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By GamGem ResearchLast updated 18 Oct 2026

Lillia Counters, Build and Runes — Jungle Matchups · Patch 26.20

the Bashful Bloom

Patch 26.20 · Stats from the 26.18 Master+ sample (1,683 games).

Lillia, the Bashful Bloom, speeds up with each spell that lands through Blooming Blows, and Lilting Lullaby puts everyone carrying her Dream Dust to sleep. Counted Master+ Lillias kept to Conqueror, and their single printed path is Liandry's Torment, Riftmaker, Zhonya's Hourglass. She lost most often to Qiyana, Shaco and Kha'Zix. Wukong, Hecarim and Graves she got the upper hand on.

FighterMage

Patch 26.18 · Jungle · Ranked Solo/Duo · Master+ · EUW · KR · NA · 1,683 games · Preview sample

Role snapshot (Jungle)

BTier
Win Rate
49.3%
Pick Rate
2.6%
Ban Rate
0.8%

1,683

Games

High

Confidence

Most common path

399 games

55.9%Win Rate

Start
FlashSmite

Runes

Patch 26.18

This exact page: taken in 24.1% of games·50.2% win rate over 406 games.

Primary

Precision

Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph

Takedowns restore 5% of your missing health and grant an additional 20 gold.

Legend: Haste

Takedowns on enemies grant permanent Basic Ability Haste.

Coup de Grace

Deal more damage to low health enemy champions.

Secondary

Inspiration

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Magical Footwear

You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health Scaling

Other keystones taken

  • Dark Harvest1.2% taken · 38.1% win21 games
  • Stormraider's Surge0.2% taken · 25.0% win4 games
  • Deathfire Touch0.2% taken · 25.0% win4 games

Tree pairs

  • Precision + Inspiration86.4% taken · 49.7% win1,454 games
  • Precision + Sorcery10.9% taken · 48.9% win184 games
  • Domination + Sorcery0.7% taken · 25.0% win12 games

Skill Order

Which ability to max first, and the level each point goes in — Lillia's most common path.

Q

Blooming Blows

Passively, Lillia gains stacking Move Speed when hitting enemies with spells.

Cooldown 6/5.5/5/4.5/4s · 65 Mana
W

Watch Out! Eep!

Lillia deals damage in a nearby area, dealing heavy damage in the center.

Cooldown 14/13/12/11/10s · 50 Mana
E

Swirlseed

Lillia hurls a seed that damages and slows those it lands on.

Cooldown 12s · 70 Mana
R

Lilting Lullaby

Lillia causes all enemies with Dream Dust on them to become Drowsy before falling asleep.

Cooldown 150/130/110s · 50 Mana

Max Order

QWE

Max Q first, then W, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QBlooming BlowsQQQQQ
WWatch Out! Eep!WWWWW
ESwirlseedEEEEE
RLilting LullabyRRR

Matchup map (Jungle)

How Lillia performs against enemy jungle laners

Levels 1 – 18 · Master+40%60%Lillia's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

LilliaJungle average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Lillia

  • Avoid extended fights — its sustain grows with every trade it survives

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldown — Lillia is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 8/10, so a practised player gets more out of it than the average

Ability details

  • P

    Dream-Laden Bough

    Hitting a champion or monster with a skill will deal additional max Health damage over time.

    Passive — never cast

  • Q

    Blooming Blows

    Passively, Lillia gains stacking Move Speed when hitting enemies with spells. She can activate this to deal magic damage to nearby enemies, dealing extra true damage on the edge.

    Cost 65 ManaCooldown 6/5.5/5/4.5/4sRange 450

  • W

    Watch Out! Eep!

    Lillia deals damage in a nearby area, dealing heavy damage in the center.

    Cost 50 ManaCooldown 14/13/12/11/10sRange 500

  • E

    Swirlseed

    Lillia hurls a seed that damages and slows those it lands on. If it doesn't hit anything, it will continue rolling until it hits a wall or target.

    Cost 70 ManaCooldown 12sRange 700

  • R

    Lilting Lullaby

    Lillia causes all enemies with Dream Dust on them to become Drowsy before falling asleep. Those enemies will take extra damage on being forcibly woken up.

    Cost 50 ManaCooldown 150/130/110sRange 1600

Lillia balance history

Riot's notes from patch 25.S1.1 to 26.20 change Lillia in 8 patches. The latest is patch 26.20, published 2026-10-06.

  1. Patch 26.202026-10-06

    RLilting Lullaby

    • Duration2.5sto2.5 / 2.75 / 3s
    Why, in Riot's words

    Last patch we looked to inject a bit more power into the deer, but didn't quite see the movement we were looking for. We believe there is a bit more room for her to really prance around various levels of play so we are following up with another buff that'll really help her shine.

  2. Patch 26.192026-09-22

    Base Stats

    • Armor22to24

    RLilting Lullaby

    • Sleep Duration2 secondsto2.5 seconds
    Why, in Riot's words

    Lillia is on the edge of being viable at higher levels of play and we believe her current pattern requires her to get in danger's way, so we're helping her durability. We also want to give Lillia opportunities to really be a playmaker so we're making the enemies she lullabies a little extra sleepy.

  3. Patch 26.82026-04-14

    PDream-Laden Bough

    • Monster Damage Cap65to70-180 (based on level)
    Why, in Riot's words

    Our favorite bouncing deer has been a bit less than enthusiastic to prance from camp to camp as of late, it’s a scary jungle out there. We’re hoping to give Lillia players some more courage to bring her into the jungle by increasing her ability to have her high move speed translate into a faster clear.

  4. Patch 26.52026-03-03

    PDream-Laden Bough

    • Monster heal bonus AP ratio9%to15%

    QBlooming Blows

    • Bonus AP ratio30%to35%

    RLilting Lullaby

    • Base damage100 / 150 / 200to150 / 200 / 250
    • AP ratio45%to40%
    • Cooldown150 / 130 / 110to140 / 120 / 100
    Why, in Riot's words

    We overshot Lillia’s Q nerf and historically gave her power in places she’s less likely to appreciate, all of which has led to the speedy deer feeling limp. We are reverting her ultimate buffs from 25.19, which were fairly small, as well as Q nerfs from 26.02, which were much more impactful. The hope here is that this net buff lets her live out her sustained fight fantasy as we believe that weaving in and out of fights doing damage with Q is closer to that rather than needing to land large scale R's.

  5. Patch 26.22026-01-21

    PDream-Laden Bough

    • Heal Against Large Monsters39 (+15% AP)to39 (+9% AP)

    QBlooming Blows

    • AP Ratio35% APto30% AP
    Why, in Riot's words

    Lillia has been in a dream since the changes to Rift. Unfortunately we need to wake her up as it’s become a nightmare for her opponents. We want her to maintain her spot as our premier in-and-out skirmisher in the jungle, but without her prancing out of control. We are looking to nerf her ability to stay topped up as well as bring down some of her late game damage.

  6. Patch 25.192025-09-23

    RLilting Lullaby

    • Bonus Damage100 / 150 / 200 (+ 40% AP)to150 / 200 / 250 (+ 45% AP)
    • Cooldown150 / 130 / 110to140 / 120 / 100
    Why, in Riot's words

    Lillia is a little weak and we’d like to see some AP junglers at Worlds, so she’s the perfect candidate for a buff this patch. By playing up her ultimate, we’re hoping she’ll succeed more in highly skilled and coordinated environments.

  7. Patch 25.072025-04-01

    ESwirlseed

    • Damage60 / 85 / 110 / 135 / 160 (+ 60% AP)to60 / 85 / 110 / 135 / 160 (+ 50% AP)
    Why, in Riot's words

    We overshot Lillia's buffs last patch but we really like the new E cooldown, so we're undoing the AP ratio buff, since she doesn't need quite so much power.

  8. Patch 25.062025-03-18

    ESwirlseed

    • Cooldown14to12 seconds
    • Damage60 / 85 / 110 / 135 / 160 (+ 50% AP)to60 / 85 / 110 / 135 / 160 (+ 60% AP)
    Why, in Riot's words

    Lillia's a bit weak right now so she's due for some buffs to help her out. Swirlseed's cooldown is a little too punishing for how liberally we think she should be able to bowl it down a lane and look for a strike, so we're bringing it cooldown down and its damage up.

Lillia skins (7)

Riot's data lists 7 looks for Lillia with their own art, the base skin included and 46 chroma variants.

ARAM performance

EstimateC
Win Rate
48.7%
▲ 0.8%
Pick Rate
3.9%
▲ 4.9%
Ban Rate
3.0%
▼ 1.1%
Damage dealt
95.3%
Damage taken
100.9%
Healing
109.5%
Shielding
100.6%
Ability Haste
+2

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1949.9% over 675 games · small sample+0.3
  2. 26.1848.6% over 761 games · small sample-0.2
  3. 26.1750.0% over 244 games · small sample—

Lillia's base stats against all 173 champions

StatLilliaRankMedian
Base health605=113th620
Health per level105=74th104
Base armor24=130th30
Armor per level4.5=92nd4.6
Base magic resist32=32nd32
Magic resist per level1.55=86th1.55
Base attack damage61=63rd59
Base attack speed0.625=117th0.656
Attack speed per level2.7%=66th2.5%
Move speed330=117th335
Attack range32582nd175

Lillia at level 1 and level 18

  • Lillia reaches 2390 health at level 18 — 605 at level 1 plus 17 × 105, the 84th-lowest of 173 champions on patch 26.20.
  • Lillia reaches 1260 mana at level 18 — 410 at level 1 plus 17 × 50, the 28th-highest of 145 mana users on patch 26.20, shared with 2.
  • Lillia reaches 100.5 armor at level 18 — 24 at level 1 plus 17 × 4.5, the 48th-lowest of 173 champions on patch 26.20, shared with 2.
  • Lillia reaches 58.35 magic resist at level 18 — 32 at level 1 plus 17 × 1.55, the 85th-lowest of 173 champions on patch 26.20, shared with 2.
StatLevel 1Per levelLevel 18Rank at 18
Health605+105239090th of 173
Mana410+501260=28th of 145
Armor24+4.5100.5=124th of 173
Magic resist32+1.5558.35=87th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Quick answers about Lillia

How does Lillia do against Qiyana?
Lillia won 39.8% of 83 counted Master+ games against Qiyana. Qiyana is one of the opponents that beat Lillia. A small sample — read it as a lean, not a rule.
How does Lillia do against Shaco?
Lillia won 39.2% of 51 counted Master+ games against Shaco. Shaco is one of the opponents that beat Lillia. A small sample — read it as a lean, not a rule.
How does Lillia do against Kha'Zix?
Lillia won 42.4% of 66 counted Master+ games against Kha'Zix. Kha'Zix is one of the opponents that beat Lillia. A small sample — read it as a lean, not a rule.
How does Lillia do against Nidalee?
Lillia won 41.3% of 63 counted Master+ games against Nidalee. Nidalee is one of the opponents that beat Lillia. A small sample — read it as a lean, not a rule.
How does Lillia do against Wukong?
Lillia won 60.7% of 56 counted Master+ games against Wukong. It is a matchup Lillia wins more often than not. A small sample — read it as a lean, not a rule.
How does Lillia do against Hecarim?
Lillia won 55.3% of 94 counted Master+ games against Hecarim. It is a matchup Lillia wins more often than not. A small sample — read it as a lean, not a rule.
How does Lillia do against Graves?
Lillia won 54.9% of 82 counted Master+ games against Graves. It is a matchup Lillia wins more often than not. A small sample — read it as a lean, not a rule.
How does Lillia do against Viego?
Lillia won 52.8% of 53 counted Master+ games against Viego. It is close to even. A small sample — read it as a lean, not a rule.
What class is Lillia?
Riot classes Lillia as Fighter and Mage. This site files the champion under Jungle.
How hard is Lillia to play?
Riot rates Lillia's difficulty 8 out of 10.
What resource does Lillia use?
Lillia's abilities spend Mana.
What is Lillia's attack range?
325 units — the 82nd-highest of 173 champions on patch 26.20.
What are Lillia's abilities?
Passive — Dream-Laden Bough, Q — Blooming Blows, W — Watch Out! Eep!, E — Swirlseed and R — Lilting Lullaby.
How many skins does Lillia have?
Riot's data lists 7 skins with their own art, the base look included, plus 46 chroma variants.
How much health does Lillia have at level 18?
2390 — 605 at level 1 plus 17 × 105 per level, Riot's own values, before items and runes.
What is Lillia's ultimate cooldown?
Lilting Lullaby (R): 150/130/110 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Lillia?
Patch 26.20, published 6 October 2026 — the latest of 8 patches that change Lillia in Riot's notes from 25.S1.1 to 26.20.

Lillia at a glance

Lillia, the Bashful Bloom, is a Fighter and Mage champion in League of Legends. Riot rates the kit 8/10 for difficulty, 0/10 for attack, 2/10 for defense and 10/10 for magic. Lillia spends Mana and has 7 skins with their own art.

Attack0/10
Defense2/10
Magic10/10
Difficulty8/10

Lillia's story

Intensely shy, the fae fawn Lillia skittishly wanders Ionia's forests. Hiding just out of sight of mortals—whose mysterious natures have long captivated, but intimidated, her—Lillia hopes to discover why their dreams no longer reach the ancient Dreaming Tree. She now travels Ionia with a magical branch in hand, in an effort to find people's unrealized dreams. Only then can Lillia herself bloom and help others untangle their fears to find the sparkle within. Eep!
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Lillia on video