High observed win rate
3,074 games56.5%Win Rate
Runes
Primary: Sorcery
Stormraider's Surge
Manaflow Band
Absolute Focus
Scorch
Secondary: Domination
Cheap Shot
Deep Ward
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Bridge Between
Udyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with Ultimate benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.
Passive — never cast

Wilding Claw
Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.
Cost 20 ManaCooldown 6sRange 600

Iron Mantle
Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.
Cost 40 ManaCooldown 6sRange 0

Blazing Stampede
Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.
Cost 40 ManaCooldown 6sRange 600

Wingborne Storm
Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.
Cost 40 ManaCooldown 6sRange 370
Scaling — level 1–18
UdyrJungle average
1918
1918
1918
Counter plan — how to beat Udyr
Avoid extended fights — its sustain grows with every trade it survives
Build percentage damage — flat penetration falls off against the stats it stacks
Punish the cooldown — Udyr is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 7/10, so a practised player gets more out of it than the average
ARAM performance
- 49.8%
- Win Rate ▲ 0.7%
- 7.3%
- Pick Rate ▲ 3.1%
- 2.1%
- Ban Rate ▲ 1.5%
- Damage dealt
- 101.9%
- Damage taken
- 98.0%
- Healing
- 105.6%
- Shielding
- 91.0%
- Ability Haste
- +5
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now-0.3
- 26.14Sample win rate across this patch+0.0
- 26.11Sample win rate across this patch+0.6
- 26.08Sample win rate across this patch-0.2
- 26.05Sample win rate across this patch+0.0
Share cheat sheet
Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
