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By GamGem ResearchLast updated 18 Oct 2026

Pyke Support Build, Runes and Counters · Patch 26.20

the Bloodharbor Ripper

Patch 26.20 · Stats from the 26.18 Master+ sample (4,120 games).

Pyke, the Bloodharbor Ripper, executes low-health enemies with Death From Below and can never gain bonus maximum health. Hail of Blades was on nearly every counted Master+ Pyke, whose top two paths are the same three items in different orders: Umbral Glaive, Edge of Night, Youmuu's Ghostblade. Rakan, Thresh and Rell were the supports he lost most often to. Against Pantheon and Lux he was favored.

SupportAssassin

Patch 26.18 · Support · Ranked Solo/Duo · Master+ · EUW · KR · NA · 4,120 games · Preview sample

Role snapshot (Support)

BTier
Win Rate
48.2%
Pick Rate
6.3%
Ban Rate
50.3%

4,120

Games

Very High

Confidence

Most common path

99 games

51.5%Win Rate

Start
FlashIgnite

Highest win rate path

35 games

65.7%Win Rate

Start
FlashIgnite

Runes

Patch 26.18

This exact page: taken in 14.2% of games·43.4% win rate over 587 games.

Primary

Domination

Hail of Blades

Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.

Cheap Shot

Deal bonus true damage to enemy champions with impaired movement or actions.

Sixth Sense

On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Secondary

Resolve

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s

Unflinching

Gain Armor and Magic Resist when receiving crowd control.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health

Other keystones taken

  • Glacial Augment1.5% taken · 47.5% win61 games
  • Electrocute1.3% taken · 40.7% win54 games
  • Aftershock0.5% taken · 45.5% win22 games

Tree pairs

  • Domination + Resolve45.5% taken · 47.0% win1,876 games
  • Domination + Sorcery27.7% taken · 49.0% win1,142 games
  • Domination + Inspiration21.8% taken · 49.8% win900 games

Skill Order

Which ability to max first, and the level each point goes in — Pyke's most common path.

Q

Bone Skewer

Pyke either stabs an enemy in front of him or pulls an enemy towards him.

Cooldown 10/9.5/9/8.5/8s · 70/75/80/85/90 Mana
W

Ghostwater Dive

Pyke enters Camouflage and gains significant Move Speed that decays over time.

Cooldown 14/13/12/11/10s · 65 Mana
E

Phantom Undertow

Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

Cooldown 15/14/13/12/11s · 40 Mana
R

Death From Below

Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

Cooldown 100/85/70s · 100 Mana

Max Order

QEW

Max Q first, then E, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QBone SkewerQQQQQ
WGhostwater DiveWWWWW
EPhantom UndertowEEEEE
RDeath From BelowRRR

Matchup map (Support)

How Pyke performs against enemy support laners

Levels 1 – 18 · Master+40%60%Pyke's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

PykeSupport average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Pyke

  • Track the roam — it is strongest where the enemy jungler already is

  • Deny the reset — it wants a kill to come back out; a warded exit removes it

  • Punish the cooldown — Pyke is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 7/10, so a practised player gets more out of it than the average

Ability details

  • P

    Gift of the Drowned Ones

    When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

    Passive — never cast

  • Q

    Bone Skewer

    Pyke either stabs an enemy in front of him or pulls an enemy towards him.

    Cost 70/75/80/85/90 ManaCooldown 10/9.5/9/8.5/8sRange 400

  • W

    Ghostwater Dive

    Pyke enters Camouflage and gains significant Move Speed that decays over time.

    Cost 65 ManaCooldown 14/13/12/11/10sRange 600

  • E

    Phantom Undertow

    Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

    Cost 40 ManaCooldown 15/14/13/12/11sRange 550

  • R

    Death From Below

    Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

    Cost 100 ManaCooldown 100/85/70sRange 750

Pyke balance history

Riot's notes from patch 25.S1.1 to 26.20 change Pyke in 1 patch. The latest is patch 26.6, published 2026-03-17.

  1. Patch 26.62026-03-17

    Base Stats

    • Base Armor43to37
    Why, in Riot's words

    Pyke has often toed the line around being strong enough to be worth playing in most skill brackets and being overbearing in Elite levels of play. Recently, he's crossed that line and is due for a power reduction. We want to keep his ability to strongly punish squishy lanes and deal tons of damage at the drop of a hat, so for this patch's nerf we're making him more easily counter-attacked when he makes a mistake or gets caught by a well-placed engage.

Pyke skins (13)

Riot's data lists 13 looks for Pyke with their own art, the base skin included and 72 chroma variants.

ARAM performance

EstimateA
Win Rate
52.0%
▲ 1.2%
Pick Rate
3.8%
▲ 5.5%
Ban Rate
6.0%
▼ 1.4%
Damage dealt
99.0%
Damage taken
93.1%
Healing
93.8%
Shielding
108.2%
Ability Haste
+3

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1947.2% over 1,116 games-0.6
  2. 26.1848.7% over 2,295 games+0.4
  3. 26.1747.5% over 680 games · small sample—

Pyke's base stats against all 173 champions

  • Pyke's base health of 670 is the 8th-highest of 173 champions on patch 26.20 (shared with 2 others).
StatPykeRankMedian
Base health670=8th620
Health per level110=25th104
Base armor37=14th30
Armor per level4.7=42nd4.6
Base magic resist32=32nd32
Magic resist per level2.05=4th1.55
Base attack damage62=50th59
Base attack speed0.667=46th0.656
Attack speed per level2.5%=75th2.5%
Move speed330=117th335
Attack range150=115th175

Pyke at level 1 and level 18

  • Pyke reaches 2540 health at level 18 — 670 at level 1 plus 17 × 110, the 23rd-highest of 173 champions on patch 26.20.
  • Pyke reaches 1265 mana at level 18 — 415 at level 1 plus 17 × 50, the 27th-highest of 145 mana users on patch 26.20.
  • Pyke reaches 116.9 armor at level 18 — 37 at level 1 plus 17 × 4.7, the 31st-highest of 173 champions on patch 26.20, shared with 2.
  • Pyke reaches 66.85 magic resist at level 18 — 32 at level 1 plus 17 × 2.05, the 5th-highest of 173 champions on patch 26.20, shared with 69.
StatLevel 1Per levelLevel 18Rank at 18
Health670+110254023rd of 173
Mana415+50126527th of 145
Armor37+4.7116.9=31st of 173
Magic resist32+2.0566.85=5th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Pyke

Playing Pyke

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
  • The Tap version of Bone Skewer is much faster and deals additional damage.
  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Playing against Pyke

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

Quick answers about Pyke

How does Pyke do against Rakan?
Pyke won 41.6% of 274 counted Master+ games against Rakan. Rakan is one of the opponents that beat Pyke.
How does Pyke do against Thresh?
Pyke won 41.4% of 227 counted Master+ games against Thresh. Thresh is one of the opponents that beat Pyke.
How does Pyke do against Rell?
Pyke won 40.3% of 211 counted Master+ games against Rell. Rell is one of the opponents that beat Pyke.
How does Pyke do against Elise?
Pyke won 44.9% of 69 counted Master+ games against Elise. Elise is one of the opponents that beat Pyke. A small sample — read it as a lean, not a rule.
How does Pyke do against Pantheon?
Pyke won 60.5% of 76 counted Master+ games against Pantheon. It is a matchup Pyke wins more often than not. A small sample — read it as a lean, not a rule.
How does Pyke do against Lux?
Pyke won 57.1% of 49 counted Master+ games against Lux. It is a matchup Pyke wins more often than not. A small sample — read it as a lean, not a rule.
How does Pyke do against Poppy?
Pyke won 56.3% of 48 counted Master+ games against Poppy. It is a matchup Pyke wins more often than not. A small sample — read it as a lean, not a rule.
How does Pyke do against Nautilus?
Pyke won 47.5% of 322 counted Master+ games against Nautilus. It is close to even.
What class is Pyke?
Riot classes Pyke as Support and Assassin. This site files the champion under Support.
How hard is Pyke to play?
Riot rates Pyke's difficulty 7 out of 10.
What resource does Pyke use?
Pyke's abilities spend Mana.
What is Pyke's attack range?
150 units — the 46th-lowest of 173 champions on patch 26.20 (shared with 13 others).
What are Pyke's abilities?
Passive — Gift of the Drowned Ones, Q — Bone Skewer, W — Ghostwater Dive, E — Phantom Undertow and R — Death From Below.
How many skins does Pyke have?
Riot's data lists 13 skins with their own art, the base look included, plus 72 chroma variants.
How much health does Pyke have at level 18?
2540 — 670 at level 1 plus 17 × 110 per level, Riot's own values, before items and runes.
What is Pyke's ultimate cooldown?
Death From Below (R): 100/85/70 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Pyke?
Patch 26.6, published 17 March 2026 — the latest of 1 patch that change Pyke in Riot's notes from 25.S1.1 to 26.20.

Pyke at a glance

Pyke, the Bloodharbor Ripper, is a Support and Assassin champion in League of Legends. Riot rates the kit 7/10 for difficulty, 9/10 for attack, 3/10 for defense and 1/10 for magic. Pyke spends Mana and has 13 skins with their own art. Pyke's base health of 670 is the 8th-highest of 173 champions on patch 26.20 (shared with 2 others).

Attack9/10
Defense3/10
Magic1/10
Difficulty7/10

Pyke's story

A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Pyke on video