Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Venomancer

Ranged · Universal

Win rate
47.5%
Pick share
0.7%
Matches
324,162
Patch
7.41f
Draft coverage
BringsSupportNukerInitiatorPusherDisabler
NeedsCarryFrontlineEscape

Recommendation

Pick

  • The game is heading for 0–20 min — that is where this hero measures best, at 54.5% over 2,347 matches.
  • You are playing around Herald — its strongest medal, 48.9% over 9,998 picks.

Avoid

  • Ember Spirit is on their side — this hero wins 38.6% of 83 matches against it.
  • Legion Commander is on their side — this hero wins 35.7% of 42 matches against it.
  • Invoker is on their side — this hero wins 41.4% of 70 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
140 buys
2ndSecond most
89 buys
3rdThird most
88 buys
4thFourth most
76 buys
5thFifth most
65 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Venomancer took at each level.

Q

Venomous Gale

Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement.

AOE · Point Target · Magical damage
W

Snakebite

Venomancer summons a Spawn of Aktok to sink its fangs into a target, dealing magic damage and applying a toxin that does damage every second.

Unit Target · Magical damage
E

Plague Ward

Summons a plague ward to attack enemy units and structures.

Point Target · Physical damage
R

Noxious Plague

Infects an enemy with a plague that does damage on application then slows the target and deals damage over time based on their maximum health.

Unit Target · Magical damage

Max Order

EQW

Max E first, then Q, then W. Most took R at 6 / 13.

Level-up Order

  • Q
  • W
  • E
  • R
  • T
Ability12345678910111213141516
QVenomous GaleQQQQ
WSnakebiteWWWW
EPlague WardEEEE
RNoxious PlagueRR
TTalentTT

Matchup map

How Venomancer performs against every opponent with 30 or more counted games

82 opponents · public matches40%60%Venomancer's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”, “damage over time”.

  • Clear or push the wave

    Creeps, summons and anything that hits a building. Matched on “summon”.

By medal

  • Herald48.9%9,998
  • Guardian47.9%32,349
  • Crusader47.4%54,347
  • Archon47.8%71,374
  • Legend47.4%67,974
  • Ancient46.6%39,091
  • Divine46.1%19,598

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min54.5%2,347
  • 20–30 min51.5%5,171
  • 30–40 min51.1%3,533
  • 40–50 min48.8%1,467
  • 50 min +50.8%703

Bands under 120 matches are absent rather than shown small.

Learning Venomancer

Abilities

  • Venomous Gale

    AOE · Point Target · Magical damage

    Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.

  • Snakebite

    Unit Target · Magical damage

    Venomancer summons a Spawn of Aktok to sink its fangs into a target, dealing magic damage and applying a toxin that does damage every second. When the target attacks while infected, they take the initial damage again.

  • Plague Ward

    Point Target · Physical damage

    Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing 50% of the full damage.

  • Poison Sting

    Passive · Hidden · Magical damage

    Venomancer's attacks slow enemies and deal damage over time.

  • Noxious Plague

    Unit Target · Magical damage

    Infects an enemy with a plague that does damage on application then slows the target and deals damage over time based on their maximum health. When the debuff ends for any reason, all debuffs from Venomancer on the initial target and the plague are spread to nearby targets. Additional spreads beyond the first do not deal impact damage.

Base attributes

Strength
19 +2.1
Agility
25 +2.8
Intelligence
19 +1.8
Move · range
280 · 450

Talents

  • 4Snakebite Undispellablex Plague Ward HP/Damage
  • 3Snakebite DamagePlague Ward Cooldown
  • 2Noxious Plague Spread RadiusPoison Sting Slow
  • 1Venomous Gale CDPoison Sting Health Regen Reduction

Aghanim’s Scepter

Changes Noxious Plague

Decreases cooldown by 35 seconds. Infected units have decreased magic resistance. Additional spreads from hero targets deal full impact damage.

Aghanim’s Shard

Changes Venomous Gale

Increases cast range and projectile speed by 25%. When Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.