By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Fiora
the Grand Duelist
FighterAssassin
League of LegendsPatch 26.16TopRanked Solo/DuoEmerald+NA43,037 gamesSample data
Role snapshot (Top)
- 51.3%
- Win Rate
- 8.4%
- Pick Rate
- 0.9%
- Ban Rate
43,037
Games
High
Confidence
Matchup map (Top) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
19,797 games51.7%Win Rate
Reliable build
14,202 games50.4%Win Rate
High observed win rate
5,164 games53.8%Win Rate
Runes
Primary: Domination
Electrocute
Cheap Shot
Deep Ward
Ultimate Hunter
Secondary: Precision
Presence of Mind
Legend: Alacrity
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Duelist's Dance
Fiora has revealed a Vital on this Champion. If she hits the Vital, she restores Health and gains Move Speed.
Passive — never cast

Lunge
Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
Cost 20 ManaCooldown 13/11.25/9.5/7.75/6sRange 400

Riposte
Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
Cost 50 ManaCooldown 24/22/20/18/16sRange 750

Bladework
Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
Cost 40 ManaCooldown 11/10/9/8/7sRange 425

Grand Challenge
Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all four Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
Cost 100 ManaCooldown 110/90/70sRange 500
Scaling — level 1–18
FioraTop average
1918
1918
1918
Counter plan — how to beat Fiora
Avoid extended fights — its sustain grows with every trade it survives
Deny the reset — it wants a kill to come back out; a warded exit removes it
Punish the cooldown — Fiora is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 3/10, so a practised player gets more out of it than the average
ARAM performance
- 50.4%
- Win Rate ▲ 0.8%
- 9.1%
- Pick Rate ▼ 0.8%
- 2.0%
- Ban Rate ▲ 1.4%
- Damage dealt
- 100.7%
- Damage taken
- 94.7%
- Healing
- 107.2%
- Shielding
- 107.5%
- Ability Haste
- +7
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now+0.4
- 26.14Sample win rate across this patch-0.2
- 26.11Sample win rate across this patch-0.5
- 26.08Sample win rate across this patch-0.1
- 26.05Sample win rate across this patch-0.5
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Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
