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By GamGem ResearchLast updated 18 Oct 2026

Fiora Counters, Build and Runes in the Top Lane · Patch 26.20

the Grand Duelist

Patch 26.20 · Stats from the 26.18 Master+ sample (3,860 games).

Fiora, the Grand Duelist, heals and speeds up every time she strikes a Vital, and Grand Challenge reveals all four on one champion. Her counted Master+ players had no settled keystone — Press the Attack narrowly ahead of Hail of Blades — and Ravenous Hydra then Trinity Force was the path most bought.

FighterAssassin

Patch 26.18 · Top · Ranked Solo/Duo · Master+ · EUW · KR · NA · 3,860 games · Preview sample

Role snapshot (Top)

ATier
Win Rate
50.4%
Pick Rate
5.9%
Ban Rate
11.7%

3,860

Games

High

Confidence

Most common path

748 games

57.1%Win Rate

Start
FlashIgnite

Runes

Patch 26.18

This exact page: taken in 4.9% of games·49.7% win rate over 189 games.

Primary

Precision

Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph

Takedowns restore 5% of your missing health and grant an additional 20 gold.

Legend: Alacrity

Takedowns on enemies grant permanent Attack Speed.

Last Stand

Deal more damage to champions while you are low on health.

Secondary

Resolve

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s

Unflinching

Gain Armor and Magic Resist when receiving crowd control.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health

Other keystones taken

  • Hail of Blades24.7% taken · 52.4% win953 games
  • Conqueror22.1% taken · 49.9% win852 games
  • Grasp of the Undying11.8% taken · 53.1% win454 games

Tree pairs

  • Precision + Resolve22.0% taken · 48.4% win851 games
  • Precision + Inspiration18.1% taken · 49.5% win699 games
  • Domination + Sorcery13.4% taken · 51.9% win518 games

Skill Order

Which ability to max first, and the level each point goes in — Fiora's most common path.

Q

Lunge

Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.

Cooldown 13/11.25/9.5/7.75/6s · 20 Mana
W

Riposte

Fiora parries all incoming damage and disables for a short time, then stabs in a direction.

Cooldown 24/22/20/18/16s · 50 Mana
E

Bladework

Fiora has increased attack speed for the next two attacks.

Cooldown 11/10/9/8/7s · 40 Mana
R

Grand Challenge

Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them.

Cooldown 110/90/70s · 100 Mana

Max Order

QEW

Max Q first, then E, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QLungeQQQQQ
WRiposteWWWWW
EBladeworkEEEEE
RGrand ChallengeRRR

Matchup map (Top)

How Fiora performs against enemy top laners

Levels 1 – 18 · Master+40%60%Fiora's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

FioraTop average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Fiora

  • Avoid extended fights — its sustain grows with every trade it survives

  • Deny the reset — it wants a kill to come back out; a warded exit removes it

  • Punish the cooldown — Fiora is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 3/10, so a practised player gets more out of it than the average

Ability details

  • P

    Duelist's Dance

    Fiora has revealed a Vital on this Champion. If she hits the Vital, she restores Health and gains Move Speed.

    Passive — never cast

  • Q

    Lunge

    Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.

    Cost 20 ManaCooldown 13/11.25/9.5/7.75/6sRange 400

  • W

    Riposte

    Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.

    Cost 50 ManaCooldown 24/22/20/18/16sRange 750

  • E

    Bladework

    Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.

    Cost 40 ManaCooldown 11/10/9/8/7sRange 425

  • R

    Grand Challenge

    Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all four Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.

    Cost 100 ManaCooldown 110/90/70sRange 500

Fiora balance history

Riot's notes from patch 25.S1.1 to 26.20 change Fiora in 3 patches. The latest is patch 26.19, published 2026-09-22.

  1. Patch 26.192026-09-22

    Base Stats

    • Health Growth99to105

    RGrand Challenge

    • Heal Range550to600
    • Heal Per Tick18.75 / 25 / 31.25 (+15% bonus AD)to20 / 26.25 / 32.5 (+17.5% bonus AD)
    • Maximum Heal375 / 500 / 625 (+300% bonus AD)to400 / 525 / 650 (+350% bonus AD)
    Why, in Riot's words

    Our Grand Duelist has room to shine a bit more when she succeeds after finding her opening, without giving her sharper 1v1 tools.

  2. Patch 25.142025-07-15

    RGrand Challenge

    • Heal per Second40 / 60 / 70 / 80 / 100% based on vitalsto100% always
    • Obvious Healing: Healing circle effects now persist for the full 5 second duration (no gameplay change)
    Why, in Riot's words

    We're fixing a Fiora bug and re-adding some old functionality as a way of buffing her teamfight capabilities. For the last two years, Fiora's R has been bugged to always last 5 seconds but scale the heal per second based on the number of vitals triggered. We're updating it with a version that gives her the full heal in all cases, just like when her original rework shipped. We'll be keeping an eye on her power level after this buff-fix to make sure she doesn't end up dominating the top lane landscape, but for now enjoy the extra heals!

  3. Patch 25.062025-03-18

    QLunge

    • Mana Cost20/25/30/35/40to20 at all ranks
    Why, in Riot's words

    Fiora is at an all-time historic low in terms of play rate and is specifically performing much worse in lower skill brackets than she used to. One notable sadness for her is that she's pretty much required to buy Ravenous Hydra, as she can't rely solely on her abilities to clear waves. We'd like to open up how often she can use abilities, so we're dropping Q's mana cost substantially.

Fiora skins (17)

Riot's data lists 17 looks for Fiora with their own art, the base skin included and 83 chroma variants.

ARAM performance

EstimateA
Win Rate
50.4%
▲ 0.8%
Pick Rate
9.1%
▼ 0.8%
Ban Rate
2.0%
▲ 1.4%
Damage dealt
100.7%
Damage taken
94.7%
Healing
107.2%
Shielding
107.5%
Ability Haste
+7

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1952.9% over 1,170 games+1.6
  2. 26.1848.7% over 1,979 games-0.9
  3. 26.1751.5% over 699 games · small sample—

Fiora's base stats against all 173 champions

  • Fiora's base attack speed of 0.69 is the 15th-highest of 173 champions on patch 26.20 (shared with 4 others).
StatFioraRankMedian
Base health620=85th620
Health per level105=74th104
Base armor33=52nd30
Armor per level4.7=42nd4.6
Base magic resist32=32nd32
Magic resist per level2.05=4th1.55
Base attack damage66=14th59
Base attack speed0.69=15th0.656
Attack speed per level3.2%=37th2.5%
Move speed345=9th335
Attack range150=115th175

Fiora at level 1 and level 18

  • Fiora reaches 2405 health at level 18 — 620 at level 1 plus 17 × 105, the 82nd-highest of 173 champions on patch 26.20, shared with 1.
  • Fiora reaches 1320 mana at level 18 — 300 at level 1 plus 17 × 60, the 17th-highest of 145 mana users on patch 26.20, shared with 2.
  • Fiora reaches 112.9 armor at level 18 — 33 at level 1 plus 17 × 4.7, the 48th-highest of 173 champions on patch 26.20, shared with 1.
  • Fiora reaches 66.85 magic resist at level 18 — 32 at level 1 plus 17 × 2.05, the 5th-highest of 173 champions on patch 26.20, shared with 69.
StatLevel 1Per levelLevel 18Rank at 18
Health620+1052405=82nd of 173
Mana300+601320=17th of 145
Armor33+4.7112.9=48th of 173
Magic resist32+2.0566.85=5th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Fiora

Playing Fiora

  • Thanks to Duelist's Dance, Fiora excels at quick trades. Use the Move Speed boost from striking a Vital to escape unscathed or set up for the next one.
  • Grand Challenge allows Fiora to take down even the most durable opponents and then recover if successful, so do not hesitate to attack the enemy's front line.

Playing against Fiora

  • Duelist's Dance shows you where Fiora will try to attack from, so be ready to punish her when she tries.
  • Be careful when casting immobilizing disables on Fiora. If her Riposte is available, she can turn their power against you.

Quick answers about Fiora

What class is Fiora?
Riot classes Fiora as Fighter and Assassin. This site files the champion under Top.
How hard is Fiora to play?
Riot rates Fiora's difficulty 3 out of 10.
What resource does Fiora use?
Fiora's abilities spend Mana.
What is Fiora's attack range?
150 units — the 46th-lowest of 173 champions on patch 26.20 (shared with 13 others).
What are Fiora's abilities?
Passive — Duelist's Dance, Q — Lunge, W — Riposte, E — Bladework and R — Grand Challenge.
How many skins does Fiora have?
Riot's data lists 17 skins with their own art, the base look included, plus 83 chroma variants.
How much health does Fiora have at level 18?
2405 — 620 at level 1 plus 17 × 105 per level, Riot's own values, before items and runes.
What is Fiora's ultimate cooldown?
Grand Challenge (R): 110/90/70 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Fiora?
Patch 26.19, published 22 September 2026 — the latest of 3 patches that change Fiora in Riot's notes from 25.S1.1 to 26.20.

Fiora at a glance

Fiora, the Grand Duelist, is a Fighter and Assassin champion in League of Legends. Riot rates the kit 3/10 for difficulty, 10/10 for attack, 4/10 for defense and 2/10 for magic. Fiora spends Mana and has 17 skins with their own art. Fiora's base attack speed of 0.69 is the 15th-highest of 173 champions on patch 26.20 (shared with 4 others).

Attack10/10
Defense4/10
Magic2/10
Difficulty3/10

Fiora's story

The most feared duelist in all Valoran, Fiora is as renowned for her brusque manner and cunning mind as she is for the speed of her bluesteel rapier. Born to House Laurent in the kingdom of Demacia, Fiora took control of the family from her father in the wake of a scandal that nearly destroyed them. House Laurent's reputation was sundered, but Fiora bends her every effort to restore her family's honor and return them to their rightful place among the great and good of Demacia.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Fiora on video

Published by League of Legends on YouTube, 29 February 2012.

14 years old. League of Legends has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.

It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.