Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Undying

Melee · Strength

Win rate
50.6%
Pick share
1.5%
Matches
669,660
Patch
7.41f
Draft coverage
BringsSupportDurableDisablerNuker
NeedsCarryInitiatorTower damageEscape

Recommendation

Pick

  • The game is heading for 0–20 min — that is where this hero measures best, at 50.5% over 4,387 matches.
  • You are playing around Crusader — its strongest medal, 51.1% over 97,273 picks.

Avoid

  • Rubick is on their side — this hero wins 39.2% of 181 matches against it.
  • Jakiro is on their side — this hero wins 37.6% of 125 matches against it.
  • Ember Spirit is on their side — this hero wins 38.7% of 124 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
132 buys
2ndSecond most
82 buys
3rdThird most
62 buys
4thFourth most
61 buys
5thFifth most
58 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Undying took at each level.

Q

Decay

Undying steals strength from all enemy heroes in an area, dealing base damage as he claims the enemy's strength for himself.

AOE · Point Target · Magical damage
W

Soul Rip

Undying rips health away from all nearby units and uses it to heal an ally, or damage an enemy.

Unit Target · Magical damage
E

Tombstone

Summons a tombstone at the target point.

Point Target · Physical damage
R

Flesh Golem

Undying transforms into a horrifying flesh golem.

No Target · Instant Cast · Magical damage

Max Order

QEW

Max Q first, then E, then W. Most took R at 6 / 13.

Level-up Order

  • Q
  • W
  • E
  • R
  • T
Ability123456789101112131415
QDecayQQQQ
WSoul RipWWW
ETombstoneEEEE
RFlesh GolemRR
TTalentTT

Matchup map

How Undying performs against every opponent with 30 or more counted games

101 opponents · public matches40%60%Undying's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”.

  • Clear or push the wave

    Creeps, summons and anything that hits a building. Matched on “creep”, “summon”.

By medal

  • Herald50.8%13,753
  • Guardian51.0%52,446
  • Crusader51.1%97,273
  • Archon50.9%140,594
  • Legend50.7%151,967
  • Ancient50.4%102,837
  • Divine49.4%74,520

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min50.5%4,387
  • 20–30 min50.3%10,088
  • 30–40 min49.3%6,473
  • 40–50 min50.2%2,510
  • 50 min +49.8%1,094

Bands under 120 matches are absent rather than shown small.

Learning Undying

Abilities

  • Decay

    AOE · Point Target · Magical damage

    Undying steals strength from all enemy heroes in an area, dealing base damage as he claims the enemy's strength for himself. Deals 2x damage to creeps.

  • Soul Rip

    Unit Target · Magical damage

    Undying rips health away from all nearby units and uses it to heal an ally, or damage an enemy. Soul Rip can also be used to heal Tombstone.

  • Tombstone

    Point Target · Physical damage

    Summons a tombstone at the target point. Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them. Zombies have the Deathlust ability, which causes their attacks to slow the target, and if the target reaches below a certain amount of health, increases the attack and movement speed of the zombie.

  • Ceaseless Dirge

    Passive

  • Flesh Golem

    No Target · Instant Cast · Magical damage

    Undying transforms into a horrifying flesh golem. While in this state, he gains a percentage increase to strength, bonus movement speed, and causes attacks to slow, apply damage amplification, and spawn Tombstone zombies.

Base attributes

Strength
22 +2.4
Agility
13 +1.2
Intelligence
27 +2.8
Move · range
300 · 150

Talents

  • 4Flesh Golem Strength BonusTombstone On Death
  • 3Decay CooldownTombstone Attacks to Destroy
  • 2Soul Rip Damage/HealZombie Damage
  • 1Decay DamageTombstone Cooldown

Aghanim’s Scepter

Changes Decay

Increases strength steal.

Aghanim’s Shard

Changes Tombstone

Tombstone can be cast on an allied hero to bunker inside of the tombstone. Heroes that enter the Tombstone cannot leave for 2 seconds nor can they re-enter after leaving. If the tombstone is destroyed with a hero inside, that hero gets stunned for 2 seconds.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.