Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Silencer

Ranged · Intelligence

Win rate
50.5%
Pick share
1.0%
Matches
456,505
Patch
7.41f
Draft coverage
BringsCarrySupportDisablerInitiatorNuker
NeedsFrontlineTower damageEscape

Recommendation

Pick

  • The game is heading for 40–50 min — that is where this hero measures best, at 50.2% over 1,941 matches.
  • You are playing around Herald — its strongest medal, 52.5% over 10,655 picks.

Avoid

  • Puck is on their side — this hero wins 36.7% of 139 matches against it.
  • Largo is on their side — this hero wins 28.8% of 52 matches against it.
  • Spirit Breaker is on their side — this hero wins 36.1% of 97 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
156 buys
2ndSecond most
100 buys
3rdThird most
89 buys
4thFourth most
82 buys
5thFifth most
72 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Silencer took at each level.

Q

Arcane Curse

Curses the target area, dealing damage and causing enemies to take damage over time and slowing their movement speed.

Point Target · AOE · Magical damage
W

Glaives of Wisdom

Silencer enchants his glaives with his wisdom, stealing his target's Intelligence with each hit and dealing additional damage based on his Intelligence.

Unit Target · Autocast · Attack Modifier · Magical damage
E

Last Word

Enchants a target, providing vision of them and causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires.

Unit Target · Magical damage
R

Global Silence

Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.

No Target

Max Order

QEW

Max Q first, then E, then W. Most took R at 6 / 13.

Level-up Order

  • Q
  • W
  • E
  • R
  • T
Ability12345678910111213141516
QArcane CurseQQQQ
WGlaives of WisdomWWWW
ELast WordEEEE
RGlobal SilenceRR
TTalentTT

Matchup map

How Silencer performs against every opponent with 30 or more counted games

108 opponents · public matches40%60%Silencer's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”, “damage over time”.

  • Pressure their mana

    Burn it, drain it, or take the spell away entirely. Matched on “silence”.

  • See what is coming

    Vision, or true sight against something invisible. Matched on “vision”.

By medal

  • Herald52.5%10,655
  • Guardian52.1%41,111
  • Crusader51.1%73,670
  • Archon50.6%101,823
  • Legend49.8%102,920
  • Ancient49.5%61,977
  • Divine49.0%34,425

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min41.6%2,736
  • 20–30 min47.5%7,126
  • 30–40 min47.8%4,552
  • 40–50 min50.2%1,941
  • 50 min +48.9%851

Bands under 120 matches are absent rather than shown small.

Learning Silencer

Abilities

  • Arcane Curse

    Point Target · AOE · Magical damage

    Curses the target area, dealing damage and causing enemies to take damage over time and slowing their movement speed. Anytime affected enemies cast a spell, the duration is increased. The duration is paused as long as the target is silenced.

  • Glaives of Wisdom

    Unit Target · Autocast · Attack Modifier · Magical damage

    Silencer enchants his glaives with his wisdom, stealing his target's Intelligence with each hit and dealing additional damage based on his Intelligence.

  • Last Word

    Unit Target · Magical damage

    Enchants a target, providing vision of them and causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires. Deals extra damage based on the difference in intelligence between Silencer and the target.

  • Suffer In Silence

    Passive

    Silencer takes less damage from and deals more damage to silenced targets. If an enemy Hero dies within 925 range of Silencer or was debuffed by Silencer at the time of death, Silencer permanently steals 1 Intelligence from them. If the victim was silenced, steal an extra 1 Intelligence.

  • Global Silence

    No Target

    Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.

Base attributes

Strength
18 +2.2
Agility
22 +2.2
Intelligence
25 +2.9
Move · range
300 · 600

Talents

  • 4Glaives of Wisdom DamageGlobal Silence Duration
  • 3Glaives of Wisdom Int Steal DurationAoE Last Word
  • 2Global Silence Cooldownspecial_bonus_unique_silencer_arcane_curse_duration
  • 1+25 Attack SpeedSuffer In Silence Silenced Target Damage

Aghanim’s Scepter

Changes Global Silence

Global Silence applies Arcane Curse to heroes for the duration of Global Silence.

Aghanim’s Shard

Changes Glaives of Wisdom

Causes Glaives of Wisdom to bounce 1 time to a random enemy within 450 range and increases intelligence steal.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.