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By GamGem ResearchLast updated 18 Oct 2026

Morgana Build, Runes and Counters — Support, Mid and Jungle · Patch 26.20

the Fallen

Patch 26.20 · Stats from the 26.18 Master+ sample (1,336 games).

Morgana, the Fallen, roots with Dark Binding and shields an ally from magic damage and crowd control with Black Shield. Master+ played her mostly as a support, sometimes Mid or in the jungle; Arcane Comet led her keystones and Blackfire Torch opens both printed paths. Nautilus, Lulu and Rell were the supports she struggled most against. Thresh and Leona played her near-even.

SupportMage

Patch 26.18 · Support · Ranked Solo/Duo · Master+ · EUW · KR · NA · 1,336 games · Preview sample

Role snapshot (Support)

CTier
Win Rate
48.1%
Pick Rate
2.0%
Ban Rate
1.3%

1,336

Games

Moderate

Confidence

Win rate by lane

  • Support48.8% · 843 games · small sample
  • Mid42.0% · 207 games · small sample
  • Jungle51.5% · 202 games · small sample

Most common path

21 games

61.9%Win Rate

Start
FlashHeal

Highest win rate path

7 games

100.0%Win Rate

Start
FlashHeal

Other first item

10 games

30.0%Win Rate

Start
FlashTeleport

Runes

Patch 26.18

This exact page: taken in 10.4% of games·46.0% win rate over 139 games.

Primary

Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Scorch

Your first damaging ability hit every 10s burns champions.

Secondary

Domination

Cheap Shot

Deal bonus true damage to enemy champions with impaired movement or actions.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health Scaling

Other keystones taken

  • Summon Aery17.4% taken · 50.9% win232 games
  • Glacial Augment15.9% taken · 46.7% win212 games
  • Dark Harvest8.5% taken · 49.1% win114 games

Tree pairs

  • Sorcery + Inspiration34.3% taken · 46.7% win458 games
  • Sorcery + Domination24.3% taken · 47.5% win324 games
  • Inspiration + Sorcery14.7% taken · 47.2% win197 games

Skill Order

Which ability to max first, and the level each point goes in — Morgana's most common path.

Q

Dark Binding

Morgana binds an enemy in place with dark magic, forcing them to feel the pain they've caused and dealing magic damage.

Cooldown 10s · 50/55/60/65/70 Mana
W

Tormented Shadow

Morgana casts a cursed shadow on an area, damaging enemies who dare stand in her dark circle.

Cooldown 12s · 70/80/90/100/110 Mana
E

Black Shield

Morgana anoints an ally with a protective barrier of starfire, which absorbs magical damage and disabling effects until it is broken.

Cooldown 26/23.5/21/18.5/16s · 80 Mana
R

Soul Shackles

Morgana unleashes the full force of her Celestial power as she unbinds her wings and hovers above the ground.

Cooldown 120/110/100s · 100 Mana

Max Order

WQE

Max W first, then Q, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QDark BindingQQQQQ
WTormented ShadowWWWWW
EBlack ShieldEEEEE
RSoul ShacklesRRR

Matchup map (Support)

How Morgana performs against enemy support laners

Levels 1 – 18 · Master+40%60%Morgana's win rate
≥ 60%Very favorable
55 – 60%Favorable
Nobody in this lane sits here.
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

MorganaSupport average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Morgana

  • Track the roam — it is strongest where the enemy jungler already is

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldown — Morgana is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 1/10, so a practised player gets more out of it than the average

Ability details

  • P

    Soul Siphon

    Morgana drains spirit from her enemies, healing as she deals damage to champions, large minions, and medium and larger jungler monsters.

    Passive — never cast

  • Q

    Dark Binding

    Morgana binds an enemy in place with dark magic, forcing them to feel the pain they've caused and dealing magic damage.

    Cost 50/55/60/65/70 ManaCooldown 10sRange 1250

  • W

    Tormented Shadow

    Morgana casts a cursed shadow on an area, damaging enemies who dare stand in her dark circle. They receive magic damage over time, which increases the lower health they are.

    Cost 70/80/90/100/110 ManaCooldown 12sRange 900

  • E

    Black Shield

    Morgana anoints an ally with a protective barrier of starfire, which absorbs magical damage and disabling effects until it is broken.

    Cost 80 ManaCooldown 26/23.5/21/18.5/16sRange 800

  • R

    Soul Shackles

    Morgana unleashes the full force of her Celestial power as she unbinds her wings and hovers above the ground. She lashes chains of dark pain onto nearby enemy champions, gaining Move Speed. The chains slow and deal initial damage and, after a delay, stun those who are unable to break them.

    Cost 100 ManaCooldown 120/110/100sRange 625

Morgana balance history

Riot's notes from patch 25.S1.1 to 26.20 change Morgana in 4 patches. The latest is patch 25.21, published 2025-10-21.

  1. Patch 25.212025-10-21

    Base Stats

    • Armor Growth5to4.2
    Why, in Riot's words

    Morgana has taken off as a highly powerful mid laner across all ranks of play. We're super happy that she's found a new audience here but she's also meaningfully overpowered. In order to open up some more weaknesses, we're looking to bring down her guaranteed durability, making her rely more on Black Shield and Soul Siphon.

  2. Patch 25.172025-08-26

    WTormented Shadow

    • Mana Cost70 / 85 / 100 / 115 / 130to70 / 80 / 90 / 100 / 110
    • Minimum Damage Per Second14 / 28 / 42 / 56 / 70to18 / 31 / 44 / 57 / 70
    Why, in Riot's words

    Last patch gave us a clean read on how much power each role got from making Morgana's W damage more consistent. With that dust settled, we're here to revisit her with some directly power-positive buffs, giving her better early fighting and making late-laning wave clear less punishing.

  3. Patch 25.162025-08-12

    WTormented Shadow

    • Minimum Damage60 / 115 / 170 / 225 / 280 (+ 85% AP)to70 / 140 / 210 / 280 / 350 (+ 100% AP)
    • Maximum Damage162 / 310.5 / 459 / 607.5 / 756 (+ 229.5% AP)to140 / 280 / 420 / 560 / 700 (+ 200% AP)
    Why, in Riot's words

    Morgana is in a pretty sad state right now and could use some power in all three of her roles. We’re looking to make her main damaging ability more reliable by letting her whittle down healthier targets. This is a riskier change that may not end up having the power impact that we want so if Morgana doesn’t end up stronger as a result of these changes, we’ll quickly follow up with reliable buffs.

  4. Patch 25.092025-04-29

    EBlack Shield

    • Shield Strength80 / 135 / 190 / 245 / 300 (+70% AP)to100 / 155 / 210 / 265 / 320 (+70% AP)

    RSoul Shackles

    • Damage175 / 250 / 325 (+ 80% AP)to200 / 275 / 350 (+ 80% AP)
    • Bonus Movement Speed10 / 35 / 60%to20 / 40 / 60%
    Why, in Riot's words

    Morgana has fallen behind in terms of power in all of her roles. Currently, her ultimate doesn't quite give her enough mobility to prevent her opponents from escaping. So to help her lock down her targets, we’re giving her ult more power and a stronger Black Shield to incentivize playmaking and increase success.

Morgana skins (18)

Riot's data lists 18 looks for Morgana with their own art, the base skin included and 65 chroma variants.

ARAM performance

EstimateA
Win Rate
52.0%
▲ 1.4%
Pick Rate
3.6%
▲ 6.0%
Ban Rate
4.9%
▲ 0.5%
Damage dealt
106.2%
Damage taken
107.0%
Healing
98.6%
Shielding
104.7%
Ability Haste
+19

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1949.5% over 426 games · small sample+0.5
  2. 26.1847.0% over 736 games · small sample-0.3
  3. 26.1750.0% over 168 games · small sample—

Morgana's base stats against all 173 champions

StatMorganaRankMedian
Base health630=61st620
Health per level104=86th104
Base armor25=121st30
Armor per level4.2=122nd4.6
Base magic resist30=110th32
Magic resist per level1.3=93rd1.55
Base attack damage56=113th59
Base attack speed0.625=117th0.656
Attack speed per level1.53%149th2.5%
Move speed335=74th335
Attack range450=75th175

Morgana at level 1 and level 18

  • Morgana reaches 2398 health at level 18 — 630 at level 1 plus 17 × 104, the 86th-highest of 173 champions on patch 26.20.
  • Morgana reaches 1360 mana at level 18 — 340 at level 1 plus 17 × 60, the 14th-highest of 145 mana users on patch 26.20.
  • Morgana reaches 96.4 armor at level 18 — 25 at level 1 plus 17 × 4.2, the 21st-lowest of 173 champions on patch 26.20, shared with 3.
  • Morgana reaches 52.1 magic resist at level 18 — 30 at level 1 plus 17 × 1.3, the 34th-lowest of 173 champions on patch 26.20, shared with 43.
StatLevel 1Per levelLevel 18Rank at 18
Health630+104239886th of 173
Mana340+60136014th of 145
Armor25+4.296.4=150th of 173
Magic resist30+1.352.1=97th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Morgana

Playing Morgana

  • Shrewd use of Black Shield can determine the outcome of team fights.
  • Items that provide survivability allow Morgana to become extremely difficult to kill in conjunction with Black Shield and Soul Shackles.
  • Tormented Shadow is an excellent farming tool if you're by yourself in a lane.

Playing against Morgana

  • Tormented Shadow deals tons of damage to units missing large amounts of Health. When low on Health, be wary of Morgana's attempts to trap you within its reach.
  • Morgana often needs to land Dark Binding to setup her other attacks. Use your minions as shields against Dark Binding.
  • Black Shield makes Morgana immune to disabling effects, but can be broken with magic damage.

Quick answers about Morgana

How does Morgana do against Nautilus?
Morgana won 42.0% of 81 counted Master+ games against Nautilus. Nautilus is one of the opponents that beat Morgana. A small sample — read it as a lean, not a rule.
How does Morgana do against Lulu?
Morgana won 41.5% of 41 counted Master+ games against Lulu. Lulu is one of the opponents that beat Morgana. A small sample — read it as a lean, not a rule.
How does Morgana do against Rell?
Morgana won 44.4% of 45 counted Master+ games against Rell. Rell is one of the opponents that beat Morgana. A small sample — read it as a lean, not a rule.
How does Morgana do against Thresh?
Morgana won 48.9% of 92 counted Master+ games against Thresh. It is close to even. A small sample — read it as a lean, not a rule.
How does Morgana do against Leona?
Morgana won 49.3% of 67 counted Master+ games against Leona. It is close to even. A small sample — read it as a lean, not a rule.
How does Morgana do against Blitzcrank?
Morgana won 48.3% of 58 counted Master+ games against Blitzcrank. It is close to even. A small sample — read it as a lean, not a rule.
What class is Morgana?
Riot classes Morgana as Support and Mage. This site files the champion under Support.
How hard is Morgana to play?
Riot rates Morgana's difficulty 1 out of 10.
What resource does Morgana use?
Morgana's abilities spend Mana.
What is Morgana's attack range?
450 units — the 75th-highest of 173 champions on patch 26.20 (shared with 3 others).
What are Morgana's abilities?
Passive — Soul Siphon, Q — Dark Binding, W — Tormented Shadow, E — Black Shield and R — Soul Shackles.
How many skins does Morgana have?
Riot's data lists 18 skins with their own art, the base look included, plus 65 chroma variants.
How much health does Morgana have at level 18?
2398 — 630 at level 1 plus 17 × 104 per level, Riot's own values, before items and runes.
What is Morgana's ultimate cooldown?
Soul Shackles (R): 120/110/100 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Morgana?
Patch 25.21, published 21 October 2025 — the latest of 4 patches that change Morgana in Riot's notes from 25.S1.1 to 26.20.

Morgana at a glance

Morgana, the Fallen, is a Support and Mage champion in League of Legends. Riot rates the kit 1/10 for difficulty, 1/10 for attack, 6/10 for defense and 8/10 for magic. Morgana spends Mana and has 18 skins with their own art.

Attack1/10
Defense6/10
Magic8/10
Difficulty1/10

Morgana's story

Conflicted between her celestial and mortal natures, Morgana bound her wings to embrace humanity, and inflicts her pain and bitterness upon the dishonest and the corrupt. She rejects laws and traditions she believes are unjust, and fights for truth from the shadows of Demacia—even as others seek to repress it—by casting shields and chains of dark fire. More than anything else, Morgana truly believes that even the banished and outcast may one day rise again.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.