Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 15 Sept 2026

Dota 2 · tier list

How each lane is going

127 heroes ranked on one counted field at a time — never a score of ours. Every row carries the sample it rests on, because 200 games and 200,000 games are not the same claim.

Patch 7.41f45,539,515 matchesPublic, all bracketsCounted 2026-09-16

1Wraith KingSafe lane
STier
Win
54.6%
Pick
1.2%
Lane win
52.8%

548,578 counted games

OptimalLearnable

2SpectreSafe lane
STier
Win
54.0%
Pick
1.2%
Lane win
52.6%

550,348 counted games

3Bounty HunterOff lane
STier
Win
53.4%
Pick
0.9%
Lane win
57.5%

428,561 counted games

4LifestealerSafe lane
STier
Win
53.0%
Pick
1.8%
Lane win
51.9%

837,404 counted games

Which sample

Bracket

At least this many counted games

How it is ordered

Order on

Share of the counted games won. 127 of 127 heroes clear the sample floor.

127 heroes ranked

#HeroTierWin rateGames
1S54.6%548,578
2S54.0%550,348
3S53.4%428,561
4S53.0%837,404

14 of 127 heroes

Win rate, pick rate and sample are counted over 4,553,952 public matches. What is NOT here: a per-position breakdown, item timings, and the reader's own history — none of which this site collects. The tier letter is derived from the win rate, not published by Valve. What we do read.

All brackets vs above Ancient

54.6%

Win, all

53.5%

Win, Ancient+

548,578

Games, all

106,068

Games, Ancient+

Where it is played

  • Safe52.8%
  • Off52.3%

Last seven days

55.0%

Highest day

54.4%

Lowest day

Moved by this patch

  • Spectre54.0%
  • Bounty Hunter53.4%
  • Lifestealer53.0%
  • Mirana51.7%
  • Enigma50.8%
  • Undying50.6%

Sources

Why this order

Ordered on the share of counted games won — one field, not a blend.

sort win

127 of 127 heroes clear the floor of 200 counted games; the rest are absent rather than ranked on a thin sample.

floor 200

Figures are every counted public match, across all brackets.

bracket all

By game length

  • 0–20 min45.4%
  • 20–30 min49.9%
  • 30–40 min50.3%
  • 40–50 min47.7%
  • 50 min +51.3%

Explain simply

Out of every 100 public games with Wraith King, about 55 were won. Valve calls it easy to learn.

win 54.6%Valve difficulty 1/3

Official images

  • Dota 2, from the publisher's own gallery
  • Dota 2, from the publisher's own gallery
  • Dota 2, from the publisher's own gallery

Game art and screenshots by RAWG · rawg.io · Game data and media via IGDB · igdb.com

Sources

  • Roster · 127 heroesread 15 Sept 2026

    Name, primary attribute, attack type and role list, read from Valve’s published hero data.

  • Win rate, pick rate and sampleread 15 Sept 2026

    Counted over 4,553,952 public matches, per hero, with the same figures again above Ancient. The tier letter is derived from the win rate and is labelled so wherever it appears.

  • Served from Valve’s own CDN and never copied into this site. Steam’s API terms permit commercial use; GamGem is not endorsed by Valve.

  • What players buildread 15 Sept 2026

    The five most common items on each hero in each of Valve’s four game stages, counted over public matches. Each row carries its own pick count.

  • Matchups and game lengthread 16 Sept 2026

    Who each hero loses to and beats, counted over public matches with a floor of 30 games per pair, plus the same hero's win rate in each of five game-length bands. ⚠️ Observational: a matchup win rate is not a claim that one hero counters another by design. Synergy — how a hero does WITH another — is not published by this channel and is not shown.

  • Patch movementread 16 Sept 2026

    Which heroes the live patch names, and which way each line moved, counted off Valve’s own structured notes. A line the rule cannot read leaves the hero unmarked rather than guessed.

The roster is the one Valve publishes for patch 7.41f. Draft picks are kept in this browser and never sent anywhere.