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By GamGem ResearchLast updated 24 Oct 2026

Balance:Void was last changed on Oct 19, 2026 (October Balance Changes, buff).

Card overview

Void — Clash Royale card art (Supercell Fan Kit)
Unofficial guide · Card · Checked Oct 24, 2026

Void Clash Royale card

5 elixirEpicSpellAir and ground
Void is a 5-elixir epic spell. In ranked battles of top Path of Legends players (Sep 1, 2026 – Oct 24, 2026) it was in 1.1% of deck-sides and won 47.3% ±2.0 of its 2,456 uses. It ranks #117 of 123 battle cards by win rate and #115 by use rate in our counts.
Source: official card list, checked Oct 24, 2026 · rates counted Sep 1, 2026 – Oct 24, 2026 (n 108,336 battles)

What beats Void, and what it beats(win rate)

  • Barbarian Barrel — Clash Royale card art (Supercell Fan Kit)
    Barbarian Barrel
    41%wins
    59% losses±3.4 · n 787
  • Fireball — Clash Royale card art (Supercell Fan Kit)
    Fireball
    49%wins
    51% losses±4.1 · n 580
  • Zap — Clash Royale card art (Supercell Fan Kit)
    Zap
    53%wins
    47% losses±4.1 · n 554
  • Arrows — Clash Royale card art (Supercell Fan Kit)
    Arrows
    48%wins
    52% losses±4.2 · n 545
All 106 counted matchups for Void

How much Void is played

Usage rate 1%
Win rate 47%

±2.0 pp · n 2,456 uses

Crown rate Sample27%
Avg elixir cost3.9
Decks counted12

Void's latest balance change

buff
  • +4%2–4 Target Damage296 → 307
Official notes · Oct 19, 2026 · October Balance Changes
All balance changes

Cards that work with Void

Top decks using Void12 counted

All decks

Key interactions

Void — Clash Royale card art (Supercell Fan Kit)Three Musketeers — Clash Royale card art (Supercell Fan Kit)Beats decks with Three Musketeers: Void decks won 67.6% ±10.6 of 71 games. +4 elixir trade.
Void — Clash Royale card art (Supercell Fan Kit)Electro Giant — Clash Royale card art (Supercell Fan Kit)Loses to decks with Electro Giant: Void decks won 35.9% ±7.5 of 153 games. +2 elixir trade.

Evidence

Battles2,456
Win rate47.3% ±2.0
Δ WR vs last patch+0.6%Sample
ConfidenceMedium

Optimal and learnable picks

Optimal pick
Fireball
50.7% win rate ±0.4
Learnable option
Freeze
49.9% win rate ±1.1

Void level stats

DamageSingle Target Crown Tower Damage2-4 Targets Damage2-4 Targets Crown Tower Damage5 Or More Targets Damage5 Or More Targets Crown Tower Damage
643260183329522
9575802434212629
11standard696972945115335
149261293916820447
161,1211564738224656

Air and ground · radius 2.5. Level 11 is the tournament standard.

Card statistics and mechanics: Clash Royale Wiki, licensed CC BY-SA 3.0 — Wiki page “Void”, revision of 2026-08-14. Figures reformatted, wording ours.

Upgrade impact(6 → 16)

Damage↑ 159%
Overall impact
Balance history (all patches)
  • Oct 19, 2026 · buff: 2–4 Target Damage 296 → 307
  • Aug 26, 2026 · buff: Hit Frequency 1.2sec → 1sec
  • Aug 4, 2026 · rework: Elixir Cost 3 → 5, Hit Frequency 1sec → 1.2sec, 1 Target Damage 340 → 696, 2 - 4 Target Damage 161 → 294, 5+ Target Damage 76 → 153, 1 Target Crown Tower Damage 48 → 97, 2 - 4 Targets CT Damage 25 → 51, 5+ Targets CT Damage 17 → 35
  • Dec 1, 2025 · buff: Single Target Damage 320 → 340
Does it hold in other forms?
  • Base card: Always available. Counted: 47.3% ±2.0 over 2,456 uses.
  • Evolution: Not flagged in the official card list.
  • Hero: Not flagged in the official card list.
Same job, other cards
  • Fireball · 4 elixir · spell · Air & Ground · 1 elixir less
  • Rocket · 6 elixir · spell · Air & Ground · 1 elixir more
  • Freeze · 4 elixir · spell · Air & Ground · 1 elixir less
Quick answers
How much elixir does Void cost?
Void costs 5 elixir (official card list).
What rarity is Void?
Void is epic (official card list).
Does Void have an Evolution?
No Evolution is flagged in the official card list.
Does Void have a Hero form?
No Hero form is flagged in the official card list.
What level range does Void have?
Levels 6 to 16 on the unified scale (community wiki).
What are Void's stats at level 11?
696 damage (community wiki).
What are Void's stats at level 16?
1,121 damage (community wiki).
What is Void's win rate?
47.3% ±2.0 over 2,456 uses in ranked battles of top Path of Legends players, Sep 1, 2026 – Oct 24, 2026. Counted by GamGem, not an official statistic.
What counters Void?
By our counts, decks with Electro Giant (35.9% for Void over 153 games), Goblin Hut (37.9% for Void over 203 games), Giant Skeleton (38.3% for Void over 107 games) do best against it.
Which deck does best with Void?
Skeleton Army, Wizard, Night Witch, Elixir Golem, Skeleton King, Arrows, Rage, Void won 65.5% over 58 counted uses.
Was Void changed in a balance update?
Yes, last on Oct 19, 2026 (October Balance Changes): buff, 2–4 Target Damage 296 → 307.
Is Void a good card right now?
It ranks #117 of 123 battle cards by win rate and #115 by use rate in our counts. Counted from 2,456 uses in ranked battles of top Path of Legends players, Sep 1, 2026 – Oct 24, 2026; a rank is a place in that sample, not an official tier.

Every interaction we hold

Void vsBarbarian Barrel — Clash Royale card art (Supercell Fan Kit)Barbarian BarrelFireball — Clash Royale card art (Supercell Fan Kit)FireballZap — Clash Royale card art (Supercell Fan Kit)ZapArrows — Clash Royale card art (Supercell Fan Kit)ArrowsSkeletons — Clash Royale card art (Supercell Fan Kit)SkeletonsThe Log — Clash Royale card art (Supercell Fan Kit)The LogTornado — Clash Royale card art (Supercell Fan Kit)TornadoKnight — Clash Royale card art (Supercell Fan Kit)KnightWin rate41%49%53%48%48%50%43%44%Elixir trade−3−1−3−2−4−3−2−2DifficultyHardMediumMediumHardHardMediumHardHard
■ Great■ Good■ Even■ Poor■ Bad

How to counter Void: every counted matchup(106 cards)

Electro Giant does best against Void: its decks win 64.1% of 153 decided games. Of 73 cards with at least 100 decided games, 20 beat it, 51 play even and 2 lose to it.

Cards that beat Void

Their decks’ win rate against Void decks

Cards Void beats

Void decks’ win rate against theirs

Void against every card, by Void win rate, lowest first
CardVoid winsGamesResultElixir trade
Electro Giant35.9% ±7.5153LOSES+2
Goblin Hut37.9% ±6.6203LOSES−1
Giant Skeleton38.3% ±9.1107LOSES+1
Bowler38.5% ±6.1239LOSES±0
Graveyard39.6% ±7.9144LOSES±0
Ice Wizard40.5% ±5.8274LOSES−2
Lightning40.6% ±4.9377LOSES+1
Baby Dragon40.8% ±5.6289LOSES−1
Barbarian Barrel41.2% ±3.4787LOSES−3
Goblin Cage41.4% ±7.6157LOSES−1
Tesla41.7% ±6.8199LOSES−1
Lumberjack42.0% ±7.8150LOSES−1
Poison42.3% ±7.0189LOSES−1
Valkyrie42.4% ±6.2238LOSES−1
Firecracker42.4% ±9.992EVEN−2
Zappies42.5% ±7.4167LOSES−1
Tornado42.7% ±4.8412LOSES−2
Musketeer42.9% ±7.9147EVEN−1
Electro Spirit43.1% ±6.0260LOSES−4
Goblin Barrel43.4% ±6.5221LOSES−2
Archers43.6% ±9.894EVEN−2
Skeleton Army43.7% ±6.1254LOSES−2
Flying Machine43.8% ±11.173EVEN−1
Inferno Tower44.0% ±10.484EVEN±0
Knight44.2% ±4.9391LOSES−2
Princess44.2% ±6.6215EVEN−2
Royal Recruits44.3% ±9.797EVEN+2
Mortar44.4% ±7.8151EVEN−1
Hog Rider44.8% ±6.7210EVEN−1
Royal Hogs44.9% ±7.1185EVEN±0
Electro Dragon45.0% ±9.6100EVEN±0
Witch45.1% ±7.1184EVEN±0
Rascals45.2% ±7.5166EVEN±0
Dart Goblin45.3% ±6.2247EVEN−2
Cannon Cart45.3% ±7.6159EVEN±0
Goblinstein45.3% ±11.075EVEN±0
Furnace45.5% ±6.8202EVEN−1
Executioner45.6% ±11.568EVEN±0
Mighty Miner45.9% ±10.485EVEN−1
Skeleton Barrel46.0% ±6.5224EVEN−2
Barbarians46.0% ±10.387EVEN±0
Golem46.1% ±6.6217EVEN+3
Tombstone46.1% ±9.0115EVEN−2
Night Witch46.2% ±7.7158EVEN−1
Ram Rider46.2% ±11.865EVEN±0
P.E.K.K.A46.5% ±7.1185EVEN+2
Ice Golem46.5% ±8.5127EVEN−3
Fisherman46.8% ±12.162EVEN−2
Minion Giant46.9% ±10.681EVEN−1
Wizard47.1% ±7.7157EVEN±0
Guards47.1% ±8.8119EVEN−2
Skeleton King47.1% ±10.485EVEN−1
Bats47.2% ±7.7159EVEN−3
Phoenix47.4% ±10.878EVEN−1
Ice Spirit47.6% ±5.9269EVEN−4
Freeze47.7% ±10.288EVEN−1
Skeleton Dragons47.8% ±10.092EVEN−1
Arrows47.9% ±4.2545EVEN−2
Skeletons47.9% ±4.3503EVEN−4
Battle Ram48.1% ±6.3241EVEN−1
Goblins48.1% ±10.681EVEN−3
Goblin Gang48.2% ±6.5222EVEN−2
Wall Breakers48.5% ±7.6163EVEN−3
Fireball48.6% ±4.1580EVEN−1
Giant Snowball48.7% ±7.7158EVEN−3
Goblin Drill48.7% ±10.878EVEN−1
Cannon48.8% ±5.8281EVEN−2
Mother Witch48.8% ±7.5166EVEN−1
Balloon49.2% ±8.5128EVEN±0
Minion Horde49.2% ±8.9118EVEN±0
Fire Spirit49.3% ±11.569EVEN−4
Electro Wizard49.5% ±5.1364EVEN−1
Vines50.0% ±8.8120EVEN−2
Miner50.0% ±9.798EVEN−2
The Log50.3% ±4.6455EVEN−3
Inferno Dragon50.3% ±7.7159EVEN−1
Golden Knight50.4% ±8.6127EVEN−1
Minions50.6% ±7.3176EVEN−2
Giant50.8% ±7.1187EVEN±0
Mega Minion51.1% ±8.4133EVEN−2
Rocket51.1% ±10.288EVEN+1
Ronin51.4% ±11.470EVEN±0
Goblin Curse51.5% ±11.766EVEN−3
Dark Prince52.0% ±6.9198EVEN−1
Royal Ghost52.2% ±5.7289EVEN−2
Berserker52.2% ±11.667EVEN−3
Bandit52.5% ±6.6219EVEN−2
Elite Barbarians52.8% ±6.7212EVEN+1
Elixir Golem52.9% ±11.568EVEN−2
Zap53.1% ±4.1554EVEN−3
Mega Knight53.3% ±8.2137EVEN+2
Bomber53.3% ±10.190EVEN−3
Lava Hound53.8% ±9.993EVEN+2
Elixir Collector54.6% ±8.1141EVEN+1
Earthquake54.8% ±8.9115EVEN−2
Mini P.E.K.K.A55.0% ±5.4322EVEN−1
Sparky55.8% ±7.7154EVEN+1
Royal Delivery55.8% ±10.877EVEN−2
Archer Queen56.4% ±8.8117EVEN±0
Monk57.4% ±12.061EVEN±0
Suspicious Bush58.1% ±11.962EVEN−3
Rage60.0% ±7.7150WINS−3
Prince61.0% ±10.677WINS±0
Hunter62.2% ±9.890WINS−1
Heal Spirit64.7% ±7.2167WINS−4
Three Musketeers67.6% ±10.671WINS+4

Data window

Mode: Ranked 1v1Facts checked: Oct 24, 2026Rank range: top Path of Legends playersSample size: 108,336 battlesTime frame: Sep 1, 2026 – Oct 24, 2026

Counted by GamGem from 108,336 ranked 1v1 battles of top Path of Legends players, 1 Sep – 24 Oct 2026. A sample, ± is the 95 % interval in percentage points — not official Supercell statistics.

Card statistics and mechanics: Clash Royale Wiki, licensed CC BY-SA 3.0 — Wiki page “Void”, revision of 2026-08-14. Figures reformatted, wording ours.

Card, arena and character art: Supercell Fan Kit (fankit.supercell.com), shown unchanged. Fan Kit · Fan Content Policy

Fan-made; not affiliated with or endorsed by Supercell.