Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Kunkka

Melee · Strength

Win rate
49.3%
Pick share
0.4%
Matches
196,895
Patch
7.41f
Draft coverage
BringsCarrySupportDisablerInitiatorDurableNuker
NeedsTower damageEscape

Recommendation

Pick

  • The game is heading for 0–20 min — that is where this hero measures best, at 50.8% over 3,462 matches.
  • You are playing around Divine — its strongest medal, 49.9% over 18,143 picks.

Avoid

  • Templar Assassin is on their side — this hero wins 39.1% of 69 matches against it.
  • Shadow Demon is on their side — this hero wins 39.7% of 63 matches against it.
  • Shadow Shaman is on their side — this hero wins 40.6% of 64 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
179 buys
2ndSecond most
139 buys
3rdThird most
73 buys
4thFourth most
70 buys
5thFifth most
59 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Kunkka took at each level.

Q

Torrent

Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

AOE · Point Target · Magical damage
W

Tidebringer

Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

Unit Target · Autocast · Attack Modifier · Physical damage
E

X Marks the Spot

Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds.

Unit Target
R

Ghostship

Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage.

Point Target · Magical damage

Max Order

WEQ

Max W first, then E, then Q. Most took R at 6 / 13.

Level-up Order

  • Q
  • W
  • E
  • R
  • T
Ability12345678910111213141516
QTorrentQQQQ
WTidebringerWWWW
EX Marks the SpotEEEE
RGhostshipRR
TTalentTT

Matchup map

How Kunkka performs against every opponent with 30 or more counted games

79 opponents · public matches40%60%Kunkka's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”, “stun”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”.

  • Clear or push the wave

    Creeps, summons and anything that hits a building. Matched on “summon”.

By medal

  • Herald48.6%5,226
  • Guardian48.6%16,503
  • Crusader48.5%27,034
  • Archon48.8%37,969
  • Legend49.7%42,631
  • Ancient49.7%29,560
  • Divine49.9%18,143

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min50.8%3,462
  • 20–30 min50.7%8,917
  • 30–40 min49.8%6,108
  • 40–50 min49.1%2,352
  • 50 min +47.3%1,028

Bands under 120 matches are absent rather than shown small.

Learning Kunkka

Abilities

  • Torrent

    AOE · Point Target · Magical damage

    Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

  • Tidebringer

    Unit Target · Autocast · Attack Modifier · Physical damage

    Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

  • X Marks the Spot

    Unit Target

    Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.

  • Admiral's Rum

    Passive

  • Tidal Wave

    Point Target · Hidden · Magical damage

    Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it. Enemies cannot attack while being dragged.

  • Ghostship

    Point Target · Magical damage

    Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a 2x strong swig of The Admiral's Rum.

Base attributes

Strength
24 +3.6
Agility
14 +1.6
Intelligence
18 +1.8
Move · range
315 · 150

Talents

  • 4+100 Spell Area of EffectTidebringer Ignores Armor
  • 3Torrent CooldownTidebringer Cleave Damage
  • 2Torrent Damage/Knock Up DurationTidebringer Damage
  • 1Admiral's Rum Buff DurationTidebringer applies slow for

Aghanim’s Scepter

Changes Ghostship

Ghostship creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship now also fires 3 waves of cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies.

Aghanim’s Shard

Changes Tidal Wave

Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it. Enemies cannot attack while being dragged.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.