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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Zyra

Rise of the Thorns

MageSupport

League of LegendsPatch 26.16MidRanked Solo/DuoEmerald+NA10,247 gamesSample data

Role snapshot (Mid)

BTier
48.5%
Win Rate
2.0%
Pick Rate
16.9%
Ban Rate

10,247

Games

Moderate

Confidence

Matchup map (Mid) — level 1–18

40%60%
≥ 60%
Nobody in this lane sits here.
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

4,714 games

48.9%Win Rate

FlashIgnite

Reliable build

3,382 games

47.6%Win Rate

FlashTeleport

High observed win rate

1,230 games

51.0%Win Rate

FlashExhaust

Runes

Primary: Domination

  • Electrocute
  • Cheap Shot
  • Deep Ward
  • Relentless Hunter

Secondary: Resolve

  • Font of Life
  • Conditioning

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Garden of Thorns

    Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.

    Passive — never cast

  • Deadly Spines

    Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.

    Cost 55 ManaCooldown 7/6.5/6/5.5/5sRange 800

  • Rampant Growth

    Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.

    Cost 0 ManaCooldown 0sRange 850

  • Grasping Roots

    Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.

    Cost 70/75/80/85/90 ManaCooldown 11sRange 1100

  • Stranglethorns

    Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.

    Cost 100 ManaCooldown 110/100/90sRange 700

Scaling — level 1–18

ZyraMid average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Zyra

  • Dodge the primaryits rotation is one skillshot; sidestep it and the rest is chip

  • Track the roamit is strongest where the enemy jungler already is

  • Punish the cooldownZyra is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 7/10, so a practised player gets more out of it than the average

ARAM performance

S
53.3%
Win Rate
1.0%
6.3%
Pick Rate
2.3%
0.6%
Ban Rate
3.3%
Damage dealt
109.0%
Damage taken
93.0%
Healing
110.9%
Shielding
99.8%
Ability Haste
+0

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now-0.6
  2. 26.14Sample win rate across this patch-0.2
  3. 26.11Sample win rate across this patch+0.9
  4. 26.08Sample win rate across this patch+0.1
  5. 26.05Sample win rate across this patch-0.6

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.