Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 21 Oct 2026

Patch 7.41f127 heroesChecked 16 Sept

Dota 2: The patch that took away your second health bar

What the patch did, who is played in your position, and every number with its source.

View top picks

This patch

7.41f

Released
15 Sept 2026
Heroes the patch names
35 of 127
Items moved
16 items

A sustain patch: lifesteal, healing and mana regeneration were cut across heroes and items at once, and five core recipes got more expensive.

Pick your position

Every position →

Pick a position — the 5 heroes most played there this patch open here, with games and win rate.

What this patch does to your game

Staying alive got harder

10lines

lifesteal, healing and regen lowered

7.41fsource

Cores pay more for the same slot

+500gold

net total cost across 6 items

7.41fsource

Heroes the patch names

35of 127

68 rows in the notes

7.41fsource

The shop moved too

16items

and 2 neutral sections

7.41fsource

What a draft still has to cover

  • Carry11/17 weaker
  • Frontline11/16 weaker
  • Initiation8/13 weaker
  • Lockdown17/26 weaker
  • Tower damage3/5 weaker
Carry
Someone who turns farm into a win condition.
Frontline
Someone who can stand in the fight and still be there after it.
Initiation
Someone who can start a fight on your terms.
Lockdown
Reliable disable — the capability players name first.
Tower damage
A way to end, rather than to keep winning fights.

5 of 5 pressed by this patch.

What changed for me?

  • Carry · 17 namedWeaker

    The lifesteal cushion is thinner: Satanic and Mask of Madness both return less, and Spectre’s flat scaling moved off the early game.

    Mana Burned as Damage increased from 60% to 65%

    7.41fsource

  • Support · 14 namedWeaker

    Track pays a support far less gold, Illuminate heals for less, and Leech Seed now costs mana it did not cost before.

    Base Armor decreased by 1

    7.41fsource

  • Initiator · 13 namedWeaker

    Cheaper Dark Portal and a costlier Power Cogs pull the same role in two directions, so this one is a rewrite rather than a nerf.

    Intelligence gain increased from 2.9 to 3.2

    7.41fsource

  • Durable · 16 namedWeaker

    Heart costs a hundred more and two heroes lost a quarter of a health regen — the frontline is the same size and takes longer to build.

    Base Armor decreased by 1

    7.41fsource

Play right now

Underlord

Support · Strength · Melee

Win
50.1%
Pick
1.1%
Tier
B
Trend
Above Ancient
48.4%
Sample
525,648 picks

Why Valve moved it

  • No longer upgraded with Aghanim's Scepter
  • Aghanim's Scepter Cooldown decreased from 100/95/90s to 90/85/80s

Build snapshot

  • Mid
Optimal Complexity 2/3

7.41fsource

Disruptor

Support · Intelligence · Ranged

Win
50.0%
Pick
0.8%
Tier
B
Trend
Above Ancient
50.7%
Sample
348,334 picks

Why Valve moved it

  • Base Intelligence increased from 20 to 21
  • Damage at level 1 increased from 47-51 to 48-52

Build snapshot

  • Mid
Complexity 2/3

7.41fsource

Anti-Mage

Carry · Agility · Melee

Win
49.8%
Pick
1.1%
Tier
C
Trend
Above Ancient
49.4%
Sample
494,134 picks

Why Valve moved it

  • Mana Burned as Damage increased from 60% to 65%

Build snapshot

  • Mid
Learnable Complexity 1/3

7.41fsource

Broodmother

Carry · Agility · Melee

Win
49.8%
Pick
0.2%
Tier
C
Trend
Above Ancient
50.9%
Sample
92,019 picks

Why Valve moved it

  • Mana Cost decreased from 80 to 70

Build snapshot

  • Mid
Complexity 2/3

7.41fsource

Ban rate counts professional matches only — Valve publishes bans nowhere else, and a ladder ban rate does not exist to be read. Win rate, pick rate and sample are counted over public matches and carry their own figures. What we do read.

Movers this patch

  1. 1SpectreDamage decreased from 23 + 2 per level to 23.5 + 1.5 per level54.0%Weaker
  2. 2Bounty HunterSelf bonus gold decreased from 130/225/320 to 80/160/24053.4%Weaker
  3. 3LifestealerCooldown increased from 20/19/18/17s to 21/20/19/18s53.0%Weaker
  4. 4MiranaBase Charge Restore Time increased from 6s to 7s51.7%Weaker
  5. 5EnigmaEidolon Attack Range decreased from 425/450/475/500 to 380/420/460/50050.8%Weaker

How this patch line got here

7.41e → 7.41f 57 → 35 heroes26 → 16 items

  1. 7.41f15 Sept 2026Live

    68 hero lines · 16 items · 2 neutral

  2. 7.41e30 Jul 2026

    99 hero lines · 26 items · 8 neutral

  3. 7.41d4 Jun 2026

    155 hero lines · 3 items · 15 neutral

  4. 7.41c6 May 2026

    141 hero lines · 12 items · 3 neutral

What the shop did

  • Battle FuryStronger

    Chop Tree cooldown decreased from 4s to 3s

    7.41fsource

  • DaedalusWeaker

    Recipe cost increased from 900 to 1000. Total cost increased from 5100g to 5200g

    7.41fsource

  • Dragon LanceWeaker

    Recipe cost increased from 450 to 550. Total cost increased from 1900g to 2000g

    7.41fsource

  • Essence DistillerWeaker

    Mana Regen bonus decreased from +1.75 to +1.5

    7.41fsource

  • GreedyWeaker

    Attack Damage penalty increased from 30/60 to 35/70

    7.41fsource

  • Heart of TarrasqueWeaker

    Recipe cost increased from 700 to 800. Total cost increased from 5200g to 5300g

    7.41fsource

  • Heaven's HalberdStronger

    Recipe cost decreased from 450 to 350. Total cost decreased from 3400g to 3300g

    7.41fsource

  • Hurricane PikeWeaker

    Total cost increased from 4450g to 4550g (due to Dragon Lance cost increase)

    7.41fsource

  • Hydra's BreathStronger

    Recipe cost decreased from 1100 to 1000. Total cost unchanged at 5900g (due to Dragon Lance cost increase)

    7.41fsource

  • Infused RaindropsWeaker

    Mana Regen bonus decreased from +0.8 to +0.6

    7.41fsource

  • Manta StyleWeaker

    Mirror Image ranged images damage decreased from 28% to 25%

    7.41fsource

  • Mask of MadnessWeaker

    Lifesteal bonus decreased from +24% to +22%

    7.41fsource

  • MjollnirWeaker

    Static Charge duration decreased from 15s to 12s

    7.41fsource

  • Octarine CoreWeaker

    Recipe cost increased from 200 to 400. Total cost increased from 4900g to 5100g

    7.41fsource

  • SatanicWeaker

    Lifesteal bonus decreased from +30% to +25%

    7.41fsource

  • Shiva's GuardWeaker

    Arctic Blast damage decreased from 260 to 225

    7.41fsource

  • Silver EdgeWeaker

    Shadow Walk cooldown increased from 22s to 23s

    7.41fsource

Watch

Official images

  • Dota 2, from the publisher's own gallery
  • Dota 2, from the publisher's own gallery
  • Dota 2, from the publisher's own gallery
  • Dota 2, from the publisher's own gallery
  • Dota 2, from the publisher's own gallery
  • Dota 2, from the publisher's own gallery

Game art and screenshots by RAWG · rawg.io · Game data and media via IGDB · igdb.com

Everything else in Dota 2

Sources and evidence

  • Patch 7.41f · structured notesread 16 Sept 2026

    Valve's own feed, the one dota2.com reads: 35 heroes, 16 items and 2 neutral sections, line by line. Every row on this page is one of them.

    read against 7.41f with the patch

  • Which patch is liveread 16 Sept 2026

    Read from Valve’s patch list rather than typed. The page was a patch behind for a day because this was once a hand-written string.

    read against 7.41f with the patch

  • Win rate, pick rate and sampleread 15 Sept 2026

    Counted over 4,610,063 public matches, per hero, with the same figures again above Ancient. The tier letter is derived from the win rate and labelled so wherever it appears.

    read against 7.41f with the patch

  • Complexity 1–3read 16 Sept 2026

    Valve’s own difficulty rating for each hero, which is what the “learnable” half of every recommendation stands on. We do not score difficulty ourselves.

    read against 7.41f with the patch

  • What players buildread 15 Sept 2026

    The five most common items on each hero in each of Valve’s four game stages, counted over public matches. Each icon carries its own pick count.

    read against 7.41f with the patch

  • Portraits, icons and ability artread 16 Sept 2026

    Served from Valve’s own CDN and never copied into this site. Steam’s API terms permit commercial use; GamGem is not endorsed by Valve.

    read against 7.41f with the patch

This page is frozen to patch 7.41f and was last checked on 16 Sept 2026. It reads stored rows, not a live feed — change nothing and the page cannot change either.

Dota 2 on GamGem — common questions

What does GamGem cover for Dota 2?

14 sections: Heroes, Items, Neutral Items, Upgrades, Tier List and Counters, and 8 more. Each one is a database rather than an article — you can filter it, compare rows inside it, and see whether each figure is sourced or a sample.

Which patch is this Dota 2 data from?

Everything on this hub describes patch 7.41f. The version is printed on the page rather than assumed, because a figure from a previous one is not a slightly old figure — it describes a different game.

Are the Dota 2 win rates measured or estimated?

Measured. These figures are counted over real public matches, and the page says so rather than leaving you to assume it.

When was Dota 2 released?

9 July 2013. That is the date the studio itself published; where a game has no announced date, this site prints no date at all rather than an estimate.