By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Elise
the Spider Queen
AssassinMage
League of LegendsPatch 26.16JungleRanked Solo/DuoEmerald+NA37,913 gamesSample data
Role snapshot (Jungle)
- 51.2%
- Win Rate
- 7.4%
- Pick Rate
- 15.8%
- Ban Rate
37,913
Games
High
Confidence
Matchup map (Jungle) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
17,440 games51.6%Win Rate
Reliable build
12,511 games50.3%Win Rate
High observed win rate
4,550 games53.7%Win Rate
Runes
Primary: Inspiration
Unsealed Spellbook
Hextech Flashtraption
Biscuit Delivery
Cosmic Insight
Secondary: Sorcery
Axiom Arcanist
Transcendence
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Spider Queen
Human Form: When Elise's abilities hit an enemy, she gains a dormant Spiderling.Spider Form: Basic attacks deal bonus magic damage and restore health to Elise.
Passive — never cast

Neurotoxin / Venomous Bite
Human Form: Deals damage based upon how high the target's Health is.Spider Form: Lunges at an enemy and deals damage based upon how low their Health is.
Cost 80/85/90/95/100 ManaCooldown 6sRange 615

Volatile Spiderling / Skittering Frenzy
Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target.Spider Form: Elise and her Spiderlings gain Attack Speed.
Cost 60/70/80/90/100 ManaCooldown 12sRange 950

Cocoon / Rappel
Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed.Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased.
Cost 50 ManaCooldown 12/11.5/11/10.5/10sRange 1075

Spider Form
Transforms into a menacing spider, reducing her attack range in exchange for Move Speed, new abilities, and a Spiderling swarm that will attack her foes.
Cost 0 ManaCooldown 3sRange 20
Scaling — level 1–18
EliseJungle average
1918
1918
1918
Counter plan — how to beat Elise
Deny the reset — it wants a kill to come back out; a warded exit removes it
Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip
Punish the cooldown — Elise is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 9/10, so a practised player gets more out of it than the average
ARAM performance
- 50.2%
- Win Rate ▲ 0.9%
- 1.8%
- Pick Rate ▲ 5.8%
- 1.5%
- Ban Rate ▼ 2.4%
- Damage dealt
- 106.3%
- Damage taken
- 93.0%
- Healing
- 105.3%
- Shielding
- 96.3%
- Ability Haste
- +2
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now+0.6
- 26.14Sample win rate across this patch+0.0
- 26.11Sample win rate across this patch-0.7
- 26.08Sample win rate across this patch+0.3
- 26.05Sample win rate across this patch+0.3
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Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
