Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Ursa

Melee · Agility

Win rate
47.2%
Pick share
0.6%
Matches
253,649
Patch
7.41f
Draft coverage
BringsCarryDurableDisabler
NeedsSupportInitiatorBurstTower damageEscape

Recommendation

Pick

  • The game is heading for 50 min + — that is where this hero measures best, at 53.3% over 873 matches.
  • You are playing around Divine — its strongest medal, 47.9% over 20,217 picks.

Avoid

  • Mirana is on their side — this hero wins 25.0% of 40 matches against it.
  • Chen is on their side — this hero wins 34.8% of 69 matches against it.
  • Treant Protector is on their side — this hero wins 34.8% of 66 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
212 buys
2ndSecond most
90 buys
3rdThird most
86 buys
4thFourth most
79 buys
5thFifth most
44 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Ursa took at each level.

Q

Earthshock

Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

No Target · Instant Cast · Magical damage
W

Overpower

Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

No Target
E

Fury Swipes

Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage.

Passive · Physical damage
R

Enrage

Ursa goes into a frenzy, providing damage reduction and status resistance.

No Target · Instant Cast

Max Order

EWQ

Max E first, then W, then Q. Most took R at 6 / 13.

Level-up Order

  • Q
  • W
  • E
  • R
  • T
Ability12345678910111213141516
QEarthshockQQQQ
WOverpowerWWWW
EFury SwipesEEEE
REnrageRR
TTalentTT

Matchup map

How Ursa performs against every opponent with 30 or more counted games

117 opponents · public matches40%60%Ursa's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”, “leap”.

  • I am being jumped

    A way out, a way to shrug the debuff, or something to eat the burst. Matched on “dispel”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”.

By medal

  • Herald44.4%7,968
  • Guardian45.4%22,535
  • Crusader47.0%36,214
  • Archon47.4%48,563
  • Legend47.3%51,376
  • Ancient47.7%33,573
  • Divine47.9%20,217

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min45.0%3,432
  • 20–30 min48.3%8,858
  • 30–40 min51.9%5,294
  • 40–50 min51.3%1,986
  • 50 min +53.3%873

Bands under 120 matches are absent rather than shown small.

Learning Ursa

Abilities

  • Earthshock

    No Target · Instant Cast · Magical damage

    Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

  • Overpower

    No Target

    Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

  • Fury Swipes

    Passive · Physical damage

    Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

  • Maul

    Passive

    Ursa gains bonus damage equal to a percentage of his Current HP.

  • Enrage

    No Target · Instant Cast

    Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel

Base attributes

Strength
25 +2.4
Agility
18 +2.8
Intelligence
16 +1.5
Move · range
310 · 150

Talents

  • 4Earthshock has ChargesOverpower Attacks
  • 3Earthshock RadiusFury Swipes Damage
  • 2Maul Health As DamageEnrage Status Resistance
  • 1Fury Swipes Reset Time+1.75 Mana Regen

Aghanim’s Scepter

Changes Enrage

Reduces cooldown and allows Ursa to use Enrage while disabled.

Aghanim’s Shard

Changes Earthshock

Earthshock applies 3 Fury Swipes to enemies hit.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.