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By GamGem ResearchLast updated 18 Oct 2026

Darius Counters, Build and Runes for the Top Lane · Patch 26.20

the Hand of Noxus

Patch 26.20 · Stats from the 26.18 Master+ sample (3,159 games).

Darius, the Hand of Noxus, stacks Hemorrhage bleeds to five and then resets Noxian Guillotine on a kill. Counted Master+ players went Stormraider's Surge more often than Conqueror on him, and opened their most-bought path with Youmuu's Ghostblade.

FighterTank

Patch 26.18 · Top · Ranked Solo/Duo · Master+ · EUW · KR · NA · 3,159 games · Preview sample

Role snapshot (Top)

BTier
Win Rate
49.9%
Pick Rate
4.8%
Ban Rate
5.8%

3,159

Games

High

Confidence

Win rate by lane

  • Top50.4% · 2,575 games
  • Jungle48.4% · 506 games · small sample

Most common path

292 games

63.0%Win Rate

Start
FlashGhost

Other first item

27 games

51.9%Win Rate

Start
FlashIgnite

Runes

Patch 26.18

This exact page: taken in 22.1% of games·50.9% win rate over 697 games.

Primary

Sorcery

Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Nimbus Cloak

After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.

Celerity

All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Secondary

Precision

Legend: Alacrity

Takedowns on enemies grant permanent Attack Speed.

Triumph

Takedowns restore 5% of your missing health and grant an additional 20 gold.

Shards

  • Attack Speed
  • Adaptive Force
  • Health Scaling

Other keystones taken

  • Conqueror37.4% taken · 48.6% win1,181 games
  • Hail of Blades0.5% taken · 66.7% win15 games
  • Electrocute0.4% taken · 38.5% win13 games

Tree pairs

  • Sorcery + Precision49.3% taken · 50.5% win1,557 games
  • Precision + Sorcery21.0% taken · 49.6% win663 games
  • Precision + Resolve15.3% taken · 46.7% win482 games

Skill Order

Which ability to max first, and the level each point goes in — Darius's most common path.

Q

Decimate

Darius winds up and swings his axe in a wide circle.

Cooldown 9/8/7/6/5s · 25/30/35/40/45 Mana
W

Crippling Strike

Darius's next attack strikes an enemy's crucial artery.

Cooldown 5s · 40 Mana
E

Apprehend

Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor.

Cooldown 26/23.5/21/18.5/16s · 70/60/50/40/30 Mana
R

Noxian Guillotine

Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage.

Cooldown 120/100/80s · 100/100/0 Mana

Max Order

QEW

Max Q first, then E, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QDecimateQQQQQ
WCrippling StrikeWWWWW
EApprehendEEEEE
RNoxian GuillotineRRR

Matchup map (Top)

How Darius performs against enemy top laners

Levels 1 – 18 · Master+40%60%Darius's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

DariusTop average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Darius

  • Avoid extended fights — its sustain grows with every trade it survives

  • Build percentage damage — flat penetration falls off against the stats it stacks

  • Punish the cooldown — Darius is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 2/10, so a practised player gets more out of it than the average

Ability details

  • P

    Hemorrhage

    Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.

    Passive — never cast

  • Q

    Decimate

    Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.

    Cost 25/30/35/40/45 ManaCooldown 9/8/7/6/5sRange 1

  • W

    Crippling Strike

    Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.

    Cost 40 ManaCooldown 5sRange 300

  • E

    Apprehend

    Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

    Cost 70/60/50/40/30 ManaCooldown 26/23.5/21/18.5/16sRange 535

  • R

    Noxian Guillotine

    Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

    Cost 100/100/0 ManaCooldown 120/100/80sRange 460

Darius balance history

Riot's notes from patch 25.S1.1 to 26.20 change Darius in 4 patches. The latest is patch 26.4, published 2026-02-18.

  1. Patch 26.42026-02-18

    PHemorrhage

    • Monster Damage2xto2.5x
    Why, in Riot's words

    Last year Darius was tearing up the jungle so we nerfed his monster mod to keep him from taking over. This year, after the changes, Darius is very weak in the jungle, so we're going to split the difference so that he can be in a stable, fair power level there.

  2. Patch 25.142025-07-15

    QDecimate

    • Missing Health Heal15 / 30 / 45% (1 / 2 / 3+ targets)to17 / 34 / 51% (1 / 2 / 3+ targets)
    Why, in Riot's words

    Darius hasn't been in the best shape for a few patches now, so we're here to give him a light buff. We're doing this by increasing the payout of his highest counterplay ability, his Q, so that its heal can keep Darius in the middle of the action longer.

  3. Patch 25.072025-04-01

    Base Stats

    • Armor39to37

    EApprehend

    • Cooldown24 / 21.5 / 19 / 16.5 / 14to26 / 23.5 / 21 / 18.5 / 16
    Why, in Riot's words

    Darius has been overperforming all over the rift, not just in the jungle. We're looking to expand the window of safety and ability for opponents to punish a Darius after use of E in the early game. This change aims to make E a more intentional choice and the impacts of wasting it should be felt more clearly.

  4. Patch 25.062025-03-18

    PHemorrhage

    • Monster Damage Modifier300%to200%
    Why, in Riot's words

    Darius has skyrocketed as the best jungler to play with his new move-speed build that creates reliable ganks. Since we don't want to nerf top lane Darius while hitting his jungle performance, we've got 12 separate lines that are mathematically proven to be equivalent in all… just kidding, we're hitting the jungle mod.

Darius skins (16)

Riot's data lists 16 looks for Darius with their own art, the base skin included and 57 chroma variants.

ARAM performance

EstimateB
Win Rate
50.9%
▲ 0.3%
Pick Rate
1.2%
▲ 0.9%
Ban Rate
7.5%
▼ 1.2%
Damage dealt
93.6%
Damage taken
103.1%
Healing
91.2%
Shielding
105.2%
Ability Haste
+1

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1950.1% over 938 games · small sample+0.1
  2. 26.1849.8% over 1,700 games0.0
  3. 26.1749.8% over 510 games · small sample—

Darius's base stats against all 173 champions

StatDariusRankMedian
Base health65225th620
Health per level114=14th104
Base armor37=14th30
Armor per level5.2=3rd4.6
Base magic resist32=32nd32
Magic resist per level2.05=4th1.55
Base attack damage64=29th59
Base attack speed0.625=117th0.656
Attack speed per level1%=166th2.5%
Move speed340=37th335
Attack range175=87th175

Darius at level 1 and level 18

  • Darius reaches 2590 health at level 18 — 652 at level 1 plus 17 × 114, the 12th-highest of 173 champions on patch 26.20.
  • Darius reaches 1249 mana at level 18 — 263 at level 1 plus 17 × 58, the 32nd-highest of 145 mana users on patch 26.20.
  • Darius reaches 125.4 armor at level 18 — 37 at level 1 plus 17 × 5.2, the 2nd-highest of 173 champions on patch 26.20.
  • Darius reaches 66.85 magic resist at level 18 — 32 at level 1 plus 17 × 2.05, the 5th-highest of 173 champions on patch 26.20, shared with 69.
StatLevel 1Per levelLevel 18Rank at 18
Health652+114259012th of 173
Mana263+58124932nd of 145
Armor37+5.2125.42nd of 173
Magic resist32+2.0566.85=5th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Darius

Playing Darius

  • Decimate is a powerful harassment ability. Strike an enemy from maximum range for the greatest effect.
  • Noxian Guillotine does more damage the more attacks you can land prior to it. Use Noxian Might to deal maximum damage.
  • Darius benefits greatly from enhanced survivability. The longer you can prolong a fight, the more powerful he becomes.

Playing against Darius

  • When Darius's axe grab is on cooldown, he is vulnerable to harassment attacks.
  • Darius's ability to escape from fights is limited. If you have an advantage against him, press your lead.

Quick answers about Darius

What class is Darius?
Riot classes Darius as Fighter and Tank. This site files the champion under Top.
How hard is Darius to play?
Riot rates Darius's difficulty 2 out of 10.
What resource does Darius use?
Darius's abilities spend Mana.
What is Darius's attack range?
175 units — the 60th-lowest of 173 champions on patch 26.20 (shared with 27 others).
What are Darius's abilities?
Passive — Hemorrhage, Q — Decimate, W — Crippling Strike, E — Apprehend and R — Noxian Guillotine.
How many skins does Darius have?
Riot's data lists 16 skins with their own art, the base look included, plus 57 chroma variants.
How much health does Darius have at level 18?
2590 — 652 at level 1 plus 17 × 114 per level, Riot's own values, before items and runes.
What is Darius's ultimate cooldown?
Noxian Guillotine (R): 120/100/80 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Darius?
Patch 26.4, published 18 February 2026 — the latest of 4 patches that change Darius in Riot's notes from 25.S1.1 to 26.20.

Darius at a glance

Darius, the Hand of Noxus, is a Fighter and Tank champion in League of Legends. Riot rates the kit 2/10 for difficulty, 9/10 for attack, 5/10 for defense and 1/10 for magic. Darius spends Mana and has 16 skins with their own art.

Attack9/10
Defense5/10
Magic1/10
Difficulty2/10

Darius's story

There is no greater symbol of Noxian might than Darius, the nation's most feared and battle-hardened commander. Rising from humble origins to become the Hand of Noxus, he cleaves through the empire's enemies—many of them Noxians themselves. Knowing that he never doubts his cause is just, and never hesitates once his axe is raised, those who stand against the leader of the Trifarian Legion can expect no mercy.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Darius on video

Published by League of Legends on YouTube, 23 May 2012.

14 years old. League of Legends has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.

It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.