Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 29 Oct 2026

What changed while you were away:Season 88 “Shocktober” started Oct 5, 2026 · 29 rows in 2 official waves · 3 touch your deck.Supercell notes

Latest balance changes

Official
Unofficial guide · Patches · Verified Oct 24, 2026

Clash Royale Balance Changes: Nerfs, Buffs and What They Do to Your Deck

Every official balance post, card by card: what changed, and what it does to your deck.

Latest balance update, 19 October 2026: 4 nerfs · 4 buffs · 3 reworks. Nerfs: Cannon Cart, Dart Goblin, Minion Giant, Rune Giant. Buffs: Electro Wizard (Hero), Electro Dragon, Flying Machine, Void. Reworks: Skeleton Barrel (Evolution), Skeleton Barrel, Skeletons. Supercell’s post.

Check it against your deck in the deck builder, find a replacement in counters or the decks that are winning now; the Merge Tactics changes are on their own page, and what changed since you left is in the guides.

Status: official
29 changes in 2 official updates · newest Oct 19, 2026

Which interactions broke

Sample
RGFishHuntFireSkelESLghtLogRoyal Giant — Clash Royale card art (Supercell Fan Kit)Royal Giant↓↓↓↓○↑↓↑Fisherman — Clash Royale card art (Supercell Fan Kit)Fisherman–↓↑↓↑↑↓↑Hunter — Clash Royale card art (Supercell Fan Kit)Hunter–↑○↑○○↑↑Firecracker — Clash Royale card art (Supercell Fan Kit)Firecracker↑↑–––↑↓↓Skeletons — Clash Royale card art (Supercell Fan Kit)Skeletons↑↑↑↑↑○––Electro Spirit — Clash Royale card art (Supercell Fan Kit)Electro Spirit○↑↑↑–○–↑Lightning — Clash Royale card art (Supercell Fan Kit)Lightning↓↓↑↓↑↑–↑The Log — Clash Royale card art (Supercell Fan Kit)The Log↑↑↑↑↑○↑○
↑ advantage↓ disadvantage– neutral○ even

Work-in-progress vs final

Official

Work-in-progress lists are not held here. Compared: Oct 6 update → Oct 19 update.

CardEarlier → later updateResult
Freeze Damage 89 → 46Kept · Oct 6
Barrage Damage 281 → 261Kept · Oct 6
Damage 232 → 215Kept · Oct 6
Lifetime 1m 33s → 1m 50s; Production Speed 13s → 15sKept · Oct 6
Hit Speed 1.5s → 1.7s → Damage 168 → 153Modified · Oct 19
Damage 261 → 263Kept · Oct 6
see the post → Spawn Spread 0.4 → 0.5 tilesModified · Oct 19
First Hit Speed 0.4s → 0.3sKept · Oct 6
Crown Tower Spawn Damage 0 → 20Kept · Oct 6
Damage 53 → 71; Hit Speed 1.3s → 1.5sKept · Oct 6
Damage 250 → 271Kept · Oct 6
Damage 281 → 302Kept · Oct 6
Damage 58 → 61Kept · Oct 6
Ability Cast Time 0.93s → 0.7sKept · Oct 6
Hitpoints 883 → 906Kept · Oct 6
Damage 161 → 168; Dash Range 5.5 → 5 tilesKept · Oct 6
Spear Attack Sight Range 4.5 → 6 tilesKept · Oct 6
not in the earlier update: Damage 212 → 202; Mass 3 → 6Added · Oct 19
not in the earlier update: Damage 151 → 143Added · Oct 19
not in the earlier update: Enchantment Linger Duration 5s → 0.5sAdded · Oct 19
not in the earlier update: Added · Oct 19
not in the earlier update: First Hit Time 0.7s → 0.5sAdded · Oct 19
not in the earlier update: Damage 171 → 179Added · Oct 19
not in the earlier update: 2–4 Target Damage 296 → 307Added · Oct 19
not in the earlier update: Death Damage 192 → 163Added · Oct 19
not in the earlier update: Death Damage 145 → 163Added · Oct 19

What it means for your deck

Official
Hog Rider — Clash Royale card art (Supercell Fan Kit)Hog Rider–
Musketeer — Clash Royale card art (Supercell Fan Kit)Musketeer–
Ice Spirit — Clash Royale card art (Supercell Fan Kit)Ice Spirit–
Skeletons — Clash Royale card art (Supercell Fan Kit)Skeletons+25.0%
Cannon — Clash Royale card art (Supercell Fan Kit)Cannon−7.1%
The Log — Clash Royale card art (Supercell Fan Kit)The Log–
Fireball — Clash Royale card art (Supercell Fan Kit)Fireball–
Valkyrie — Clash Royale card art (Supercell Fan Kit)Valkyrie–
Cards changed2 of 8
Buffs · nerfsBuffs 0 · Nerfs 2
Net2 of 8 changed

2 nerfs, 1 rework: Skeletons, Cannon (Evolution). Retest those first.

This starting list is only an example — change it to your own eight.

Change my deck

What each change does in a fight

Official
Cannon (Evolution) · Each hit deals 261 instead of 281 (−7.1%), at Level 11. CALC−7.1%
Skeletons · Tighter Spawn Spread OFFICIAL
Skeletons · Spawn Spread 0.4 → 0.5 tiles: reaches farther. CALC+25.0%
Ice Wizard (Hero) · Each hit deals 46 instead of 89 (−48.3%), at Level 11. CALC−48.3%
Barbarian Barrel · Each hit deals 215 instead of 232 (−7.3%), at Level 11. CALC−7.3%

Sources

Official

Rows checked against the posts on Oct 24, 2026.

Where sources disagree

Wiki table vs Supercell: for 24 of 57 newest Damage and Hitpoints values the wiki's Level 11 table still shows the number from before the change (Minion Giant: wiki 168, Supercell Oct 19: 168 → 153). We print Supercell's number.

Season number: Supercell’s season posts print the name, not the number; the number on this page is the wiki’s count.

Same card, two waves: Minion Giant, Skeletons appear in both waves of Shocktober; read the later wave as the current value.

Card statistics and mechanics: Clash Royale Wiki, licensed CC BY-SA 3.0. Figures reformatted, wording ours.

Cards that now need replacing

GamGem rule
SkeletonsVery high
CannonVery high
Hog RiderLow
MusketeerLow
Ice SpiritLow

Your first five tests

Official

Fact, data or theory?

FactSupercell’s own posts29 changes in 2 updatesSee every change →
DataCounted by GamGem, not Supercell108,336 battles counted. Our counting window (Invalid Date – Invalid Date) contains this change (Oct 19), so it mixes battles from before and after — usage moves are not proof.Decks, counted →
TheoryPro and creator analysisNone held: community explanations are not copied here.

Balance changes by season

Official
Season 88 · Shocktober · Oct 2026 — tap another season to compare.

Shocktober summary

Season 88 · wiki
Buffs+12
Nerfs−11
Reworks4
Other changes and bug fixes2
Total changes29

Change impact overview

Official
Positive41.4%
Negative37.9%
Neutral20.7%

Every change, card by card

Official
CardReasonSource
Cannon CartNERF +100.0%—−4.7%6.5%51.6%Each hit deals 202 instead of 212 (−4.7%), at Level 11.Oct 19
Lava HoundBUFF +34.0%—+34.0%3.4%50.6%Each hit deals 71 instead of 53 (+34.0%), at Level 11.Oct 6
Elite Barbarians (Evolution)FIX +33.3%——8.1%49.7%Spear Attack Sight Range 4.5 → 6 tiles: reaches farther.Oct 6
SkeletonsREWORK +25.0%——21.9%49.3%✓Spawn Spread 0.4 → 0.5 tiles: reaches farther.Oct 19
Elixir CollectorNERF +18.3%——5.1%50.6%Lifetime goes from 1m 33s to 1m 50s.Oct 6
Minion GiantNERF +13.3%——3.6%50.4%Hit Speed 1.5s → 1.7s: slower by 0.2s every time.Oct 6
Skeleton BarrelREWORK +12.4%—+12.4%8.7%49.5%Each hit deals 163 instead of 145 (+12.4%), at Level 11.Oct 19
Ram RiderBUFF +8.4%—+8.4%2.5%49.0%Each hit deals 271 instead of 250 (+8.4%), at Level 11.Oct 6
Wall BreakersBUFF +7.5%—+7.5%5.9%49.8%Each hit deals 302 instead of 281 (+7.5%), at Level 11.Oct 6
X-BowBUFF +5.2%—+5.2%2.0%49.5%Each hit deals 61 instead of 58 (+5.2%), at Level 11.Oct 6
Flying MachineBUFF +4.7%—+4.7%3.4%50.2%Each hit deals 179 instead of 171 (+4.7%), at Level 11.Oct 19
VoidBUFF +3.7%—+3.7%1.1%47.3%Each hit deals 307 instead of 296 (+3.7%), at Level 11.Oct 19
Three MusketeersBUFF +2.6%+2.6%—2.1%48.9%Takes 23 more damage before falling (+2.6%).Oct 6
Royal GhostFIX +0.8%—+0.8%12.0%51.0%Each hit deals 263 instead of 261 (+0.8%), at Level 11.Oct 6
Royal GhostNERF −4.8%−4.8%—12.0%51.0%Takes 58 less damage before falling (−4.8%).Oct 6
Dart GoblinNERF −5.3%—−5.3%9.4%49.2%Each hit deals 143 instead of 151 (−5.3%), at Level 11.Oct 19
Cannon (Evolution)NERF −7.1%—−7.1%11.5%49.4%✓Each hit deals 261 instead of 281 (−7.1%), at Level 11.Oct 6
Barbarian BarrelNERF −7.3%—−7.3%32.1%50.8%Each hit deals 215 instead of 232 (−7.3%), at Level 11.Oct 6
Minion GiantNERF −8.9%—−8.9%3.6%50.4%Each hit deals 153 instead of 168 (−8.9%), at Level 11.Oct 19
Golden KnightREWORK −9.1%—+4.3%5.0%49.6%Each hit deals 168 instead of 161 (+4.3%), at Level 11.Oct 6
Skeleton Barrel (Evolution)REWORK −15.1%—−15.1%8.7%49.5%Each hit deals 163 instead of 192 (−15.1%), at Level 11.Oct 19
MonkBUFF −24.7%——2.3%48.6%Ability Cast Time 0.93s → 0.7s: saves 0.23s.Oct 6
Goblin BarrelBUFF −25.0%——8.5%49.3%First Hit Speed 0.4s → 0.3s: quicker by 0.1s every time.Oct 6
Electro DragonBUFF −28.6%——4.1%51.8%First Hit Time 0.7s → 0.5s: saves 0.2s.Oct 19
Ice Wizard (Hero)NERF −48.3%—−48.3%10.7%49.4%Each hit deals 46 instead of 89 (−48.3%), at Level 11.Oct 6
Rune GiantNERF −90.0%——0.7%47.0%Enchantment Linger Duration goes from 5s to 0.5s (−90.0%).Oct 19
SkeletonsNERF——21.9%49.3%✓Tighter Spawn SpreadOct 6
Goblin DrillBUFF——3.2%48.0%Each hit deals 20 instead of 0 (), at Level 11.Oct 6
Electro Wizard (Hero)BUFF——14.8%50.2%Removed Attack Delay after AbilityOct 19

Counted by GamGem from 108,336 ranked 1v1 battles of top Path of Legends players, 1 Sep – 24 Oct 2026. A sample, ± is the 95 % interval in percentage points — not official Supercell statistics.

Card history

Official
Ice Wizard — Clash Royale card art (Supercell Fan Kit)
Ice Wizard
Support · 3 official changes
Use10.7%±0.1 ppn 216,6721 Sep – 24 Oct 2026 · counted from top Path of Legends playersWin49.4%±0.6 ppn 23,1221 Sep – 24 Oct 2026 · counted from top Path of Legends players
S88NERF Ice Wizard (Hero) · Oct 6Freeze Damage 89 → 46 −48.3%
S87NERF Ice Wizard (Hero) · Sep 16Freeze Duration 7s → 5s −28.6%
S76NERF Ice Wizard · Oct 24Slowdown Effect 35% → 30% −14.3%Other Troops Affected: Fisherman, Giant Snowball, and Ice Golem
Tap a card in the translator to load its history.

Official patch notes by season

Official

Balance update – 19 October 2026

4 nerfs · 4 buffs · 3 reworks · Supercell, posted Oct 6, 2026 · Season 88 “Shocktober”

Nerfs

Buffs

Reworks

Balance update – 6 October 2026

7 nerfs · 8 buffs · 1 rework · 2 bug fixs · Supercell, posted Oct 6, 2026 · Season 88 “Shocktober”

Nerfs

Buffs

Reworks

Bug fixes

Balance update – 16 September 2026

3 nerfs · 1 buff · Supercell, posted Sep 23, 2026 · Season 87 “Minion Academy”

Nerfs

Buffs

Balance update – 8 September 2026

7 nerfs · 3 buffs · 8 reworks · Supercell, posted Sep 23, 2026 · Season 87 “Minion Academy”

Nerfs

Buffs

Reworks

Balance update – 26 August 2026

4 nerfs · 4 buffs · 1 bug fix · Supercell, posted Aug 4, 2026 · Season 86 “K.H.A.O.S”

Nerfs

Buffs

Bug fixes

  • General

Balance update – 4 August 2026

17 nerfs · 4 buffs · 14 reworks · 2 bug fixs · 4 other changes · Supercell, posted Aug 4, 2026 · Season 86 “K.H.A.O.S”

Nerfs

Buffs

Reworks

  • Ice Golem (Hero) — 3rd Blast Freeze Effect → Slow Effect; Damage per Blast 38 → 69
  • Witch (Evolution) — Heal per Skeleton 53 → 153; Max Hitpoints 1040 → 1451
  • Battle Healer — Damage 148 → 268; Hit Speed 1.5sec → 2sec; Hitpoints 1717 → 1920; Heal Radius 4000 → 3000
  • Goblin Curse — Enemy Slowdown 0% → 15%
  • Goblin Machine — Rocket Travel Speed 250 → 350; Rocket Hitspeed 3.5sec → 5sec; Melee Damage 212 → 232; Hitpoints 2150 → 2265
  • Rune Giant — Hitpoints 2662 → 2816; Enchantment Cast Time 1sec → 0sec
  • Void — Elixir Cost 3 → 5; Hit Frequency 1sec → 1.2sec; 1 Target Damage 340 → 696; 2 - 4 Target Damage 161 → 294; 5+ Target Damage 76 → 153; 1 Target Crown Tower Damage 48 → 97; 2 - 4 Targets CT Damage 25 → 51; 5+ Targets CT Damage 17 → 35
  • Mega Minion (Hero) — Tower Damage Reduction 50% → 75%; Tower Damage Reduction Duration 5sec → Permanent; Warp Damage 373 → 399
  • Mortar — Mortar Hit Speed 5sec → 4.7sec; Evolved Mortar Hit Speed 4sec → 4.7sec
  • Mortar (Evolution) — Mortar Hit Speed 5sec → 4.7sec; Evolved Mortar Hit Speed 4sec → 4.7sec
  • Barbarians — Barbarians Hitpoints 691 → 716; Evolved Barbarians Hitpoint Bonus 10% → 0%; Evolved Barbarians Rage Duration 3sec → 5sec
  • Barbarians (Evolution) — Barbarians Hitpoints 691 → 716; Evolved Barbarians Hitpoint Bonus 10% → 0%; Evolved Barbarians Rage Duration 3sec → 5sec
  • Goblins — Banner Brigade Goblin Count 3 → 2; Banner Brigade Deploy Time 1.3sec → 1sec; Goblin Damage 120 → 125
  • Goblins (Hero) — Banner Brigade Goblin Count 3 → 2; Banner Brigade Deploy Time 1.3sec → 1sec; Goblin Damage 120 → 125

Bug fixes

  • Ronin — First Hit Time 0.3sec → 0.4sec
  • X-Bow — Hit Speed 0.3sec → 0.4sec; Damage 43 → 58; Projectile Speed 1400 → 1600

Other changes

  • General — Abilities Cooldown → Single-Use
  • Goblinstein — Doctor Damage 92 → 135; Ability Damage per Second 214 → 188
  • Little Prince — Hit Speed Conservation 0sec → 0.3sec; Guardienne Damage 217 → 232
  • Mighty Miner — Base Damage 40 → 43

Balance update – 6 July 2026

6 nerfs · 5 buffs · Supercell, posted Jul 6, 2026 · Season 85 “Honor & Exile”

Nerfs

  • Balloon (Hero) — Skeletrooper Damage 256 → 204; Skeletrooper Hit Speed 0.9s → 1.1s
  • Goblins (Hero) — Deploy Time 1s → 1.3s
  • Knight (Hero) — Shield Hitpoints 768 → 512
  • Magic Archer (Hero) — Dummy Hitpoints 627 → 271; Teleport Range 5 tiles → 3.5 tiles; Triple Shot Range 15.5 tiles → 13.5 tiles
  • Executioner (Evolution) — Close Quarters Damage 268 → 240; Close Quarters Range 3.5 tiles → 2.5 tiles
  • Miner — Crown Tower Damage 49 → 39

Buffs

Balance update – 1 June 2026

11 nerfs · 4 buffs · Supercell, posted Jun 1, 2026 · Season 84 “Stone Cold”

Nerfs

  • Balloon (Hero) — Skeletrooper Landing Damage 307 → 263
  • Bowler (Hero) — Ability Duration 9s → 7.3s
  • Dark Prince (Hero) — Deploy Time 2s → 1s; Tiles Needed for First Charge 0 → 2.5 tiles; Rhino’s Crown Tower Spawn Damage 307 → 0
  • Inferno Dragon (Evolution) — Charge Duration 9s → 7s
  • Lumberjack (Evolution) — Crown Tower Damage 256 → 128
  • Mortar (Evolution) — Deploy Time 0.2s → 0.5s
  • Mega Knight (Evolution) — Heavy Troop Knockback 4 tiles → 2.5 tiles
  • Furnace — Range 6 tiles → 5.5 tiles
  • Graveyard — Skeleton Count 13 → 12
  • Rascals (Boy) — Hitpoints 1940 → 1832
  • Tesla — Lifetime 30s → 25s; Hitpoints 1152 → 1182; Arrows 93 → 75; Earthquake 159 → 147; Fireball 207 → 172; Freeze 45 → 37; Giant Snowball 54 → 45; Lightning 286 → 265; Poison 184 → 168; Rage 54 → 45; Rocket 371 → 342; The Log 41 → 35; Vines 76 → 70; Zap 58 → 48

Buffs

Balance update – 4 May 2026

10 nerfs · 1 buff · 1 rework · Supercell, posted May 4, 2026 · Season 83 “Siege & Swish”

Nerfs

Buffs

  • Electro Giant — Hit Speed 2.1s → 1.8; First Hit Speed 1.5s → 1s; Reflected Tower Damage 50 → 38

Reworks

  • Giant Skeleton — Hitpoints 1413 → 1313; Collision Radius 1 tile → 0.75 tiles; Death Bomb Damage 209 → 269; Death Bomb Tower Damage 418 → 269

Balance update – 6 April 2026

12 nerfs · 1 buff · 2 reworks · 1 bug fix · Supercell, posted Apr 7, 2026 · Season 82 “Balloon Festival”

Nerfs

Reworks

Bug fixes

Balance update – 2 March 2026

8 nerfs · 3 buffs · 7 reworks · Supercell, posted Mar 4, 2026 · Season 81 “10th Anniversary”

Nerfs

Buffs

  • Musketeer (Hero) — Turret Range 3.5 tiles → 4 tiles
  • Bats — Hit Speed 1.3s → 1.2s
  • Phoenix — Egg Hitpoints 240 → 317; Egg Lifetime 4.3s → 3.8s

Reworks

Balance update – 23 February 2026

1 nerf · 1 bug fix · Supercell, posted Feb 2, 2026 · Season 80 “Midnight Mischief”

Nerfs

Bug fixes

Balance update – 2 February 2026

6 nerfs · 3 buffs · 1 rework · 2 bug fixs · Supercell, posted Feb 2, 2026 · Season 80 “Midnight Mischief”

Nerfs

Buffs

Reworks

  • Musketeer (Hero) — Turret Range 5.5 tiles → 3.5 tiles; Deploy Time 2s → 1s

Bug fixes

Balance update – 12 January 2026

9 nerfs · 4 buffs · 1 rework · Supercell, posted Jan 12, 2026 · Season 79 “Fire & Ice”

Nerfs

Buffs

Reworks

  • Graveyard — Skeleton Count 13 → 14; Spawn Pattern Random → Fixed

Balance update – 1 December 2025

7 nerfs · 4 buffs · 2 bug fixs · Supercell, posted Dec 1, 2025 · Season 78 “Heroic Holidays”

Nerfs

Buffs

Bug fixes

Balance update – 3 November 2025

4 nerfs · 5 buffs · 1 bug fix · Supercell, posted Nov 3, 2025 · Season 77 “When Hogs Fly”

Nerfs

Buffs

Bug fixes

Balance update – 24 October 2025

22 nerfs · Supercell, posted Oct 24, 2025 · Season 76 “Rock & Rule”

Nerfs

Balance update – 5 September 2025

2 other changes · Supercell, posted Sep 5, 2025 · Season 75 “Back To Drool”

Other changes

Balance update – 2 September 2025

4 nerfs · 3 buffs · 1 rework · Supercell, posted Sep 1, 2025 · Season 75 “Back To Drool”

Nerfs

Buffs

  • Little Prince — Ability Knockback 2 → 2.5; Ability Damage 230 → 256
  • Goblinstein — Monster Hitpoints 2304 → 2385
  • Dark Prince — Damage 248 → 266; Charge Damage 496 → 532

Reworks

  • Goblin Curse — Damage Amplification 20% → 0%; Damage/Sec 30 → 35; Crown Tower Damage/Sec 6 → 10

Balance update – 6 August 2025

9 nerfs · 7 buffs · 5 reworks · 1 other change · Supercell, posted Aug 4, 2025 · Season 74 “Fired Up”

Nerfs

Buffs

Reworks

  • Witch (Evolution) — Heal per Skeleton 56 → 76; Heal from other Skeletons 56 → 0
  • Dart Goblin — Poison Cloud Duration 4sec → 1sec; Hit Speed 0.7sec → 0.8sec; Damage 133 → 156
  • Dart Goblin (Evolution) — Poison Cloud Duration 4sec → 1sec; Hit Speed 0.7sec → 0.8sec; Damage 133 → 156
  • Archers (Evolution) — Power Shot Damage 215 → 168; Power Shot Range 4.5 tiles → 4 tiles; Damage 107 → 112
  • Goblin Hut — Spear Goblin Deploy Delay 1sec → 0.5sec; Spawn Speed 1.8sec → 1.9sec

Other changes

  • Furnace — Spawn Speed 5s → 7s; Hitpoints 896 → 727

History by card

Archer Queen

  • Aug 26, 2026: Archer Queen buff — Damage 225 → 232

Archers

  • Aug 4, 2026: Archers (Evolution) nerf — Power Shot Damage 168 → 140
  • Aug 6, 2025: Archers (Evolution) rework — Power Shot Damage 215 → 168; Power Shot Range 4.5 tiles → 4 tiles; Damage 107 → 112

Baby Dragon

  • Jul 6, 2026: Baby Dragon buff — Damage 161 → 168
  • Dec 1, 2025: Baby Dragon (Evolution) nerf — Speedup Allies % 50 → 30
  • Oct 24, 2025: Baby Dragon (Evolution) nerf — Cycles 1 → 2

Balloon

  • Sep 8, 2026: Balloon (Hero) nerf — Skeletrooper Landing Damage 263 → 230
  • Jul 6, 2026: Balloon (Hero) nerf — Skeletrooper Damage 256 → 204; Skeletrooper Hit Speed 0.9s → 1.1s
  • Jun 1, 2026: Balloon (Hero) nerf — Skeletrooper Landing Damage 307 → 263
  • Feb 2, 2026: Balloon fix — Hitpoints 1679 → 1676

Barbarian Barrel

  • Oct 6, 2026: Barbarian Barrel nerf — Damage 232 → 215
  • May 4, 2026: Barbarian Barrel (Hero) nerf — Reroll Range 4 tiles → 3 tiles
  • Feb 2, 2026: Barbarian Barrel fix — Damage 230 → 232
  • Dec 1, 2025: Barbarian Barrel nerf — Damage 240 → 230; Barbarian Deploy Time 0.5s → 1s

Barbarians

  • Aug 4, 2026: Barbarians (Evolution) rework — Barbarians Hitpoints 691 → 716; Evolved Barbarians Hitpoint Bonus 10% → 0%; Evolved Barbarians Rage Duration 3sec → 5sec
  • Aug 4, 2026: Barbarians rework — Barbarians Hitpoints 691 → 716; Evolved Barbarians Hitpoint Bonus 10% → 0%; Evolved Barbarians Rage Duration 3sec → 5sec
  • Mar 2, 2026: Barbarians rework — Hitpoints 670 → 691; Hit Speed 1.3s → 1.4s

Bats

  • Mar 2, 2026: Bats buff — Hit Speed 1.3s → 1.2s

Battle Healer

  • Aug 4, 2026: Battle Healer rework — Damage 148 → 268; Hit Speed 1.5sec → 2sec; Hitpoints 1717 → 1920; Heal Radius 4000 → 3000

Battle Ram

  • Sep 8, 2026: Battle Ram rework — Sight Range 5.5 → 6.5 tiles
  • Sep 8, 2026: Battle Ram (Evolution) nerf — Knockback 2.5 → 2 tiles

Berserker

  • Aug 26, 2026: Berserker (Hero) nerf — Ability Duration 4sec → 3.5sec
  • Oct 24, 2025: Berserker nerf — Hit Speed 0.5s → 0.6s

Bomber

  • Sep 8, 2026: Bomber rework — Damage 225 → 212
  • Sep 8, 2026: Bomber (Evolution) rework — Bomb Bounce Distance 2.5 → 3 tiles
  • Oct 24, 2025: Bomber nerf — Hitpoints 332 → 304

Boss Bandit

  • Jan 12, 2026: Boss Bandit nerf — Damage 268 → 245; Dash Damage 537 → 491; Hit Speed 1.2sec → 1.1sec

Bowler

  • Aug 4, 2026: Bowler nerf — Projectile Range 7.5 tiles → 7 tiles
  • Jun 1, 2026: Bowler (Hero) nerf — Ability Duration 9s → 7.3s

Cannon

  • Oct 6, 2026: Cannon (Evolution) nerf — Barrage Damage 281 → 261
  • Apr 6, 2026: Cannon nerf — Damage 212 → 202
  • Dec 1, 2025: Cannon (Evolution) nerf — Barrage Damage 304 → 281
  • Oct 24, 2025: Cannon (Evolution) nerf — Barrage Damage 353 → 304

Cannon Cart

  • Oct 19, 2026: Cannon Cart nerf — Damage 212 → 202; Mass 3 → 6

Dark Prince

  • Jun 1, 2026: Dark Prince (Hero) nerf — Deploy Time 2s → 1s; Tiles Needed for First Charge 0 → 2.5 tiles; Rhino’s Crown Tower Spawn Damage 307 → 0
  • May 4, 2026: Dark Prince nerf — Hit Speed 1.3s → 1.4s
  • Sep 2, 2025: Dark Prince buff — Damage 248 → 266; Charge Damage 496 → 532

Dart Goblin

  • Oct 19, 2026: Dart Goblin nerf — Damage 151 → 143
  • Jun 1, 2026: Dart Goblin (Evolution) buff — Stage 1 51 → 64; Stage 2 115 → 128
  • Mar 2, 2026: Dart Goblin nerf — Sight Range 7.5 tiles → 7 tiles
  • Jan 12, 2026: Dart Goblin nerf — Damage 156 → 151
  • Aug 6, 2025: Dart Goblin (Evolution) rework — Poison Cloud Duration 4sec → 1sec; Hit Speed 0.7sec → 0.8sec; Damage 133 → 156
  • Aug 6, 2025: Dart Goblin rework — Poison Cloud Duration 4sec → 1sec; Hit Speed 0.7sec → 0.8sec; Damage 133 → 156

Electro Dragon

  • Oct 19, 2026: Electro Dragon buff — First Hit Time 0.7s → 0.5s
  • Jun 1, 2026: Electro Dragon buff — Hitpoints 998 → 1049
  • Mar 2, 2026: Electro Dragon rework — Hitpoints 949 → 998
  • Mar 2, 2026: Electro Dragon (Evolution) rework — Extra Chain Damage 128 → 64

Electro Giant

  • Aug 26, 2026: Electro Giant buff — Damage 163 → 184
  • Jul 6, 2026: Electro Giant buff — Hitpoints 3855 → 3952
  • May 4, 2026: Electro Giant buff — Hit Speed 2.1s → 1.8; First Hit Speed 1.5s → 1s; Reflected Tower Damage 50 → 38

Electro Spirit

  • Aug 26, 2026: Electro Spirit nerf — Chain Range 4 tiles → 3 tiles
  • Aug 4, 2026: Electro Spirit nerf — Hitpoints 230 → 215
  • Dec 1, 2025: Electro Spirit nerf — Chain Speed 0.2s → 0.25

Electro Wizard

  • Oct 19, 2026: Electro Wizard (Hero) buff

Elite Barbarians

  • Oct 6, 2026: Elite Barbarians (Evolution) fix — Spear Attack Sight Range 4.5 → 6 tiles
  • Sep 8, 2026: Elite Barbarians (Evolution) nerf — Spear Range 3.5–5 → 3–4.5 tiles; Rage Duration 2.5s → 2s
  • Aug 26, 2026: Elite Barbarians (Evolution) nerf — Spear Damage 284 → 220; Rage Duration 3.5sec → 2.5sec

Elixir Collector

  • Oct 6, 2026: Elixir Collector nerf — Lifetime 1m 33s → 1m 50s; Production Speed 13s → 15s
  • Nov 3, 2025: Elixir Collector nerf — Production Speed 12 → 13; Lifetime 1min26sec → 1min33sec

Executioner

  • Aug 4, 2026: Executioner nerf — Projectile Range 7.5 tiles → 7 tiles
  • Jul 6, 2026: Executioner (Evolution) nerf — Close Quarters Damage 268 → 240; Close Quarters Range 3.5 tiles → 2.5 tiles
  • Mar 2, 2026: Executioner rework — Damage 168 → 179
  • Mar 2, 2026: Executioner (Evolution) rework — Knockback 1.5 tiles → 1 tile
  • Dec 1, 2025: Executioner (Evolution) nerf — Close Quarters Damage 294 → 268

Fire Spirit

  • Sep 16, 2026: Fire Spirit buff — Damage 207 → 215
  • Aug 4, 2026: Fire Spirit nerf — Hitpoints 230 → 215

Fireball

  • Sep 8, 2026: Fireball nerf — Crown Tower Damage 172 → 159

Firecracker

  • Apr 6, 2026: Firecracker rework
  • Aug 6, 2025: Firecracker nerf — Sight Range 8.5 tiles → 8 tiles; Knockback 1.5 tiles → 1 tile

Fisherman

  • Apr 6, 2026: Fisherman nerf

Flying Machine

  • Oct 19, 2026: Flying Machine buff — Damage 171 → 179

Freeze

  • Sep 8, 2026: Freeze nerf — Duration 4s → 3.5s
  • Dec 1, 2025: Freeze buff — Damage 115 → 148

Furnace

  • Jun 1, 2026: Furnace nerf — Range 6 tiles → 5.5 tiles
  • Jan 12, 2026: Furnace buff — Hit Speed 1.8sec → 1.7sec
  • Oct 24, 2025: Furnace nerf — Movement Speed Slow → Medium
  • Sep 2, 2025: Furnace (Evolution) nerf — Hot Spawn Speed 1.8s → 2.4s
  • Aug 6, 2025: Furnace change — Spawn Speed 5s → 7s; Hitpoints 896 → 727

Giant

  • Feb 2, 2026: Giant nerf — Hitpoints 4090 → 3968

Giant Skeleton

  • May 4, 2026: Giant Skeleton rework — Hitpoints 1413 → 1313; Collision Radius 1 tile → 0.75 tiles; Death Bomb Damage 209 → 269; Death Bomb Tower Damage 418 → 269
  • Jan 12, 2026: Giant Skeleton buff — Hit Speed 1.4sec → 1.3sec

Giant Snowball

  • Aug 4, 2026: Giant Snowball (Evolution) nerf — Roll Range 4.5 tiles → 4 tiles
  • May 4, 2026: Giant Snowball (Evolution) nerf — Slowdown Duration 4s → 3s
  • Aug 6, 2025: Giant Snowball (Evolution) nerf — Rolling Duration 1.25sec → 0.75sec

Goblin Barrel

  • Oct 6, 2026: Goblin Barrel buff — First Hit Speed 0.4s → 0.3s
  • Aug 4, 2026: Goblin Barrel (Evolution) nerf — Decoy Goblin Damage 89 → 66

Goblin Cage

  • Sep 8, 2026: Goblin Cage buff — Brawler Hitpoints 1080 → 1121
  • Aug 4, 2026: Goblin Cage (Evolution) nerf — Cycles 1 → 2; Damage per Second 337 → 366; Capture Cooldown 0.5sec → 0.3sec
  • Oct 24, 2025: Goblin Cage (Evolution) nerf — Remove Bonus HP 1187 → 1080

Goblin Curse

  • Aug 4, 2026: Goblin Curse rework — Enemy Slowdown 0% → 15%
  • Sep 2, 2025: Goblin Curse rework — Damage Amplification 20% → 0%; Damage/Sec 30 → 35; Crown Tower Damage/Sec 6 → 10

Goblin Demolisher

  • Dec 1, 2025: Goblin Demolisher buff — Hit Speed 1.2s → 1.1s

Goblin Drill

  • Oct 6, 2026: Goblin Drill buff — Crown Tower Spawn Damage 0 → 20
  • Aug 4, 2026: Goblin Drill nerf
  • May 4, 2026: Goblin Drill (Evolution) nerf — Goblins Spawned on Second Submerge 2 → 1
  • Feb 2, 2026: Goblin Drill (Evolution) buff — Goblins Spawned on Second Resurface 1 → 2
  • Nov 3, 2025: Goblin Drill (Evolution) buff — Spawn on submerge 1 → 2
  • Oct 24, 2025: Goblin Drill nerf — First Goblin Spawn Speed 0.8s → 1s

Goblin Giant

  • Jun 1, 2026: Goblin Giant buff — Hitpoints 3020 → 3110
  • Oct 24, 2025: Goblin Giant nerf — Hitpoints 3233 → 3020; Spear Goblin Range 5.5 tiles → 5 tiles; Spear Goblin First Hit Speed 0.4s → 0.5s
  • Sep 5, 2025: Goblin Giant (Evolution) change — Spawn Speed 1.8sec → 2.2sec

Goblin Hut

  • Apr 6, 2026: Goblin Hut nerf — Spawn Speed 2.1s → 2.2s
  • Oct 24, 2025: Goblin Hut nerf — Hitpoints 1228 → 1180
  • Aug 6, 2025: Goblin Hut rework — Spear Goblin Deploy Delay 1sec → 0.5sec; Spawn Speed 1.8sec → 1.9sec

Goblin Machine

  • Aug 4, 2026: Goblin Machine rework — Rocket Travel Speed 250 → 350; Rocket Hitspeed 3.5sec → 5sec; Melee Damage 212 → 232; Hitpoints 2150 → 2265
  • Oct 24, 2025: Goblin Machine nerf — Rocket Damage 391 → 304; Hitpoints 2304 → 2150

Goblins

  • Aug 4, 2026: Goblins (Hero) rework — Banner Brigade Goblin Count 3 → 2; Banner Brigade Deploy Time 1.3sec → 1sec; Goblin Damage 120 → 125
  • Aug 4, 2026: Goblins rework — Banner Brigade Goblin Count 3 → 2; Banner Brigade Deploy Time 1.3sec → 1sec; Goblin Damage 120 → 125
  • Jul 6, 2026: Goblins (Hero) nerf — Deploy Time 1s → 1.3s
  • Apr 6, 2026: Goblins (Hero) nerf
  • Feb 23, 2026: Goblins (Hero) nerf — Brigade Count 4 → 3; Banner Duration 7s → 5s

Goblinstein

  • Sep 16, 2026: Goblinstein nerf — Ability Duration 4s → 3.5s
  • Aug 26, 2026: Goblinstein nerf — Monster Hitpoints 2385 → 2240
  • Aug 4, 2026: Goblinstein change — Doctor Damage 92 → 135; Ability Damage per Second 214 → 188
  • Sep 2, 2025: Goblinstein buff — Monster Hitpoints 2304 → 2385

Golden Knight

  • Oct 6, 2026: Golden Knight rework — Damage 161 → 168; Dash Range 5.5 → 5 tiles
  • Jan 12, 2026: Golden Knight nerf — Ability Cooldown 8sec → 12sec
  • Nov 3, 2025: Golden Knight fix — Reduce Dash delay 0.2sec → 0.05sec

Golem

  • Sep 8, 2026: Golem rework — Sight Range 7 → 7.5 tiles
  • Aug 6, 2025: Golem buff — Golemite Damage 48 → 84

Graveyard

  • Jun 1, 2026: Graveyard nerf — Skeleton Count 13 → 12
  • Feb 2, 2026: Graveyard nerf
  • Jan 12, 2026: Graveyard rework — Skeleton Count 13 → 14; Spawn Pattern Random → Fixed

Guards

  • Oct 24, 2025: Guards nerf — First Hit Speed 0.4s → 0.5s

Heal Spirit

  • Aug 4, 2026: Heal Spirit nerf — Hitpoints 230 → 215

Ice Golem

  • Sep 8, 2026: Ice Golem nerf — Hitpoints 1315 → 1228; Slow Duration 2s → 2.5s
  • Aug 4, 2026: Ice Golem (Hero) rework — 3rd Blast Freeze Effect → Slow Effect; Damage per Blast 38 → 69
  • Apr 6, 2026: Ice Golem (Hero) nerf
  • Mar 2, 2026: Ice Golem (Hero) nerf — Freeze Duration 2s → 1.5s

Ice Spirit

  • Aug 4, 2026: Ice Spirit nerf — Hitpoints 230 → 215

Ice Wizard

  • Oct 6, 2026: Ice Wizard (Hero) nerf — Freeze Damage 89 → 46
  • Sep 16, 2026: Ice Wizard (Hero) nerf — Freeze Duration 7s → 5s
  • Oct 24, 2025: Ice Wizard nerf — Slowdown Effect 35% → 30%

Inferno Dragon

  • Jun 1, 2026: Inferno Dragon (Evolution) nerf — Charge Duration 9s → 7s

Knight

  • Jul 6, 2026: Knight (Hero) nerf — Shield Hitpoints 768 → 512
  • Apr 6, 2026: Knight (Hero) nerf — Taunt Window 0.7s → 0.1s
  • Mar 2, 2026: Knight (Hero) nerf — Taunt Radius 7.5 tiles → 6.5 tiles
  • Jan 12, 2026: Knight (Hero) nerf — Shield Hitpoints 819 → 768

Lava Hound

  • Oct 6, 2026: Lava Hound buff — Damage 53 → 71; Hit Speed 1.3s → 1.5s
  • Dec 1, 2025: Lava Hound fix — Lava Pup Hitpoints 217 → 215

Little Prince

  • Aug 26, 2026: Little Prince buff — Charge Damage 256 → 320
  • Aug 4, 2026: Little Prince change — Hit Speed Conservation 0sec → 0.3sec; Guardienne Damage 217 → 232
  • Jan 12, 2026: Little Prince buff — Damage 99 → 104
  • Nov 3, 2025: Little Prince buff — Guardian Damage 202 → 217
  • Sep 2, 2025: Little Prince buff — Ability Knockback 2 → 2.5; Ability Damage 230 → 256

Lumberjack

  • Jun 1, 2026: Lumberjack (Evolution) nerf — Crown Tower Damage 256 → 128

Magic Archer

  • Aug 4, 2026: Magic Archer nerf — Damage 143 → 135
  • Jul 6, 2026: Magic Archer (Hero) nerf — Dummy Hitpoints 627 → 271; Teleport Range 5 tiles → 3.5 tiles; Triple Shot Range 15.5 tiles → 13.5 tiles
  • Apr 6, 2026: Magic Archer (Hero) nerf — Ability Cost 1 Elixir → 2 Elixir
  • Dec 1, 2025: Magic Archer buff — Damage 133 → 143

Mega Knight

  • Aug 4, 2026: Mega Knight (Evolution) nerf — Uppercut Every attack → Every other attack; Heavy Troop Knockback 2.5 → 4 tiles
  • Jun 1, 2026: Mega Knight (Evolution) nerf — Heavy Troop Knockback 4 tiles → 2.5 tiles

Mega Minion

  • Sep 8, 2026: Mega Minion (Hero) rework — Warp Damage 399 → 422; Crown Tower Damage Reduction 75% → 0%
  • Aug 4, 2026: Mega Minion (Hero) rework — Tower Damage Reduction 50% → 75%; Tower Damage Reduction Duration 5sec → Permanent; Warp Damage 373 → 399
  • May 4, 2026: Mega Minion (Hero) nerf — Warp Damage 412 → 373
  • Apr 6, 2026: Mega Minion (Hero) nerf — Ability Delay on Spawn 0s → 1.5s
  • Mar 2, 2026: Mega Minion (Hero) nerf — Warp Damage 468 → 412

Mighty Miner

  • Aug 4, 2026: Mighty Miner change — Base Damage 40 → 43

Miner

  • Jul 6, 2026: Miner nerf — Crown Tower Damage 49 → 39
  • Aug 6, 2025: Miner nerf — Hit Speed 1.2sec → 1.3sec

Mini P.E.K.K.A

  • Feb 2, 2026: Mini P.E.K.K.A (Hero) nerf — Cooking Time 20s → 22s
  • Jan 12, 2026: Mini P.E.K.K.A nerf — Hitpoints 1433 → 1390
  • Jan 12, 2026: Mini P.E.K.K.A (Hero) nerf — Damage Healed 40% → 30%

Minion Giant

  • Oct 19, 2026: Minion Giant nerf — Damage 168 → 153
  • Oct 6, 2026: Minion Giant nerf — Hit Speed 1.5s → 1.7s
  • Sep 16, 2026: Minion Giant nerf — Damage 189 → 168

Minion Horde

  • Aug 4, 2026: Minion Horde (Evolution) buff — Hit Speed Slowdown 50% → 33%
  • Aug 6, 2025: Minion Horde buff — Range 1.6 tiles → 2.5 tiles

Minions

  • Feb 2, 2026: Minions nerf — Hit Speed 1.1s → 1.2s
  • Oct 24, 2025: Minions nerf — Damage 117 → 107
  • Sep 2, 2025: Minions nerf — Hit Speed 1s → 1.1s
  • Aug 6, 2025: Minions buff — Range 1.6 tiles → 2.5 tiles

Monk

  • Oct 6, 2026: Monk buff — Ability Cast Time 0.93s → 0.7s

Mortar

  • Aug 4, 2026: Mortar (Evolution) rework — Mortar Hit Speed 5sec → 4.7sec; Evolved Mortar Hit Speed 4sec → 4.7sec
  • Aug 4, 2026: Mortar rework — Mortar Hit Speed 5sec → 4.7sec; Evolved Mortar Hit Speed 4sec → 4.7sec
  • Jun 1, 2026: Mortar (Evolution) nerf — Deploy Time 0.2s → 0.5s

Musketeer

  • Mar 2, 2026: Musketeer (Hero) buff — Turret Range 3.5 tiles → 4 tiles
  • Feb 2, 2026: Musketeer (Hero) rework — Turret Range 5.5 tiles → 3.5 tiles; Deploy Time 2s → 1s
  • Jan 12, 2026: Musketeer (Hero) nerf — Turret Deploy Time 1sec → 2sec

P.E.K.K.A

  • Jul 6, 2026: P.E.K.K.A buff — Damage 816 → 842
  • Feb 2, 2026: P.E.K.K.A. (Evolution) buff — Heal from Small Characters 409 → 430; Heal from Medium Characters 778 → 819; Heal from Large Characters 1477 → 1551

Phoenix

  • Mar 2, 2026: Phoenix buff — Egg Hitpoints 240 → 317; Egg Lifetime 4.3s → 3.8s
  • Nov 3, 2025: Phoenix buff — Respawned Phoenix Hitpoints 842 → 1052; Respawned Phoenix Damage 174 → 217
  • Aug 6, 2025: Phoenix buff — Crown Tower Death Damage Reduction 70% → 0%

Prince

  • Oct 24, 2025: Prince nerf — Distance Needed for Charge 2 tiles → 2.5 tiles

Princess

  • Aug 4, 2026: Princess (Evolution) buff — Slow every 3 attacks → Every other attack; Slow Duration 7sec → 5.5sec

Rage

  • Oct 24, 2025: Rage nerf — Boost 35% → 30%
  • Aug 6, 2025: Rage nerf — Damage 148 → 179; Duration 5.5sec → 4.5sec

Ram Rider

  • Oct 6, 2026: Ram Rider buff — Damage 250 → 271
  • Jul 6, 2026: Ram Rider buff — Hitpoints 1697 → 1766
  • Jan 12, 2026: Ram Rider buff — Ram Hit Speed 1.8sec → 1.7sec

Rascals

  • Jun 1, 2026: Rascals (Boy) nerf — Hitpoints 1940 → 1832
  • Nov 3, 2025: Rascals buff — Boy Damage 204 → 217

Ronin

  • Sep 8, 2026: Ronin buff — Hit Speed 1.4s → 1.3s
  • Aug 4, 2026: Ronin fix — First Hit Time 0.3sec → 0.4sec

Royal Delivery

  • Aug 4, 2026: Royal Delivery nerf — Damage 437 → 384

Royal Ghost

  • Oct 6, 2026: Royal Ghost fix — Damage 261 → 263
  • Oct 6, 2026: Royal Ghost nerf — Hitpoints 1210 → 1152
  • Apr 6, 2026: Royal Ghost (Evolution) nerf — Souldier Spawn Damage 204 → 81; Souldier Damage 102 → 81
  • Mar 2, 2026: Royal Ghost nerf — Invisibility Delay 1.8s → 2s
  • Dec 1, 2025: Royal Ghost (Evolution) nerf — Souldier Damage 130 → 102; Souldier Spawn Damage 261 → 204
  • Nov 3, 2025: Royal Ghost (Evolution) nerf — Souldiers Area Damage 261 → 133

Royal Giant

  • Mar 2, 2026: Royal Giant nerf — Hit Speed 1.7s → 1.8s

Royal Hogs

  • May 4, 2026: Royal Hogs (Evolution) nerf — Landing Damage 84 → 43
  • Mar 2, 2026: Royal Hogs (Evolution) nerf — Landing Damage 115 → 84

Rune Giant

  • Oct 19, 2026: Rune Giant nerf — Enchantment Linger Duration 5s → 0.5s
  • Aug 4, 2026: Rune Giant rework — Hitpoints 2662 → 2816; Enchantment Cast Time 1sec → 0sec
  • Jun 1, 2026: Rune Giant buff — Damage 120 → 153
  • Apr 6, 2026: Rune Giant fix

Skeleton Army

  • Jan 12, 2026: Skeleton Army (Evolution) nerf — Ghost Skeletons’ Speed Fast → Medium

Skeleton Barrel

  • Oct 19, 2026: Skeleton Barrel rework — Death Damage 145 → 163
  • Oct 19, 2026: Skeleton Barrel (Evolution) rework — Death Damage 192 → 163
  • Apr 6, 2026: Skeleton Barrel (Evolution) nerf — Death Damage 220 → 192
  • Jan 12, 2026: Skeleton Barrel (Evolution) nerf — Death Damage 238 → 220
  • Aug 6, 2025: Skeleton Barrel (Evolution) nerf — Death Damage 256 → 238

Skeleton Dragons

  • May 4, 2026: Skeleton Dragons nerf — Damage 161 → 151
  • Apr 6, 2026: Skeleton Dragons rework — Splash Radius 0.8 tiles → 1.5 tiles; Hit Speed 1.9s → 2s

Skeleton King

  • Oct 24, 2025: Skeleton King nerf — Ability Radius 4 → 3.5 tiles

Skeletons

  • Oct 19, 2026: Skeletons rework — Spawn Spread 0.4 → 0.5 tiles
  • Oct 6, 2026: Skeletons nerf
  • Oct 24, 2025: Skeletons nerf — Hit Speed 1s → 1.1s

Spear Goblins

  • Aug 4, 2026: Spear Goblins buff — Hit Speed 1.7sec → 1.6sec
  • Apr 6, 2026: Spear Goblins buff
  • Aug 6, 2025: Spear Goblins nerf — Range 5.5 tiles → 5 tiles; First Hit Time 0.4sec → 0.5sec

Spirit Empress

  • Sep 8, 2026: Spirit Empress (Ground & Air) buff — Damage 309 → 320
  • May 4, 2026: Spirit Empress (Air) nerf — Hitpoints 1177 → 1121
  • May 4, 2026: Spirit Empress (Ground) nerf — Hit Speed 1.1s → 1.2s; Hitpoints 1152 → 1121
  • Mar 2, 2026: Spirit Empress (Air) rework — Hitpoints 1192 → 1177
  • Mar 2, 2026: Spirit Empress (Ground) rework — Hitpoints 1244 → 1152; Movement Speed Medium → Fast
  • Nov 3, 2025: Spirit Empress (Ground) buff — Hitpoints 1134 → 1244
  • Sep 2, 2025: Spirit Empress nerf — Hitpoints 1318 → 1192
  • Aug 6, 2025: Spirit Empress (Ground Form) buff — Hitpoints 1075 → 1134
  • Aug 6, 2025: Spirit Empress (Air Form) buff — Range 4.5 tiles → 5 tiles; Hitpoints 1254 → 1318

Suspicious Bush

  • Apr 6, 2026: Suspicious Bush nerf — Bush Range Short → Long

Tesla

  • Jun 1, 2026: Tesla nerf — Lifetime 30s → 25s; Hitpoints 1152 → 1182; Arrows 93 → 75; Earthquake 159 → 147; Fireball 207 → 172; Freeze 45 → 37; Giant Snowball 54 → 45; Lightning 286 → 265; Poison 184 → 168; Rage 54 → 45; Rocket 371 → 342; The Log 41 → 35; Vines 76 → 70; Zap 58 → 48
  • May 4, 2026: Tesla (Evolution) nerf — Pulse Damage 174 → 148

Three Musketeers

  • Oct 6, 2026: Three Musketeers buff — Hitpoints 883 → 906
  • Feb 2, 2026: Three Musketeers nerf — Hit Speed 1.2s → 1.3s
  • Dec 1, 2025: Three Musketeers fix

Tombstone

  • Aug 4, 2026: Tombstone (Hero) buff — Damage 320 → 422; Sight Range 5,5 → 7 tiles; Hitpoints 4044 → 4224
  • Jul 6, 2026: Tombstone (Hero) buff — Ability Cost 6 Elixir → 5 Elixir; Continuously Spawned Skeletons 2 → 0; Hitpoints 3379 → 4044

Valkyrie

  • Aug 4, 2026: Valkyrie (Evolution) nerf — Tornado Damage 84 → 42
  • Dec 1, 2025: Valkyrie (Evolution) nerf — Tornado Radius 5.5 → 5 tiles
  • Oct 24, 2025: Valkyrie (Evolution) nerf — Remove Bonus HP 2096 → 1907

Vines

  • Mar 2, 2026: Vines nerf — Deploy Time 0.4s → 0.9s
  • Oct 24, 2025: Vines nerf — Duration 2.5s → 2s; Total Damage 335 → 306
  • Sep 5, 2025: Vines change — Damage/Sec 162 → 134

Void

  • Oct 19, 2026: Void buff — 2–4 Target Damage 296 → 307
  • Aug 26, 2026: Void buff — Hit Frequency 1.2sec → 1sec
  • Aug 4, 2026: Void rework — Elixir Cost 3 → 5; Hit Frequency 1sec → 1.2sec; 1 Target Damage 340 → 696; 2 - 4 Target Damage 161 → 294; 5+ Target Damage 76 → 153; 1 Target Crown Tower Damage 48 → 97; 2 - 4 Targets CT Damage 25 → 51; 5+ Targets CT Damage 17 → 35
  • Dec 1, 2025: Void buff — Single Target Damage 320 → 340

Wall Breakers

  • Oct 6, 2026: Wall Breakers buff — Damage 281 → 302
  • Aug 4, 2026: Wall Breakers nerf — Damage 350 → 281
  • Apr 6, 2026: Wall Breakers (Evolution) nerf — Area Damage to Troops 258 → 192
  • Nov 3, 2025: Wall Breakers (Evolution) nerf — Damage (Runner) 197 → 184
  • Nov 3, 2025: Wall Breakers nerf — Damage 391 → 350
  • Oct 24, 2025: Wall Breakers (Evolution) nerf — Death Damage to Troops 291 → 258

Witch

  • Aug 4, 2026: Witch (Evolution) rework — Heal per Skeleton 53 → 153; Max Hitpoints 1040 → 1451
  • Feb 2, 2026: Witch (Evolution) nerf — Heal per Skeleton 60 → 53
  • Oct 24, 2025: Witch (Evolution) nerf — Healing per Skeleton 76 → 60
  • Aug 6, 2025: Witch (Evolution) rework — Heal per Skeleton 56 → 76; Heal from other Skeletons 56 → 0

Wizard

  • Sep 8, 2026: Wizard rework — Damage 281 → 304; First Attack 0.4s → 0.5s
  • Sep 8, 2026: Wizard (Evolution) rework — Shield Hitpoints 192 → 176
  • Sep 8, 2026: Wizard (Hero) rework — Ability Duration 5s → 3.5s
  • Feb 23, 2026: Wizard (Hero) fix — Tornado Crown Tower Damage 120 → 43
  • Feb 2, 2026: Wizard (Hero) buff

X-Bow

  • Oct 6, 2026: X-Bow buff — Damage 58 → 61
  • Aug 4, 2026: X-Bow fix — Hit Speed 0.3sec → 0.4sec; Damage 43 → 58; Projectile Speed 1400 → 1600

Zappies

  • Sep 8, 2026: Zappies nerf — Hit Speed 2.2s → 2.3s
  • Aug 4, 2026: Zappies nerf — Hitspeed 2.1sec → 2.2sec
  • Aug 6, 2025: Zappies buff — First Hit Time 1.1sec → 0.8sec

Quick answers

Show the 7 questions
What changed in the latest Clash Royale balance update?
The newest held update is 19 October 2026: 4 nerfs · 4 buffs · 3 reworks. All waves of Shocktober: 6 October 2026: 7 nerfs · 8 buffs · 1 rework · 2 bug fixs; 19 October 2026: 4 nerfs · 4 buffs · 3 reworks.
When is the next Clash Royale balance change?
We do not predict it. The newest official update held on this page is 19 October 2026; this page was last checked Oct 24, 2026 and holds no later Supercell post, so nothing here is a leak or a guess. Supercell’s Oct 6, 2026 post says: “While we won’t be introducing balance changes at the start of the November season, we’ll continue monitoring the meta and may make further adjustments after the Clash Royale League World Finals.” (https://supercell.com/en/games/clashroyale/blog/release-notes/october-balance-changes-2026).
Was Hero Ice Wizard changed?
Sep 16, 2026: nerf (Freeze Duration 7s → 5s). Oct 6, 2026: nerf (Freeze Damage 89 → 46).
Does a balance change to a card also change its Evolution or Hero form?
Supercell prints Evolution and Hero rows separately when it changes them (99 such rows are held, e.g. Giant Snowball (Evolution)). We show each form on its own row and never assume a base-card change carries over.
Did a balance change actually move the win rate?
Only where our battle counts are split at the update’s date, and then with the margin printed. Our counting window (Invalid Date – Invalid Date) contains this change (Oct 19), so it mixes battles from before and after — usage moves are not proof. No such split is held yet, so this page shows no before-and-after number rather than guessing one.
Where are the Merge Tactics balance changes?
Merge Tactics has its own monthly posts from Supercell and its own rules (Elixir per round, pool size, traits). They are kept on the Merge Tactics page, not mixed into the card rows here.
Is this list official?
Yes: every row is copied from a Supercell balance post (20 updates since 6 August 2025), with its link and date. We hold no work-in-progress, leaked or community lists. Use and win rates are our own counts, not Supercell statistics.

Card, arena and character art: Supercell Fan Kit (fankit.supercell.com), shown unchanged. Fan Kit · Fan Content Policy

Every balance row is from Supercell’s own posts, linked and dated. Use and win rate are counted by GamGem, not official statistics. Fan-made: not affiliated with or endorsed by Supercell.