What players buy
The items bought most in each of Valve’s four game stages
164 buys
89 buys
74 buys
70 buys
57 buysBy GamGem ResearchLast updated 22 Sept 2026
Melee · Agility
The items bought most in each of Valve’s four game stages
164 buys
89 buys
74 buys
70 buys
57 buysWhich ability to max first, and where each point goes — what most league players on Anti-Mage took at each level.
QBurns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.
Passive · Physical damage
WShort distance teleportation that allows Anti-Mage to move in and out of combat.
Point Target
EPassively grants magic resistance.
No Target · Instant Cast
RFor each point of mana missing by the target unit, damage is dealt to it and surrounding enemies.
Unit Target · AOE · Magical damageMax W first, then E, then Q. Most took R at 6 / 13.
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | |||||||||||||
| W | W | W | W | |||||||||||||
| E | E | E | E | |||||||||||||
| R | R | |||||||||||||||
| TTalent | T | T |
How Anti-Mage performs against every opponent with 30 or more counted games

Something that holds them still, or closes the gap yourself. Matched on “slow”, “stun”.

A way out, a way to shrug the debuff, or something to eat the burst. Matched on “blink”, “teleport”.

Damage that lands now rather than over a minute. Matched on “magical”.


Burn it, drain it, or take the spell away entirely. Matched on “mana”.
One count per medal, not one rate split across them; a medal with no counted matches is left out.
Bands under 120 matches are absent rather than shown small.

Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.

Short distance teleportation that allows Anti-Mage to move in and out of combat.

Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and reflects any targeted spells.
Attacks slow enemies based on how much mana they are missing. Min slow at 50% mana, up to max slow at 0% mana. No effect if enemy is above 50% mana.

For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
Changes Blink
After casting Blink, your next Mana Break within 5s burns an additional 20% max mana and prevents the target from regenerating or gaining mana for a short duration. This debuff is undispellable.
Changes Counterspell
Creates a blinked fragment of Anti-Mage next to the enemy caster upon reflecting their unit-targeted spell while active.
Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.
The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.
Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.
The five most common items in each of Valve’s four game stages, with each row’s own pick count.
Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.
Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.
Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.