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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Ekko

the Boy Who Shattered Time

AssassinMage

League of LegendsPatch 26.16MidRanked Solo/DuoEmerald+NA43,549 gamesSample data

Role snapshot (Mid)

BTier
51.8%
Win Rate
8.5%
Pick Rate
0.7%
Ban Rate

43,549

Games

High

Confidence

Matchup map (Mid) — level 1–18

40%60%
≥ 60%
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%
Nobody in this lane sits here.

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

20,033 games

52.2%Win Rate

FlashIgnite

Reliable build

14,371 games

50.9%Win Rate

FlashTeleport

High observed win rate

5,226 games

54.3%Win Rate

FlashExhaust

Runes

Primary: Resolve

  • Guardian
  • Shield Bash
  • Second Wind
  • Overgrowth

Secondary: Inspiration

  • Hextech Flashtraption
  • Biscuit Delivery

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Z-Drive Resonance

    Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

    Passive — never cast

  • Timewinder

    Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.

    Cost 50/60/70/80/90 ManaCooldown 9/8.5/8/7.5/7sRange 1075

  • Parallel Convergence

    Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.

    Cost 30/35/40/45/50 ManaCooldown 22/20/18/16/14sRange 1600

  • Phase Dive

    Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.

    Cost 40/45/50/55/60 ManaCooldown 9/8.5/8/7.5/7sRange 325

  • Chronobreak

    Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.

    Cost 100 ManaCooldown 110/80/50sRange 850

Scaling — level 1–18

EkkoMid average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Ekko

  • Deny the resetit wants a kill to come back out; a warded exit removes it

  • Dodge the primaryits rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldownEkko is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 8/10, so a practised player gets more out of it than the average

ARAM performance

B
48.6%
Win Rate
1.2%
8.3%
Pick Rate
2.1%
4.1%
Ban Rate
0.4%
Damage dealt
102.7%
Damage taken
102.2%
Healing
108.9%
Shielding
99.6%
Ability Haste
+14

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now-0.7
  2. 26.14Sample win rate across this patch-0.8
  3. 26.11Sample win rate across this patch-0.3
  4. 26.08Sample win rate across this patch-0.2
  5. 26.05Sample win rate across this patch-0.8

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.