Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 18 Oct 2026

Yorick Top Build, Runes and Counters · Patch 26.20

Shepherd of Souls

Patch 26.20 · Stats from the 26.18 Master+ sample (1,235 games).

Yorick, Shepherd of Souls, summons Mist Walkers to swarm his enemies and calls the Maiden of the Mist with Eulogy of the Isles. Most counted Master+ Yoricks took Grasp of the Undying and built AD, Trinity Force first. Yone, Urgot and Jax beat him most often, all on small samples. Jayce, the pair counted most, was near-even.

FighterTank

Patch 26.18 · Top · Ranked Solo/Duo · Master+ · EUW · KR · NA · 1,235 games · Preview sample

Role snapshot (Top)

CTier
Win Rate
47.5%
Pick Rate
1.9%
Ban Rate
2.7%

1,235

Games

Moderate

Confidence

Most common path

46 games

47.8%Win Rate

Start
FlashTeleport

Highest win rate path

15 games

73.3%Win Rate

Start
FlashTeleport

Runes

Patch 26.18

This exact page: taken in 5.7% of games·43.7% win rate over 71 games.

Primary

Resolve

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Demolish

Your third attack against turrets deals bonus damage.

Second Wind

After taking damage from an enemy champion heal back some missing health over time.

Overgrowth

Gain permanent max health when minions or monsters die near you.

Secondary

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.

Approach Velocity

Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.

Shards

  • Attack Speed
  • Adaptive Force
  • Health

Other keystones taken

  • Conqueror27.7% taken · 50.6% win342 games
  • Arcane Comet6.7% taken · 42.2% win83 games
  • Deathfire Touch3.7% taken · 39.1% win46 games

Tree pairs

  • Resolve + Inspiration42.7% taken · 48.0% win527 games
  • Precision + Resolve22.1% taken · 49.5% win273 games
  • Resolve + Precision14.7% taken · 44.2% win181 games

Skill Order

Which ability to max first, and the level each point goes in — Yorick's most common path.

Q

Last Rites

Yorick deals bonus damage on his next attack and heals himself.

Cooldown 6/5.5/5/4.5/4s · 20 Mana
W

Dark Procession

Yorick summons a destructible wall at target location that will block enemy movement.

Cooldown 20/18/16/14/12s · 70 Mana
E

Mourning Mist

Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies.

Cooldown 12/11/10/9/8s · 50/55/60/65/70 Mana
R

Eulogy of the Isles

Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage.

Cooldown 160/130/100s · 100 Mana

Max Order

QEW

Max Q first, then E, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QLast RitesQQQQQ
WDark ProcessionWWWWW
EMourning MistEEEEE
REulogy of the IslesRRR

Matchup map (Top)

How Yorick performs against enemy top laners

Levels 1 – 18 · Master+40%60%Yorick's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

YorickTop average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Yorick

  • Avoid extended fights — its sustain grows with every trade it survives

  • Build percentage damage — flat penetration falls off against the stats it stacks

  • Punish the cooldown — Yorick is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 6/10, so a practised player gets more out of it than the average

Ability details

  • P

    Shepherd of Souls

    The Cursed Horde: Yorick can summon Mist Walkers to swarm and attack nearby enemies.

    Passive — never cast

  • Q

    Last Rites

    Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.

    Cost 20 ManaCooldown 6/5.5/5/4.5/4sRange 0

  • W

    Dark Procession

    Yorick summons a destructible wall at target location that will block enemy movement.

    Cost 70 ManaCooldown 20/18/16/14/12sRange 600

  • E

    Mourning Mist

    Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.

    Cost 50/55/60/65/70 ManaCooldown 12/11/10/9/8sRange 700

  • R

    Eulogy of the Isles

    Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.

    Cost 100 ManaCooldown 160/130/100sRange 600

Yorick balance history

Riot's notes from patch 25.S1.1 to 26.20 change Yorick in 7 patches. The latest is patch 25.13, published 2025-06-24.

  1. Patch 25.132025-06-24

    Base Stats

    • Armor39to36
    Why, in Riot's words

    Our Yorick changes last patch succeeded in re-introducing some more choice into his first slot but failed to strip out as much power as we wanted to. This patch we're continuing to nerf his early strengths in order to give more champions room to fight back against him before completed items come online.

  2. Patch 25.122025-06-10

    PShepard of Souls

    • Mist Walker Attack Speed0.5 (+100% of Yorick’s bonus attack speed)to0.5 (+8-80% attack speed)

    QLast Rites

    • Damage30 / 55 / 80 / 105 / 130 (+50% AD)to30 / 50 / 70 / 90 / 110 (+50% AD)
    Why, in Riot's words

    We’re taking aim at Yorick’s late-laning phase spike this patch, where he quickly becomes unassailable until eventually falling off a cliff. We’re reducing the power of this early power spike and lightly returning some of that power into his Mist Walkers very late into the game.

  3. Patch 25.092025-04-29

    PShepard of Souls

    • Mist Walker Damage to Monsters70%to60%
    Why, in Riot's words

    Another patch, another Yorick change! Look, we’re just going for thematically resonant changes at this point. After all, he can’t die. We’re looking to reduce his power level in the jungle a little, as he’s still a bit overboard in that role.

  4. Patch 25.082025-04-15

    PShepherd of Souls

    • Monster Damage Taken60%to100%
    • Minion damage taken: Unchanged.

    EMourning Mist

    • Damage70 / 105 / 140 / 175 / 210 (+ 100% AP)to6 / 6.5 / 7 / 7.5 / 8% target max HP (+ 3% per 100 AP)
    • NEW Monster Damage Cap: 50 / 75 / 100 / 125 / 150 (+ 100% AP)
    • NEW Lane Minion Minimum Damage: 70 / 105 / 140 / 175 / 210 (+ 100% AP)

    REulogy of the Isles

    • NEW Mark only affects champions.
    Why, in Riot's words

    While last patch's Yorick update was largely successful at giving Yorick more access to his Mist Walkers and a fighting chance in the early lane, it also managed to significantly skew him toward the jungle, where he's really overperforming. This follow-up patch is intended to give us better jungle-vs-lane levers so that we can tune him for his separate roles more effectively. We expect these changes to be somewhat power down for jungle Yorick and mostly neutral for his top lane gameplay.

  5. Patch 25.072025-04-01

    Base Stats

    • Armor Growth5.2to4.5

    PShepherd of Souls

    • Nearby deaths per grave12 / 6 / 2 (at levels 1/7/13)to8/7/6/5/4/3/2 (at levels 1/3/5/7/9/11/13)
    • Attack Damage4-90 (based on level) (+ 20% Total AD)to15-75 (based on level) (+ 20% Bonus AD)
    • Bonus Attack Speed8% (per level)toYorick's bonus attack speed
    • Health110-212 (based on level) (+ 20% max HP)to100-300 (based on level) (+ 15% bonus HP)
    • Mist Walker stats now update dynamically as Yorick levels up or gains stats, instead of requiring new summons.
    • Champion basic attack damage towards Mist WalkersInstantly killsto100% increased damage from melee attacks
    • Single target damage towards Mist WalkersInstantly killstoNormal damage
    • AoE damage towards Mist Walkers50%to66-40% (based on level 1-14)
    • Non-Champion damage towards Mist Walkers50% from all monstersto40% damage from minions and non-epic monsters
    • Mist Walkers will no longer follow Yorick's Recall while fighting jungle monsters.
    • Yorick can now ping his passive to share the count of his Mist Walkers nearby and globally.

    QLast Rites

    • Cooldown7 / 6.25 / 5.5 / 4.75 / 4to6 / 5.5 / 5 / 4.5 / 4
    • Damage30 / 55 / 80 / 105 / 130 (+ 40% Total AD)to30 / 55 / 80 / 105 / 130(+ 50% Total AD)
    • [NEW] Summons a grave on Champion and Large/Epic Monster hit.

    EMourning Mist

    • Damage15% current HP, down to minimum threshold of 70 / 105 / 140 / 175 / 210 (+ 70% AP)toFlat damage of 70 / 105 / 140 / 175 / 210 (+ 100% AP)
    • Movement Speed for Yorick and Summons20%to30%
    • [NEW] Now shreds 18 / 21 / 24 / 27 / 30% armor for 4 seconds.
    • [REMOVED] No longer increases Mist Walker damage by 20% for 8 attacks.
    • Fixed a bug where Mist Walkers could fail to jump onto the target when crossing terrain.

    RMaiden of the Mist

    • Damage0 / 10 / 40 (+ 50% Total AD)to50 / 75 / 100 (+ 30% Bonus AD)
    • Health400-1650 (based on level) (+ 60% Total HP)to1050-3200 (based on level) (+ 60% Bonus HP)
    Why, in Riot's words

    We're delivering a large-scale update to Yorick this patch with two primary goals. First, we'd like to make Yorick better for Yorick players, filling in some of his dead points and making him a more complete champion. Second, we'd like to make him stronger in higher level play, adding some extra skill expression to Yorick and making him more resilient when faced with high-skill opponents. We're also doing some minor adjustments that make Yorick easier to re-tune in the future. More on that later. To make Yorick more self-sufficient and fill in gaps in his gameplay, we're pushing up his early game a ton and improving his fights outside of lane. More graves on minions you don't kill with Q, graves for simply whacking a champion or large/epic monster, simple numbers buffs to Q, and a new E debuff that Yorick himself can use, instead of only amplifying his Mist Walkers. On the skill expression side, we're making Yorick care more about his own output (again, Q buffs and E change) while also changing up the rules on Mist Walkers' health. Ultimately, they're more numerous and less damaging late game, but also more resilient to more types of damage, meaning that they can stand and fight against champions a bit more. There are a few bug fixes, especially for Mist Walkers. By changing his summons to care about Yorick's bonuses instead of total stats, any further adjustments to Yorick's base stats won't also affect all his summons, making it easier to have more focused changes in the future. For Maiden, the resulting health is essentially identical, while the other changes are intentionally nerfs in the late game.

  6. Patch 25.062025-03-18

    EMourning Mist

    • Capped Monster Health Damage300to70 / 105 / 140 / 175 / 210
    Why, in Riot's words

    Yorick is currently overperforming in the jungle and putting camps and enemies into his graves, so we're pulling on one of his jungle damage levers in order to bring him more in line with other junglers.

  7. Patch 25.052025-03-04

    REulogy of the Isles

    • Maiden Mark Monster damage cap100to50
    Why, in Riot's words

    Yorick is extremely strong as a jungler, and moderately strong as a laner. We're targeting a nerf at his ability to quickly burn down camps and epic monsters with his ultimate active, which will have some impact on lane Yorick but mostly nerf his ability to speed clear as a jungler.

Yorick skins (10)

Riot's data lists 10 looks for Yorick with their own art, the base skin included and 49 chroma variants.

ARAM performance

EstimateC
Win Rate
49.0%
▲ 1.2%
Pick Rate
2.6%
▲ 1.1%
Ban Rate
1.8%
▲ 0.6%
Damage dealt
93.9%
Damage taken
93.0%
Healing
111.2%
Shielding
103.8%
Ability Haste
+13

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1947.3% over 366 games · small sample-0.1
  2. 26.1847.7% over 644 games · small sample0.0
  3. 26.1747.9% over 217 games · small sample—

Yorick's base stats against all 173 champions

StatYorickRankMedian
Base health650=26th620
Health per level114=14th104
Base armor36=20th30
Armor per level4.5=92nd4.6
Base magic resist32=32nd32
Magic resist per level2.05=4th1.55
Base attack damage62=50th59
Base attack speed0.625=117th0.656
Attack speed per level2%=119th2.5%
Move speed340=37th335
Attack range175=87th175

Yorick at level 1 and level 18

  • Yorick reaches 2588 health at level 18 — 650 at level 1 plus 17 × 114, the 13th-highest of 173 champions on patch 26.20, shared with 1.
  • Yorick reaches 1320 mana at level 18 — 300 at level 1 plus 17 × 60, the 17th-highest of 145 mana users on patch 26.20, shared with 2.
  • Yorick reaches 112.5 armor at level 18 — 36 at level 1 plus 17 × 4.5, the 50th-highest of 173 champions on patch 26.20, shared with 1.
  • Yorick reaches 66.85 magic resist at level 18 — 32 at level 1 plus 17 × 2.05, the 5th-highest of 173 champions on patch 26.20, shared with 69.
StatLevel 1Per levelLevel 18Rank at 18
Health650+1142588=13th of 173
Mana300+601320=17th of 145
Armor36+4.5112.5=50th of 173
Magic resist32+2.0566.85=5th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Yorick

Playing Yorick

  • You do not need to cast Awakening to regain the ability to cast Last Rites.
  • The Maiden will attempt to assist you in a fight, so choose your targets well.
  • You can send the Maiden down a lane alone, be careful though, as she represents a large portion of your combat power.

Playing against Yorick

  • You can cast Smite on Mist Walkers and the Maiden of the Mist to damage or kill them.
  • Try to thin out Yorick's minions before you engage him, Mist Walkers will die from a basic attack or a single target spell.
  • You can attack Dark Procession to break the wall down.

Quick answers about Yorick

How does Yorick do against Yone?
Yorick won 25.6% of 39 counted Master+ games against Yone. Yone is one of the opponents that beat Yorick. A small sample — read it as a lean, not a rule.
How does Yorick do against Urgot?
Yorick won 37.1% of 35 counted Master+ games against Urgot. Urgot is one of the opponents that beat Yorick. A small sample — read it as a lean, not a rule.
How does Yorick do against Jax?
Yorick won 40.6% of 32 counted Master+ games against Jax. Jax is one of the opponents that beat Yorick. A small sample — read it as a lean, not a rule.
How does Yorick do against Ambessa?
Yorick won 46.9% of 32 counted Master+ games against Ambessa. Ambessa is one of the opponents that beat Yorick. A small sample — read it as a lean, not a rule.
How does Yorick do against Jayce?
Yorick won 52.4% of 210 counted Master+ games against Jayce. It is close to even.
How does Yorick do against Aatrox?
Yorick won 54.5% of 33 counted Master+ games against Aatrox. It is a matchup Yorick wins more often than not. A small sample — read it as a lean, not a rule.
What class is Yorick?
Riot classes Yorick as Fighter and Tank. This site files the champion under Top.
How hard is Yorick to play?
Riot rates Yorick's difficulty 6 out of 10.
What resource does Yorick use?
Yorick's abilities spend Mana.
What is Yorick's attack range?
175 units — the 60th-lowest of 173 champions on patch 26.20 (shared with 27 others).
What are Yorick's abilities?
Passive — Shepherd of Souls, Q — Last Rites, W — Dark Procession, E — Mourning Mist and R — Eulogy of the Isles.
How many skins does Yorick have?
Riot's data lists 10 skins with their own art, the base look included, plus 49 chroma variants.
How much health does Yorick have at level 18?
2588 — 650 at level 1 plus 17 × 114 per level, Riot's own values, before items and runes.
What is Yorick's ultimate cooldown?
Eulogy of the Isles (R): 160/130/100 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Yorick?
Patch 25.13, published 24 June 2025 — the latest of 7 patches that change Yorick in Riot's notes from 25.S1.1 to 26.20.

Yorick at a glance

Yorick, Shepherd of Souls, is a Fighter and Tank champion in League of Legends. Riot rates the kit 6/10 for difficulty, 6/10 for attack, 6/10 for defense and 4/10 for magic. Yorick spends Mana and has 10 skins with their own art.

Attack6/10
Defense6/10
Magic4/10
Difficulty6/10

Yorick's story

The last survivor of a long-forgotten religious order, Yorick is both blessed and cursed with power over the dead. Trapped on the Shadow Isles, his only companions are the rotting corpses and shrieking wraiths that he gathers to him. Yorick's monstrous actions belie his noble purpose: to free his home from the curse of the Ruination.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Yorick on video