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By GamGem ResearchLast updated 18 Oct 2026

Anivia Build, Runes and Counters in Mid, Top and Support · Patch 26.20

the Cryophoenix

Patch 26.20 · Stats from the 26.18 Master+ sample (3,323 games).

Anivia, the Cryophoenix, blocks a lane or an escape with the ice wall of Crystallize, and Rebirth turns a fatal hit into an egg she can hatch from. Master+ players took her Mid most, Top and Support less; Electrocute led her keystones and Rod of Ages started both printed paths.

Mage

Patch 26.18 · Mid · Ranked Solo/Duo · Master+ · EUW · KR · NA · 3,323 games · Preview sample

Role snapshot (Mid)

ATier
Win Rate
51.2%
Pick Rate
5.1%
Ban Rate
3.6%

3,323

Games

High

Confidence

Win rate by lane

  • Mid50.5% · 1,703 games
  • Top53.5% · 1,087 games
  • Support47.7% · 417 games · small sample

Most common path

362 games

55.5%Win Rate

Start
FlashTeleport

Highest win rate path

50 games

92.0%Win Rate

Start
FlashTeleport

Runes

Patch 26.18

This exact page: taken in 8.2% of games·48.9% win rate over 272 games.

Primary

Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Cheap Shot

Deal bonus true damage to enemy champions with impaired movement or actions.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Secondary

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Scorch

Your first damaging ability hit every 10s burns champions.

Shards

  • Attack Speed
  • Adaptive Force
  • Health

Other keystones taken

  • Deathfire Touch26.5% taken · 51.0% win880 games
  • Arcane Comet7.4% taken · 54.1% win246 games
  • Stormraider's Surge6.0% taken · 54.0% win200 games

Tree pairs

  • Sorcery + Precision29.3% taken · 52.3% win974 games
  • Domination + Precision28.3% taken · 51.5% win940 games
  • Domination + Sorcery25.5% taken · 50.0% win846 games

Skill Order

Which ability to max first, and the level each point goes in — Anivia's most common path.

Q

Flash Frost

Anivia brings her wings together and summons a sphere of ice that flies towards her opponents, chilling and damaging anyone in its path.

Cooldown 11/10/9/8/7s · 80/85/90/95/100 Mana
W

Crystallize

Anivia condenses the moisture in the air into an impassable wall of ice to block all movement.

Cooldown 17s · 70 Mana
E

Frostbite

With a flap of her wings, Anivia blasts a freezing gust of wind at her target, dealing damage.

Cooldown 4s · 50 Mana
R

Glacial Storm

Anivia summons a driving rain of ice and hail to damage her enemies and slow their advance.

Cooldown 4/3/2s · 60 Mana

Max Order

EQW

Max E first, then Q, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QFlash FrostQQQQQ
WCrystallizeWWWWW
EFrostbiteEEEEE
RGlacial StormRRR

Matchup map (Mid)

How Anivia performs against enemy mid laners

Levels 1 – 18 · Master+40%60%Anivia's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

AniviaMid average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Anivia

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldown — Anivia is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 10/10, so a practised player gets more out of it than the average

  • Trade on your terms — take the fight where its damage lands on nobody

Ability details

  • P

    Rebirth

    Upon taking fatal damage, Anivia reverts to an egg and is reborn with full health.

    Passive — never cast

  • Q

    Flash Frost

    Anivia brings her wings together and summons a sphere of ice that flies towards her opponents, chilling and damaging anyone in its path. When the sphere explodes it does moderate damage in a radius, stunning anyone in the area.

    Cost 80/85/90/95/100 ManaCooldown 11/10/9/8/7sRange 1075

  • W

    Crystallize

    Anivia condenses the moisture in the air into an impassable wall of ice to block all movement. The wall only lasts a short duration before it melts.

    Cost 70 ManaCooldown 17sRange 1000

  • E

    Frostbite

    With a flap of her wings, Anivia blasts a freezing gust of wind at her target, dealing damage. If the target was recently hit by Flash Frost or damaged by a fully formed Glacial Storm, the damage they take is doubled.

    Cost 50 ManaCooldown 4sRange 650

  • R

    Glacial Storm

    Anivia summons a driving rain of ice and hail to damage her enemies and slow their advance.

    Cost 60 ManaCooldown 4/3/2sRange 750

Anivia balance history

Riot's notes from patch 25.S1.1 to 26.20 change Anivia in 2 patches. The latest is patch 26.10, published 2026-05-12.

  1. Patch 26.102026-05-12

    Base Stats

    • Base Armor21to19
    • Armor Growth4.5to4.1
    Why, in Riot's words

    The Ice Birb has been strong for quite some time, icing out opponents in top, mid, and support without much build or playstyle differentiation, which is why we’re opting for base stat adjustments. While the change will impact her across roles, we’re targeting her durability to allow for more all-in windows to crack the egg in top lane in particular.

  2. Patch 25.202025-10-07

    QFlash Frost

    • Cooldown12/11/10/9/8to11/10/9/8/7 seconds

    EFrostbite

    • Base Damage50 / 75 / 100 / 125 / 150to55 / 80 / 105 / 130 / 155
    Why, in Riot's words

    Anivia's been struggling to find success in the mid lane as of late. Her low mobility is one of her weaknesses, so we're lowering her Q's cooldown slightly as a way for her to keep her enemies at bay while also giving her a bit more damage on her E to help her out.

Anivia skins (14)

Riot's data lists 14 looks for Anivia with their own art, the base skin included and 50 chroma variants.

ARAM performance

EstimateB
Win Rate
50.0%
▲ 1.4%
Pick Rate
5.4%
▲ 5.1%
Ban Rate
5.7%
▼ 1.6%
Damage dealt
97.0%
Damage taken
95.0%
Healing
99.8%
Shielding
100.0%
Ability Haste
+14

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1950.4% over 926 games · small sample-0.3
  2. 26.1851.4% over 1,776 games+0.1
  3. 26.1751.1% over 599 games · small sample—

Anivia's base stats against all 173 champions

  • Anivia's attack range of 600 is the 3rd-highest of 173 champions on patch 26.20 (shared with 2 others).
  • Anivia's base armor of 19 is the 5th-lowest of 173 champions on patch 26.20 (shared with 1 other).
  • Anivia's base health of 550 is the 6th-lowest of 173 champions on patch 26.20 (shared with 2 others).
  • Anivia's health per level of 92 is the 13th-lowest of 173 champions on patch 26.20 (shared with 3 others).
StatAniviaRankMedian
Base health550=166th620
Health per level92=158th104
Base armor19=168th30
Armor per level4.1156th4.6
Base magic resist30=110th32
Magic resist per level1.3=93rd1.55
Base attack damage51156th59
Base attack speed0.658=54th0.656
Attack speed per level1.68%145th2.5%
Move speed325=154th335
Attack range600=3rd175

Anivia at level 1 and level 18

  • Anivia reaches 2114 health at level 18 — 550 at level 1 plus 17 × 92, the 10th-lowest of 173 champions on patch 26.20.
  • Anivia reaches 1260 mana at level 18 — 495 at level 1 plus 17 × 45, the 28th-highest of 145 mana users on patch 26.20, shared with 2.
  • Anivia reaches 88.7 armor at level 18 — 19 at level 1 plus 17 × 4.1, the 2nd-lowest of 173 champions on patch 26.20.
  • Anivia reaches 52.1 magic resist at level 18 — 30 at level 1 plus 17 × 1.3, the 34th-lowest of 173 champions on patch 26.20, shared with 43.
StatLevel 1Per levelLevel 18Rank at 18
Health550+922114164th of 173
Mana495+451260=28th of 145
Armor19+4.188.7172nd of 173
Magic resist30+1.352.1=97th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Anivia

Playing Anivia

  • Timing Flash Frost with Frostbite can lead to devastating combinations.
  • Anivia is extremely reliant on Mana for Glacial Storm. Try getting items with Mana or going for a Crest of the Ancient Golem buff on Summoner's Rift.
  • It can be very difficult for enemy champions to kill her egg early in game. Seize the advantage by playing aggressively.

Playing against Anivia

  • Try to gank Anivia when she's laning. With multiple people, it is easier to ensure that her egg dies.
  • If you're playing a ranged champion, stay far enough away from Anivia so you can dodge Flash Frost more easily.
  • Try to fight Anivia in the lanes. In the jungle she can block pathways with lower ranks of Crystallize.

Quick answers about Anivia

What class is Anivia?
Riot classes Anivia as Mage. This site files the champion under Mid.
How hard is Anivia to play?
Riot rates Anivia's difficulty 10 out of 10.
What resource does Anivia use?
Anivia's abilities spend Mana.
What is Anivia's attack range?
600 units — the 3rd-highest of 173 champions on patch 26.20 (shared with 2 others).
What are Anivia's abilities?
Passive — Rebirth, Q — Flash Frost, W — Crystallize, E — Frostbite and R — Glacial Storm.
How many skins does Anivia have?
Riot's data lists 14 skins with their own art, the base look included, plus 50 chroma variants.
How much health does Anivia have at level 18?
2114 — 550 at level 1 plus 17 × 92 per level, Riot's own values, before items and runes.
What is Anivia's ultimate cooldown?
Glacial Storm (R): 4/3/2 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Anivia?
Patch 26.10, published 12 May 2026 — the latest of 2 patches that change Anivia in Riot's notes from 25.S1.1 to 26.20.

Anivia at a glance

Anivia, the Cryophoenix, is a Mage champion in League of Legends. Riot rates the kit 10/10 for difficulty, 1/10 for attack, 4/10 for defense and 10/10 for magic. Anivia spends Mana and has 14 skins with their own art. Anivia's attack range of 600 is the 3rd-highest of 173 champions on patch 26.20 (shared with 2 others). Anivia's base armor of 19 is the 5th-lowest of 173 champions on patch 26.20 (shared with 1 other).

Attack1/10
Defense4/10
Magic10/10
Difficulty10/10

Anivia's story

Anivia is a benevolent winged spirit who endures endless cycles of life, death, and rebirth to protect the Freljord. A demigod born of unforgiving ice and bitter winds, she wields those elemental powers to thwart any who dare disturb her homeland. Anivia guides and protects the tribes of the harsh north, who revere her as a symbol of hope, and a portent of great change. She fights with every ounce of her being, knowing that through her sacrifice, her memory will endure, and she will be reborn into a new tomorrow.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Anivia on video

Published by League of Legends on YouTube, 23 April 2010.

16 years old. League of Legends has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.

It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.