Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 18 Oct 2026

Legendary · Summoner's Rift

Imperial Mandate — Crowd Control Into Damage

2,400gold

Defer damage until later.

Imperial Mandate rewards crowd control: abilities that immobilize get 20 extra Ability Haste, and immobilizing an enemy champion marks them 7% Vulnerable for 4 seconds. Patch 26.13 reworked it — a cheaper recipe of two Amplifying Tomes and Bandleglass Mirror, 60 AP instead of 65, and stronger Control and Command. Mid laners and supports bought it almost equally.

What it grants

  • 60 Ability Power
  • 15 Ability Haste
  • 150% Base Mana Regen

Passives

  • Control: Gain 20 Ability Haste for your abilities with Immobilizing effects.
  • Command: On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.

Imperial Mandate at a glance

Imperial Mandate is a legendary item on Summoner's Rift that costs 2,400 gold: Amplifying Tome, Bandleglass Mirror and Amplifying Tome plus 700 gold. It grants 60 Ability Power, 15 Ability Haste and 150% Base Mana Regen and the Control and Command passives. Nothing in the shop builds from it. Priced by its stat block alone, it returns 106.3% of its cost in stats.

Build path

Combine cost

700

on top of 3 components, for 2,400 in total.

Builds into

Nothing — this is a finished item.

How it performed

Pick rate
2.0%
Win rate
52.1%
Completion
Not counted
Inventory slot
2
Games
12,824
Δ this patch
Not counted

patch 26.18 · Ranked Solo/Duo · Master+ · EUW · KR · NA · 65,406 matches counted

Who buys it

  • Top8.0%
  • Jungle10.3%
  • Mid36.5%
  • Bot10.4%
  • Support34.8%

Reach for it when

  • Rotation uptime

Gold efficiency

106.3%2,550 gold of stats for 2,400

The stat block only — the passive is not priced.

9th of 25 items Riot tags SpellDamage, by this measure. Nearest: Archangel's Staff 112.1%, Needlessly Large Rod 108.3%, Blasting Wand 105.9%, Shurelya's Battlesong 104.5%.

60 Ability Power · 20g each, from Amplifying Tome
1200g
15 Ability Haste · 50g each, from Glowing Mote
750g
150% Base Mana Regen · 4g each, from Faerie Charm
600g

Imperial Mandate balance history

Riot's notes from patch 25.S1.1 to 26.20 change Imperial Mandate in 1 patch. The latest is patch 26.13, published 2026-06-23.

  1. Patch 26.132026-06-23

    • Build PathBlasting Wand (850g) + Bandleglass Mirror (900g) + 650gtoAmp Tome (400g) + Bandleglass Mirror (900g) + Amp Tome (400g) + 700g
    • Ability Power65to60
    • Unique - Control15 AH For Immobilizing Abilitiesto20 AH For Immobilizing Abilities
    • Unique - Command6% Vulnerableto7% Vulnerable
    Why, in Riot's words

    Imperial Mandate has landed softly, and the build path has been too awkward for many of its likely users, especially supports. We're smoothing out the path and shifting some of its power accordingly.

Other items for the same job

Quick answers about Imperial Mandate

How much does Imperial Mandate cost?
2,400 gold in total — Amplifying Tome, Bandleglass Mirror and Amplifying Tome plus 700 gold.
What is Imperial Mandate built from?
Amplifying Tome (400), Bandleglass Mirror (900) and Amplifying Tome (400), plus 700 gold to combine.
What does Imperial Mandate build into?
Nothing — Imperial Mandate is a finished item.
What stats does Imperial Mandate give?
60 Ability Power, 15 Ability Haste and 150% Base Mana Regen.
What does Imperial Mandate's Control passive do?
Gain 20 Ability Haste for your abilities with Immobilizing effects.
What does Imperial Mandate's Command passive do?
On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
Where can you buy Imperial Mandate?
In Summoner's Rift and Howling Abyss (ARAM) — the maps Riot's own data marks it as sold on.
What does Imperial Mandate sell for?
1,680 gold, against 2,400 to buy.
Is Imperial Mandate gold efficient?
Its stats are worth 2,550 gold at basic-item prices against a cost of 2,400 — 106.3%. The passive is not priced, so this measures the stat block only.