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By GamGem ResearchLast updated 18 Oct 2026

LeBlanc Counters, Build and Runes — Mid and Support · Patch 26.20

the Deceiver

Patch 26.20 · Stats from the 26.18 Master+ sample (4,240 games).

LeBlanc, the Deceiver, dashes in with Distortion and can return to where she started, and Mimic recasts one of her basic spells. Master+ took her Mid mostly and to support sometimes, Electrocute on virtually every game, with Luden's Echo then Shadowflame opening both printed paths. She lost most often to Katarina, Zoe and Ryze. Sylas and Yone she had the better of. Ahri, Yasuo and Malzahar were near-even.

AssassinMage

Patch 26.18 · Mid · Ranked Solo/Duo · Master+ · EUW · KR · NA · 4,240 games · Preview sample

Role snapshot (Mid)

ATier
Win Rate
50.5%
Pick Rate
6.5%
Ban Rate
27.8%

4,240

Games

Very High

Confidence

Win rate by lane

  • Mid51.2% · 3,206 games
  • Support50.4% · 682 games · small sample

Most common path

254 games

52.8%Win Rate

Start
FlashIgnite

Highest win rate path

119 games

67.2%Win Rate

Start
FlashIgnite

Runes

Patch 26.18

This exact page: taken in 11.3% of games·50.8% win rate over 480 games.

Primary

Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Secondary

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Scorch

Your first damaging ability hit every 10s burns champions.

Shards

  • Attack Speed
  • Adaptive Force
  • Health

Other keystones taken

  • Deathfire Touch2.0% taken · 54.1% win85 games
  • Dark Harvest1.5% taken · 44.6% win65 games
  • First Strike1.1% taken · 38.3% win47 games

Tree pairs

  • Domination + Sorcery75.5% taken · 50.1% win3,200 games
  • Domination + Precision14.6% taken · 53.1% win620 games
  • Domination + Resolve4.6% taken · 51.5% win194 games

Skill Order

Which ability to max first, and the level each point goes in — LeBlanc's most common path.

Q

Sigil of Malice

LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds.

Cooldown 6s · 50 Mana
W

Distortion

LeBlanc dashes to a location, dealing damage to enemies near her destination.

Cooldown 15/13.75/12.5/11.25/10s · 60/70/80/90/100 Mana
E

Ethereal Chains

LeBlanc launches a chain that shackles the first enemy hit.

Cooldown 14/13.25/12.5/11.75/11s · 50 Mana
R

Mimic

LeBlanc casts a mimicked version of one of her basic spells.

Cooldown 45/35/25s · No cost

Max Order

WQE

Max W first, then Q, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QSigil of MaliceQQQQQ
WDistortionWWWWW
EEthereal ChainsEEEEE
RMimicRRR

Matchup map (Mid)

How LeBlanc performs against enemy mid laners

Levels 1 – 18 · Master+40%60%LeBlanc's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

LeBlancMid average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat LeBlanc

  • Deny the reset — it wants a kill to come back out; a warded exit removes it

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldown — LeBlanc is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 9/10, so a practised player gets more out of it than the average

Ability details

  • P

    Mirror Image

    When LeBlanc drops below 40% Health, she becomes invisible for 1 second and creates a Mirror Image that deals no damage and lasts for up to 8 seconds.

    Passive — never cast

  • Q

    Sigil of Malice

    LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown.

    Cost 50 ManaCooldown 6sRange 700

  • W

    Distortion

    LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location.

    Cost 60/70/80/90/100 ManaCooldown 15/13.75/12.5/11.25/10sRange 600

  • E

    Ethereal Chains

    LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage.

    Cost 50 ManaCooldown 14/13.25/12.5/11.75/11sRange 925

  • R

    Mimic

    LeBlanc casts a mimicked version of one of her basic spells.

    No costCooldown 45/35/25sRange 25000

LeBlanc balance history

Riot's notes from patch 25.S1.1 to 26.20 change LeBlanc in 5 patches. The latest is patch 26.17, published 2026-08-25.

  1. Patch 26.172026-08-25

    Base Stats

    • Attack Speed Ratio0.4to0.625
    • Attack Speed Growth2.35%to1.5%

    WDistortion

    • Damage75 / 115 / 155 / 195 / 235 (+80% AP)to75 / 115 / 155 / 195 / 235 (+90% AP)

    RW - Mimic: Distortion

    • Damage150 / 315 / 480 (+80% AP)to150 / 315 / 480 (+90% AP)
    Why, in Riot's words

    With the previous version of Statikk Shiv that drove nerfing her AS ratios no longer in the game, we’re bringing these closer to a typical champion’s baseline. Simultaneously, having some room for power, we are giving her some AP ratio buffs to make sure she's still interested primarily in AP assassination builds.

  2. Patch 26.132026-06-23

    RMimic

    • RQ1 / RE1 Damage70 / 140 / 210to70 / 150 / 230
    • Mark / Root Damage140 / 280 / 420to140 / 300 / 460
    • RW Damage150 / 300 / 450to150 / 315 / 480
    Why, in Riot's words

    We want to better reward LeBlanc players for landing some of her less guaranteed damage, rather than giving her more gank or lane support—both of which she does really well already.

  3. Patch 25.222025-11-04

    Base Stats

    • Health Growth111to108
    • Armor Growth4.7to4.2
    Why, in Riot's words

    LeBlanc’s last set of changes made her more viable in the highest levels of play, but have also led to her being a bit overwhelming for the rest of us at home. We’re delivering some base stat nerfs that should make her weaker for most players without impacting her viability in high level play too much.

  4. Patch 25.192025-09-23

    WDistortion

    • Damage75 / 115 / 155 / 195 / 235 (+ 70% AP)to75 / 115 / 155 / 195 / 235(+ 80% AP)

    RMimic

    • Distortion Damage150 / 300 / 450 (+ 75% AP)to150 / 300 / 450(+ 80% AP)
    Why, in Riot's words

    With a hope of seeing some flighty assassin play in mid lane, we’re buffing LeBlanc ahead of Worlds by giving her better wave control and PVP burst, especially in protracted side lanes where she’s able to reliably get access to her target. We’re also wary of LeBlanc’s current status in support, so we’re backloading this power into those later-game side lane positions.

  5. Patch 25.122025-06-10

    EEthereal Chains

    • Damage80 / 120 / 160 / 200 / 240 (+80% AP)to80 / 120 / 160 / 200 / 240 (+85% AP)

    RMimic

    • Cooldown50 / 40 / 30to45 / 35 / 25
    Why, in Riot's words

    LeBlanc, like many other assassins, is a bit difficult to balance because when she’s strong, it’s quite frustrating to play against her. We’re giving her some more reserve buffs this patch so that her players get rewarded when they outplay their opponents, but without making those opponents too miserable for getting behind early.

LeBlanc skins (15)

Riot's data lists 15 looks for LeBlanc with their own art, the base skin included and 47 chroma variants.

ARAM performance

EstimateS
Win Rate
53.7%
▲ 0.9%
Pick Rate
3.4%
▼ 0.6%
Ban Rate
9.1%
▼ 1.0%
Damage dealt
107.1%
Damage taken
106.9%
Healing
96.1%
Shielding
107.7%
Ability Haste
+2

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1949.7% over 1,208 games-0.8
  2. 26.1851.7% over 2,283 games+1.2
  3. 26.1748.1% over 744 games · small sample—

LeBlanc's base stats against all 173 champions

StatLeBlancRankMedian
Base health598129th620
Health per level108=53rd104
Base armor22=151st30
Armor per level4.2=122nd4.6
Base magic resist30=110th32
Magic resist per level1.3=93rd1.55
Base attack damage55=120th59
Base attack speed0.658=54th0.656
Attack speed per level1.5%=150th2.5%
Move speed340=37th335
Attack range525=46th175

LeBlanc at level 1 and level 18

  • LeBlanc reaches 2434 health at level 18 — 598 at level 1 plus 17 × 108, the 63rd-highest of 173 champions on patch 26.20.
  • LeBlanc reaches 825 mana at level 18 — 400 at level 1 plus 17 × 25, the 5th-lowest of 145 mana users on patch 26.20.
  • LeBlanc reaches 93.4 armor at level 18 — 22 at level 1 plus 17 × 4.2, the 14th-lowest of 173 champions on patch 26.20, shared with 1.
  • LeBlanc reaches 52.1 magic resist at level 18 — 30 at level 1 plus 17 × 1.3, the 34th-lowest of 173 champions on patch 26.20, shared with 43.
StatLevel 1Per levelLevel 18Rank at 18
Health598+108243463rd of 173
Mana400+25825141st of 145
Armor22+4.293.4=159th of 173
Magic resist30+1.352.1=97th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for LeBlanc

Playing LeBlanc

  • Distortion allows you to be aggressive with your other spells while being able to return to safety.
  • Using Distortion can help your positioning to land Ethereal Chains.
  • You can chain Sigil of Malice and Ethereal Chains to prevent characters with blink from escaping for up to 4 seconds.

Playing against LeBlanc

  • LeBlanc's ultimate can create fake LeBlancs during her spellcast or, rarely, at a distant position.
  • The fake LeBlanc created at a distance will always run at the nearest Champion, cast a harmless spell, then immediately disappear.
  • Attacking LeBlanc first avoids most of her tricks, especially if she's recently used her dash, Distortion.
  • Stunning or silencing LeBlanc will prevent her from activating the return part of Distortion.

Quick answers about LeBlanc

How does LeBlanc do against Katarina?
LeBlanc won 44.6% of 92 counted Master+ games against Katarina. Katarina is one of the opponents that beat LeBlanc. A small sample — read it as a lean, not a rule.
How does LeBlanc do against Zoe?
LeBlanc won 43.0% of 79 counted Master+ games against Zoe. Zoe is one of the opponents that beat LeBlanc. A small sample — read it as a lean, not a rule.
How does LeBlanc do against Ryze?
LeBlanc won 42.1% of 76 counted Master+ games against Ryze. Ryze is one of the opponents that beat LeBlanc. A small sample — read it as a lean, not a rule.
How does LeBlanc do against Ahri?
LeBlanc won 47.4% of 156 counted Master+ games against Ahri. It is close to even.
How does LeBlanc do against Yasuo?
LeBlanc won 48.5% of 103 counted Master+ games against Yasuo. It is close to even.
How does LeBlanc do against Malzahar?
LeBlanc won 50.0% of 52 counted Master+ games against Malzahar. It is close to even. A small sample — read it as a lean, not a rule.
How does LeBlanc do against Sylas?
LeBlanc won 60.2% of 83 counted Master+ games against Sylas. It is a matchup LeBlanc wins more often than not. A small sample — read it as a lean, not a rule.
How does LeBlanc do against Yone?
LeBlanc won 57.7% of 130 counted Master+ games against Yone. It is a matchup LeBlanc wins more often than not.
What class is LeBlanc?
Riot classes LeBlanc as Assassin and Mage. This site files the champion under Mid.
How hard is LeBlanc to play?
Riot rates LeBlanc's difficulty 9 out of 10.
What resource does LeBlanc use?
LeBlanc's abilities spend Mana.
What is LeBlanc's attack range?
525 units — the 46th-highest of 173 champions on patch 26.20 (shared with 17 others).
What are LeBlanc's abilities?
Passive — Mirror Image, Q — Sigil of Malice, W — Distortion, E — Ethereal Chains and R — Mimic.
How many skins does LeBlanc have?
Riot's data lists 15 skins with their own art, the base look included, plus 47 chroma variants.
How much health does LeBlanc have at level 18?
2434 — 598 at level 1 plus 17 × 108 per level, Riot's own values, before items and runes.
What is LeBlanc's ultimate cooldown?
Mimic (R): 45/35/25 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change LeBlanc?
Patch 26.17, published 25 August 2026 — the latest of 5 patches that change LeBlanc in Riot's notes from 25.S1.1 to 26.20.

LeBlanc at a glance

LeBlanc, the Deceiver, is a Assassin and Mage champion in League of Legends. Riot rates the kit 9/10 for difficulty, 1/10 for attack, 4/10 for defense and 10/10 for magic. LeBlanc spends Mana and has 15 skins with their own art.

Attack1/10
Defense4/10
Magic10/10
Difficulty9/10

LeBlanc's story

Mysterious even to other members of the Black Rose cabal, LeBlanc is but one of many names for a pale woman who has manipulated people and events since the earliest days of Noxus. Using her magic to mirror herself, the sorceress can appear to anyone, anywhere, and even be in many places at once. Always plotting just out of sight, LeBlanc's true motives are as inscrutable as her shifting identity.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

LeBlanc on video