What players buy
The items bought most in each of Valve’s four game stages
179 buys
139 buys
73 buys
70 buys
59 buysBy GamGem ResearchLast updated 22 Sept 2026
Melee · Strength
The items bought most in each of Valve’s four game stages
179 buys
139 buys
73 buys
70 buys
59 buysWhich ability to max first, and where each point goes — what most league players on Kunkka took at each level.
QSummons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.
AOE · Point Target · Magical damage
WKunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.
Unit Target · Autocast · Attack Modifier · Physical damage
ETargets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds.
Unit Target
RSummons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage.
Point Target · Magical damageMax W first, then E, then Q. Most took R at 6 / 13.
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | |||||||||||||
| W | W | W | W | |||||||||||||
| E | E | E | E | |||||||||||||
| R | R | |||||||||||||||
| TTalent | T | T |
How Kunkka performs against every opponent with 30 or more counted games


Something that holds them still, or closes the gap yourself. Matched on “slow”, “stun”.



Damage that lands now rather than over a minute. Matched on “magical”.


Creeps, summons and anything that hits a building. Matched on “summon”.
One count per medal, not one rate split across them; a medal with no counted matches is left out.
Bands under 120 matches are absent rather than shown small.

Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.


Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it. Enemies cannot attack while being dragged.

Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a 2x strong swig of The Admiral's Rum.
Changes Ghostship
Ghostship creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship now also fires 3 waves of cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies.
Changes Tidal Wave
Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it. Enemies cannot attack while being dragged.
Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.
The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.
Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.
The five most common items in each of Valve’s four game stages, with each row’s own pick count.
Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.
Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.
Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.