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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Soraka

the Starchild

SupportMage

League of LegendsPatch 26.16SupportRanked Solo/DuoEmerald+NA2,049 gamesSample data

Role snapshot (Support)

BTier
48.7%
Win Rate
0.4%
Pick Rate
15.8%
Ban Rate

2,049

Games

Low

Confidence

Matchup map (Support) — level 1–18

40%60%
≥ 60%
Nobody in this lane sits here.
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

943 games

49.1%Win Rate

FlashIgnite

Reliable build

676 games

47.8%Win Rate

FlashTeleport

High observed win rate

246 games

51.2%Win Rate

FlashExhaust

Runes

Primary: Sorcery

  • Arcane Comet
  • Manaflow Band
  • Transcendence
  • Scorch

Secondary: Precision

  • Presence of Mind
  • Legend: Bloodline

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Salvation

    Soraka runs faster towards nearby low health allies.

    Passive — never cast

  • Starcall

    A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health.

    Cost 45/50/55/60/65 ManaCooldown 8/7/6/5/4sRange 810

  • Astral Infusion

    Soraka sacrifices a portion of her own health to heal another friendly champion.

    Cost 40/45/50/55/60 ManaCooldown 6/5/4/3/2sRange 550

  • Equinox

    Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted.

    Cost 70/75/80/85/90 ManaCooldown 20/19/18/17/16sRange 925

  • Wish

    Soraka fills her allies with hope, instantly restoring health to herself and all allied champions.

    Cost 100 ManaCooldown 150/135/120sRange 25000

Scaling — level 1–18

SorakaSupport average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Soraka

  • Track the roamit is strongest where the enemy jungler already is

  • Dodge the primaryits rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldownSoraka is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 3/10, so a practised player gets more out of it than the average

ARAM performance

S
52.9%
Win Rate
0.2%
4.2%
Pick Rate
1.2%
1.2%
Ban Rate
0.2%
Damage dealt
99.6%
Damage taken
93.6%
Healing
92.0%
Shielding
105.6%
Ability Haste
+14

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now-0.8
  2. 26.14Sample win rate across this patch+0.9
  3. 26.11Sample win rate across this patch-0.4
  4. 26.08Sample win rate across this patch+0.8
  5. 26.05Sample win rate across this patch-0.4

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.