Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Abaddon

Melee · Universal

Win rate
51.1%
Pick share
0.3%
Matches
152,634
Patch
7.41f
Draft coverage
BringsSupportCarryDurable
NeedsInitiatorDisablerBurstTower damageEscape

Recommendation

Pick

  • The game is heading for 0–20 min — that is where this hero measures best, at 53.3% over 3,190 matches.
  • You are playing around Legend — its strongest medal, 51.8% over 30,779 picks.

Avoid

  • Kunkka is on their side — this hero wins 27.3% of 33 matches against it.
  • Marci is on their side — this hero wins 39.2% of 74 matches against it.
  • Gyrocopter is on their side — this hero wins 42.7% of 143 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
163 buys
2ndSecond most
78 buys
3rdThird most
60 buys
4thFourth most
51 buys
5thFifth most
46 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Abaddon took at each level.

W

Aphotic Shield

Summons dark energies around an ally unit, dispelling them and creating an all damage barrier that absorbs a set amount of damage before expiring.

Unit Target · Magical damage
E

Curse of Avernus

Abaddon strikes an enemy, affecting them by a chilling curse, slowing them, causing them to take damage over time, and all attacks against them gain an attack speed boost.

Passive · Magical damage
R

Borrowed Time

When activated, dispels you and all damage dealt to you will heal instead of harm.

No Target · Instant Cast

Max Order

EWQ

Max E first, then W, then Q. Most took R at 6 / 13.

Level-up Order

  • W
  • E
  • R
  • T
  • A
Ability12345678910111213141516
WAphotic ShieldWWWW
ECurse of AvernusEEEE
RBorrowed TimeRR
TTalentTT
AAttributesAAAA

Matchup map

How Abaddon performs against every opponent with 30 or more counted games

105 opponents · public matches40%60%Abaddon's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”.

  • I am being jumped

    A way out, a way to shrug the debuff, or something to eat the burst. Matched on “dispel”, “barrier”, “shield”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”, “damage over time”.

  • Clear or push the wave

    Creeps, summons and anything that hits a building. Matched on “summon”, “building”.

By medal

  • Herald50.2%4,681
  • Guardian51.3%13,682
  • Crusader50.9%22,110
  • Archon51.5%29,929
  • Legend51.8%30,779
  • Ancient50.9%19,471
  • Divine50.4%11,645

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min53.3%3,190
  • 20–30 min51.1%7,268
  • 30–40 min48.6%4,269
  • 40–50 min48.4%1,667
  • 50 min +51.3%626

Bands under 120 matches are absent rather than shown small.

Learning Abaddon

Abilities

  • Mist Coil

    Unit Target · Magical damage

    Abaddon releases a coil of deathly mist that can damage an enemy unit or heal a friendly unit at the cost of some of Abaddon's health.

  • Aphotic Shield

    Unit Target · Magical damage

    Summons dark energies around an ally unit, dispelling them and creating an all damage barrier that absorbs a set amount of damage before expiring. When the barrier is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. DISPEL TYPE: Strong Dispel

  • Curse of Avernus

    Passive · Magical damage

    Abaddon strikes an enemy, affecting them by a chilling curse, slowing them, causing them to take damage over time, and all attacks against them gain an attack speed boost. Damage over time component to buildings is reduced by 100%.

  • Withering Mist

    Passive · Hidden

    Damaging enemies applies the Withering Mist debuff for 5s. Affected enemies have their Health Restoration reduced by 24.5% if they are below 40% HP.

  • Borrowed Time

    No Target · Instant Cast

    When activated, dispels you and all damage dealt to you will heal instead of harm. If the ability is not on cooldown, it will automatically activate if your health falls below 400. DISPEL TYPE: Strong Dispel

Base attributes

Strength
21 +2.6
Agility
22 +1.5
Intelligence
18 +2.0
Move · range
325 · 150

Talents

  • 4+65 Curse of Avernus Attack Speed Bonus350 AoE Mist Coil
  • 3+80 Aphotic Shield Barrier Amount100 Borrowed Time Immolation DPS
  • 2Borrowed Time Cooldown+35 Mist Coil Damage / Heal
  • 1+25 Curse of Avernus DPSAphotic Shield provides +8 HP Regen

Aghanim’s Scepter

Changes Borrowed Time

Increases duration. While Borrowed Time is active, anytime an ally takes more than 550 damage while within Mist Coil's cast range of Abaddon, an individual Mist Coil will automatically fire towards that ally.

Aghanim’s Shard

Changes Aphotic Shield

75% of absorbed damage is dealt to nearby enemies.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.