What players buy
The items bought most in each of Valve’s four game stages
339 buys
90 buys
89 buys
67 buys
18 buysBy GamGem ResearchLast updated 22 Sept 2026
Ranged · Intelligence
The items bought most in each of Valve’s four game stages
339 buys
90 buys
89 buys
67 buys
18 buysWhich ability to max first, and where each point goes — what most league players on Lina took at each level.
QLina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.
Unit Target · Point Target · Magical damage
WSummons a column of flames that damages and stuns enemies.
Point Target · AOE · Magical damage
EGrants bonus attack and movement speed each time Lina hits an enemy with a spell.
Passive
RFires off a bolt of lightning at a single enemy unit, dealing massive damage.
Unit Target · Magical damageMax Q first, then E, then W. Most took R at 6 / 13.
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | ||||||||||||
| W | W | W | |||||||||||||
| E | E | E | E | ||||||||||||
| R | R | ||||||||||||||
| TTalent | T | T |
How Lina performs against every opponent with 30 or more counted games

Something that holds them still, or closes the gap yourself. Matched on “slow”, “stun”.



Damage that lands now rather than over a minute. Matched on “magical”.

Creeps, summons and anything that hits a building. Matched on “summon”.
One count per medal, not one rate split across them; a medal with no counted matches is left out.
Bands under 120 matches are absent rather than shown small.

Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

Summons a column of flames that damages and stuns enemies.

Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

Grants Lina unobstructed movement and increases her spell damage and magic resistance. Grants max fiery soul stacks on activation.
Lina's abilities deal an additional 64% damage as burn damage over 4s.

Fires off a bolt of lightning at a single enemy unit, dealing massive damage.
Changes Flame Cloak
Grants Lina unobstructed movement and increases her spell damage and magic resistance. Grants max fiery soul stacks on activation.
Changes Laguna Blade
Casting Laguna Blade temporarily supercharges Lina, granting her stacks of Fiery Soul.
Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.
The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.
Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.
The five most common items in each of Valve’s four game stages, with each row’s own pick count.
Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.
Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.
Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.