By GamGem ResearchLast updated 18 Oct 2026

Legendary · Summoner's Rift
Eclipse — How Ever Rising Moon Works
2,900gold
Eclipse is a 2,900-gold fighter item: 60 Attack Damage, 15 Ability Haste, and Ever Rising Moon — hit a champion with two separate attacks or abilities within 2 seconds for bonus damage and a 2-second shield. Patch 26.16 raised that damage to 8% of max Health for melee and 5% for ranged. Junglers and top laners split it almost evenly.
What it grants
- 60 Attack Damage
- 15 Ability Haste
Passive
- Ever Rising Moon: Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Eclipse at a glance
Eclipse is a legendary item on Summoner's Rift that costs 2,900 gold: Caulfield's Warhammer, Pickaxe and Long Sword plus 625 gold. It grants 60 Attack Damage and 15 Ability Haste and the Ever Rising Moon passive. Nothing in the shop builds from it. Priced by its stat block alone, it returns 98.3% of its cost in stats.
Build path
Combine cost
625
on top of 3 components, for 2,900 in total.
Builds into
Nothing — this is a finished item.
How it performed
- Pick rate
- 3.6%
- Win rate
- 49.2%
- Completion
- Not counted
- Inventory slot
- 1
- Games
- 23,863
- Δ this patch
- Not counted
patch 26.18 · Ranked Solo/Duo · Master+ · EUW · KR · NA · 65,406 matches counted
Who buys it
- Top43.5%
- Jungle43.6%
- Mid7.4%
- Bot0.4%
- Support5.0%
Reach for it when
- Rotation uptime
Gold efficiency
98.3%2,850 gold of stats for 2,900
The stat block only — the passive is not priced.
17th of 46 items Riot tags Damage, by this measure. Nearest: Long Sword 100.0%, Pickaxe 100.0%, Immortal Shieldbow 97.5%, Yun Tal Wildarrows 95.8%.
- 60 Attack Damage · 35g each, from Long Sword
- 2100g
- 15 Ability Haste · 50g each, from Glowing Mote
- 750g
Eclipse balance history
Riot's notes from patch 25.S1.1 to 26.20 change Eclipse in 1 patch. The latest is patch 26.16, published 2026-08-11.
Patch 26.162026-08-11
- Damage[6% Melee || 4% Ranged] Target Maximum Healthto[8% Melee || 5% Ranged] Target Maximum Health
- Shield[160 + 40% bonus Attack Damage Melee || 80 + 20% bonus Attack Damage Ranged]to[150 + 40% bonus Attack Damage Melee || 75 + 20% bonus Attack Damage Ranged]
Why, in Riot's words
Eclipse has similarly fallen behind as an option for AD champions as a high ticket early AD item that isn't in the Lethality space. We feel it has clear space for a buff.
Other items for the same job
Quick answers about Eclipse
- How much does Eclipse cost?
- 2,900 gold in total — Caulfield's Warhammer, Pickaxe and Long Sword plus 625 gold.
- What is Eclipse built from?
- Caulfield's Warhammer (1,050), Pickaxe (875) and Long Sword (350), plus 625 gold to combine.
- What does Eclipse build into?
- Nothing — Eclipse is a finished item.
- What stats does Eclipse give?
- 60 Attack Damage and 15 Ability Haste.
- What does Eclipse's Ever Rising Moon passive do?
- Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
- Where can you buy Eclipse?
- In Summoner's Rift and Howling Abyss (ARAM) — the maps Riot's own data marks it as sold on.
- What does Eclipse sell for?
- 2,030 gold, against 2,900 to buy.
- Is Eclipse gold efficient?
- Its stats are worth 2,850 gold at basic-item prices against a cost of 2,900 — 98.3%. The passive is not priced, so this measures the stat block only.
