Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Gyrocopter

Ranged · Agility

Win rate
45.4%
Pick share
0.3%
Matches
130,032
Patch
7.41f
Draft coverage
BringsCarryNukerDisabler
NeedsSupportInitiatorFrontlineTower damageEscape

Recommendation

Pick

  • The game is heading for 0–20 min — that is where this hero measures best, at 51.3% over 4,276 matches.
  • You are playing around Divine — its strongest medal, 46.0% over 12,029 picks.

Avoid

  • Treant Protector is on their side — this hero wins 26.8% of 71 matches against it.
  • Ember Spirit is on their side — this hero wins 39.7% of 184 matches against it.
  • Shadow Demon is on their side — this hero wins 40.8% of 211 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
168 buys
2ndSecond most
87 buys
3rdThird most
51 buys
4thFourth most
46 buys
5thFifth most
42 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Gyrocopter took at each level.

Q

Rocket Barrage

Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter.

No Target · Instant Cast · Magical damage
E

Flak Cannon

Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks.

No Target · Instant Cast · Physical damage
R

Call Down

Call down 3 aerial missile strikes that slow and damage enemy units in a target area.

Point Target · AOE · Magical damage

Max Order

QEW

Max Q first, then E, then W. Most took R at 6 / 13.

Level-up Order

  • Q
  • E
  • R
  • T
  • A
Ability123456789101112131415
QRocket BarrageQQQQ
EFlak CannonEEEE
RCall DownRR
TTalentTT
AAttributesAAA

Matchup map

How Gyrocopter performs against every opponent with 30 or more counted games

104 opponents · public matches40%60%Gyrocopter's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”, “stun”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”, “critical”.

By medal

  • Herald45.3%3,114
  • Guardian44.3%9,845
  • Crusader44.2%17,174
  • Archon45.6%25,240
  • Legend44.8%27,779
  • Ancient45.9%19,029
  • Divine46.0%12,029

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min51.3%4,276
  • 20–30 min49.5%10,564
  • 30–40 min48.7%7,051
  • 40–50 min50.3%2,863
  • 50 min +48.8%1,174

Bands under 120 matches are absent rather than shown small.

Learning Gyrocopter

Abilities

  • Rocket Barrage

    No Target · Instant Cast · Magical damage

    Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.

  • Homing Missile

    Unit Target · Magical damage

    Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

  • Flak Cannon

    No Target · Instant Cast · Physical damage

    Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

  • Afterburner

    Passive · Hidden

    Gyrocopter gains movement speed for a short duration after damaging an enemy with his attacks or abilities.

  • Side Gunner

    Passive · Physical damage

  • Call Down

    Point Target · AOE · Magical damage

    Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one.

Base attributes

Strength
22 +2.5
Agility
25 +3.4
Intelligence
21 +2.4
Move · range
315 · 365

Talents

  • 4Flak Cannon CooldownCall Down Cooldown
  • 3Flak Cannon AttacksRocket Barrage Damage
  • 2Homing Missile Stun DurationFlak Cannon Damage
  • 1Homing Missile Damage+150 Health

Aghanim’s Scepter

Changes Side Gunner

Gyrocopter gains a Side Gunner that attacks enemy units in a %AbilityCastRange% unit radius every 1.3s with his attack. Side Gunner will attack 2 units at a time while Flak Cannon is active. Prioritizes furthest unit away within its range.

Aghanim’s Shard

Changes Homing Missile

Homing Missiles now constantly fires the current level of Rocket Barrage in a 700 area of effect after 1.0 second of being cast. This Rocket Barrage prioritizes the Homing Missile target.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.