What players buy
The items bought most in each of Valve’s four game stages
224 buys
79 buys
74 buys
54 buys
35 buysBy GamGem ResearchLast updated 22 Sept 2026
Melee · Universal
The items bought most in each of Valve’s four game stages
224 buys
79 buys
74 buys
54 buys
35 buysWhich ability to max first, and where each point goes — what most league players on Brewmaster took at each level.
QSlams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units.
No Target · Magical damage
WRolls a barrel of ale at enemies that damages enemies along its path and spills out at the target location.
Point Target · AOE · Magical damage
EBrewmaster can switch stances based on the elements he controls.
No Target · Instant Cast
RSplits Brewmaster into elements, forming 3 specialized warriors, adept at survival, each with their own abilities.
No TargetMax Q first, then E, then W. Most took R at 6 / 13.
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | |||||||||||||
| W | W | W | W | |||||||||||||
| E | E | E | E | |||||||||||||
| R | R | |||||||||||||||
| TTalent | T | T |
How Brewmaster performs against every opponent with 30 or more counted games



Something that holds them still, or closes the gap yourself. Matched on “slow”.



Damage that lands now rather than over a minute. Matched on “magical”, “pure”, “damage over time”, “critical”.

Creeps, summons and anything that hits a building. Matched on “summon”.
One count per medal, not one rate split across them; a medal with no counted matches is left out.
Bands under 120 matches are absent rather than shown small.

Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units.

Rolls a barrel of ale at enemies that damages enemies along its path and spills out at the target location. Any enemy in the path or the spill area is drenched in cinder brew, becoming slowed. If the enemy receives Magic or Pure damage, they will be ignited, extending the duration by 3s and causing them to take damage over time.

Brewmaster can switch stances based on the elements he controls. Whenever Brewmaster casts an ability, he becomes Brewed Up, increasing his stance power by 150% for 5s. If he casts another ability while Brewed Up, the duration is extended by 2s. After Brewed Up expires, he is hungover and cannot Brew Up again for 9s. Earth Brawler gains bonus Magic Resistance and Armor. Storm Brawler gains bonus Evasion and Movement Speed. Fire Brawler gains bonus Attack Speed and chance to critical strike.

When Brewmaster drops below 50% Health he gains a Status Resistance buff and his movement speed alternates every 1s between being faster and being slower. The effect becomes stronger at lower health, scaling from 0 up to max values at 20% Health.

Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. Each Warrior gains its respective Drunken Brawler stance.
Changes Primal Split
Primal Split gains 1 max and current level, improving the Brewlings and their abilities. Allows Primal Split to be cancelled early, and causes the Brewlings to be Brewed Up when Primal Split begins.
Changes Liquid Courage
Toss a strong drink to a teammate or drink it yourself, activating the maximum power effect of Liquid Courage and granting 2.5% Max HP Regen per second. Lasts 5 seconds.
Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.
The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.
Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.
The five most common items in each of Valve’s four game stages, with each row’s own pick count.
Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.
Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.
Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.