Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Lina

Ranged · Intelligence

Win rate
49.7%
Pick share
2.1%
Matches
967,669
Patch
7.41f
Draft coverage
BringsSupportCarryNukerDisabler
NeedsInitiatorFrontlineTower damageEscape

Recommendation

Pick

  • The game is heading for 20–30 min — that is where this hero measures best, at 49.1% over 13,182 matches.
  • You are playing around Ancient — its strongest medal, 50.5% over 147,339 picks.

Avoid

  • Pudge is on their side — this hero wins 39.9% of 153 matches against it.
  • Keeper of the Light is on their side — this hero wins 33.3% of 60 matches against it.
  • Pangolier is on their side — this hero wins 36.9% of 84 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
339 buys
2ndSecond most
90 buys
3rdThird most
89 buys
4thFourth most
67 buys
5thFifth most
18 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Lina took at each level.

Q

Dragon Slave

Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

Unit Target · Point Target · Magical damage
W

Light Strike Array

Summons a column of flames that damages and stuns enemies.

Point Target · AOE · Magical damage
E

Fiery Soul

Grants bonus attack and movement speed each time Lina hits an enemy with a spell.

Passive
R

Laguna Blade

Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

Unit Target · Magical damage

Max Order

QEW

Max Q first, then E, then W. Most took R at 6 / 13.

Level-up Order

  • Q
  • W
  • E
  • R
  • T
Ability123456789101112131415
QDragon SlaveQQQQ
WLight Strike ArrayWWW
EFiery SoulEEEE
RLaguna BladeRR
TTalentTT

Matchup map

How Lina performs against every opponent with 30 or more counted games

103 opponents · public matches40%60%Lina's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”, “stun”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”.

  • Clear or push the wave

    Creeps, summons and anything that hits a building. Matched on “summon”.

By medal

  • Herald48.3%24,759
  • Guardian48.1%78,980
  • Crusader49.0%135,843
  • Archon49.7%195,365
  • Legend50.1%213,976
  • Ancient50.5%147,339
  • Divine50.4%102,723

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min47.5%4,804
  • 20–30 min49.1%13,182
  • 30–40 min49.0%7,670
  • 40–50 min48.1%2,904
  • 50 min +48.4%1,266

Bands under 120 matches are absent rather than shown small.

Learning Lina

Abilities

  • Dragon Slave

    Unit Target · Point Target · Magical damage

    Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

  • Light Strike Array

    Point Target · AOE · Magical damage

    Summons a column of flames that damages and stuns enemies.

  • Fiery Soul

    Passive

    Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

  • Flame Cloak

    Instant Cast · No Target

    Grants Lina unobstructed movement and increases her spell damage and magic resistance. Grants max fiery soul stacks on activation.

  • Slow Burn

    Passive · Magical damage

    Lina's abilities deal an additional 64% damage as burn damage over 4s.

  • Laguna Blade

    Unit Target · Magical damage

    Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

Base attributes

Strength
20 +2.4
Agility
23 +2.4
Intelligence
30 +4.0
Move · range
290 · 670

Talents

  • 4+1s Slow Burn Duration150% Attack Crit On Targets Affected By Slow Burn
  • 3-20s Laguna Blade Cooldown+10/1% Fiery Soul Per Stack
  • 25% Fiery Soul Magic Resist Per Stack+110 Light Strike Array Damage
  • 1+25 Damage-3s Dragon Slave Cooldown

Aghanim’s Scepter

Changes Flame Cloak

Grants Lina unobstructed movement and increases her spell damage and magic resistance. Grants max fiery soul stacks on activation.

Aghanim’s Shard

Changes Laguna Blade

Casting Laguna Blade temporarily supercharges Lina, granting her stacks of Fiery Soul.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.