By GamGem ResearchLast updated 29 Oct 2026
Your team
Clash Royale Merge Tactics — Team Builder, Traits and Next Troop
The auto-battler mode inside Clash Royale: plan your board, Traits and economy. No win rates exist — Supercell publishes none — so the advice is Trait math from its posts.
Season 11 runs to Nov 30, 2026. Since Oct 27, 2026 you get 5 Elixir each round, and a 2-Elixir troop has 8 copies in the shared pool (3-Elixir: 6). The pool holds 27 troops in 8 Traits; Boss has the most troops (5).
Main-game balance changes · events running alongside · unlock arena and league ladder · Trait and breakpoint glossary
- Royale King: Royal Commission: losing a round grants +4 Elixir. The default Ruler.
- Team size 6 (you set it)
- No modifier picked: the advice is unchanged
Live trait ledger
SampleBreakpoint explainer
Best next addition
- replaces Archer · Electric 0 → 1 (reaches breakpoint) · cost 3
Evidence snapshot
Two-plan composition
Contestation-aware pivot map
Shop history (manual, 3 rolls)
Opponent scout
Nothing you play is marked on opponents. Keep scouting each round.
Positioning rehearsal
Merge economy notes
Still reasonable to look for the copy.
AI recommendation — why
Swap in Electro Giant for Archer: replaces Archer · Electric 0 → 1 (reaches breakpoint) · cost 3
Source rows- Your board: Prince, Dark Prince, Hog Rider, Archer, Musketeer, Knight
- Traits on: Rider 3, Noble 2
- Pool and Elixir: Supercell’s post of Oct 27, 2026
- Ruler Royale King, team size 6
Change log
Compact details table
Merge Tactics Traits and troops, Season 11
| Trait | Steps | Troops | Cost | Last printed |
|---|---|---|---|---|
| Boss | 2 / 4Sample | Boss Bandit, Mega Knight, Mini P.E.K.K.A, Monk, P.E.K.K.A | 2–5 Elixir | Aug 28, 2026 |
| Noble | 2 / 4Sample | Knight, Musketeer, Princess, Royal Giant | 2–4 Elixir | May 22, 2026 |
| Rider | 1 / 2 / 3 / 4 | Dark Prince, Hog Rider, Prince, Ram Rider | 3 Elixir | Aug 28, 2026 |
| Clan | 2 / 4 / 6 | Archer, Barbarian, Valkyrie | 2–3 Elixir | May 22, 2026 |
| Forest | 2 / 4Sample | Baby Dragon, Firecracker, Magic Archer | 4 Elixir | May 22, 2026 |
| Goblin | 2 / 4Sample | Dart Goblin, Goblin Cage, Spear Goblin | 2–3 Elixir | May 22, 2026 |
| Undead | 2 / 4 / 6Part sample | Bomber, Skeleton Dragon, Skeleton King | 2–5 Elixir | May 22, 2026 |
| Electric | 1 / 2 | Electro Giant, Electro Wizard | 3–4 Elixir | Jul 1, 2026 |
Merge Tactics Rulers
- Royale King: Royal Commission: losing a round grants +4 Elixir. The default Ruler. Jun 29, 2025
- Spirit Empress: Fusion Foresight: every merge grants +1 bonus Elixir. Jun 29, 2025
- Goblin Queen: Greener Grin: defeating an enemy troop has a 40% chance to spawn a Goblin. Arrived in October 2025. Sep 26, 2025
- Elixir Loong (+1 team size): Endless Spring: +1 Elixir per turn and +1 team size. Arrived in November 2025. Sep 26, 2025
- Battle Machine (−1 team size): Building Master: brings one random 1/2/3/4-Star building into battle in Rounds 1/3/5/8, at the cost of 1 max Team Size. Nov 20, 2025
- Echo Sage: Once per round the Echo charges, knocks out the target and surrounding enemies, then vanishes for the round; it levels up after 2/4/8 knock-outs. Aug 28, 2026
- Dagger Duchess: Dagger Donation: leaves you a Dagger to equip to any troop (bonus range and hit speed). Needs 1,600 Starsteel. Feb 23, 2026
- Grand Warden: Shield Sponsor: gives a random shield to the lowest-HP% ally at 5 s and 15 s; the second shield hits a 3-tile radius when it breaks. Apr 13, 2026
- Tomb Queen: Regal Revival: a Tombstone summons a Skeleton every few seconds; each round, when it is destroyed, Tomb Queen rises from it and fights. May 22, 2026
- Ronin: Double Edge: pick a tile before battle; when an enemy steps on it Ronin strikes in an X, and the centre tile takes double damage. Jul 1, 2026
Where Merge Tactics guides disagree
- Copies in the shop pool: Supercell’s launch post gave every troop the same number of copies; since 27 October 2026 a 2-Elixir troop has 8 copies and a 3-Elixir troop 6. The wiki counts 26 cards with 8 copies each.
- Elixir per round: Supercell changed it in the 1 October 2026 post and changed it back to 5 on 27 October — a guide or solver written in between is out of date.
- Traits per troop: two at launch, exactly one from Season 9 — older guides and solvers still list two.
- Unlock arena: Supercell’s June 2025 post says Arena 3; the wiki says Arena 1. We show Supercell’s.
- Diamond league: Diamond started at 3,000 Starsteel before Season 11 and starts at 4,000 now — older road tables are out of date.
Players ask
Card statistics and mechanics: Clash Royale Wiki, licensed CC BY-SA 3.0. Figures reformatted, wording ours.
Troops, Traits, costs and Rulers are as Supercell’s Merge Tactics posts print them; steps no post prints are marked Sample. Fan-made: not affiliated with or endorsed by Supercell.
