By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Xin Zhao
the Seneschal of Demacia
FighterTank
League of LegendsPatch 26.16TopRanked Solo/DuoEmerald+NA4,099 gamesSample data
Role snapshot (Top)
- 49.7%
- Win Rate
- 0.8%
- Pick Rate
- 4.7%
- Ban Rate
4,099
Games
Low
Confidence
Matchup map (Top) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
1,886 games50.1%Win Rate
Reliable build
1,353 games48.8%Win Rate
High observed win rate
492 games52.2%Win Rate
Runes
Primary: Inspiration
Glacial Augment
Magical Footwear
Biscuit Delivery
Cosmic Insight
Secondary: Precision
Absorb Life
Legend: Bloodline
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Determination
Every third attack deals bonus damage and heals Xin Zhao.
Passive — never cast

Three Talon Strike
Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air.
Cost 30 ManaCooldown 7/6.5/6/5.5/5sRange 375

Wind Becomes Lightning
Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged.
Cost 60 ManaCooldown 12/11/10/9/8sRange 1000

Audacious Charge
Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets.
Cost 60 ManaCooldown 11sRange 650

Crescent Guard
Xin Zhao passively challenges an enemy he damaged recently. When activated, Xin Zhao deals damage to nearby enemies based on their current Health and knocks non-challenged targets back, becoming impervious to damage dealt by champions outside of the circle created.
Cost 100 ManaCooldown 120/110/100sRange 500
Scaling — level 1–18
Xin ZhaoTop average
1918
1918
1918
Counter plan — how to beat Xin Zhao
Avoid extended fights — its sustain grows with every trade it survives
Build percentage damage — flat penetration falls off against the stats it stacks
Punish the cooldown — Xin Zhao is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 2/10, so a practised player gets more out of it than the average
ARAM performance
- 51.7%
- Win Rate ▼ 0.5%
- 4.9%
- Pick Rate ▼ 0.6%
- 5.7%
- Ban Rate ▼ 2.3%
- Damage dealt
- 106.7%
- Damage taken
- 100.3%
- Healing
- 110.9%
- Shielding
- 93.4%
- Ability Haste
- +6
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now+1.0
- 26.14Sample win rate across this patch+0.1
- 26.11Sample win rate across this patch+1.0
- 26.08Sample win rate across this patch+0.6
- 26.05Sample win rate across this patch+0.2
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Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
